Jump to content

Recommended Posts

Posted

A simple Mana Drinker

LABEL(Check)
ITEMCOUNT(Blessed Spiritshot: C Grade[iD=3949],<,5)
{
SET(FIGHTSTOP)
USEITEM(Scroll of Escape[iD=736])
}
ITEMCOUNT(Enchanced Mana Potion,>,0)
{
CharStatus(MP,<,20)
{
USEITEM(Enchanced Mana Potion)
DELAY(28000)
JMP(Check)
}
}
ITEMCOUNT(Mana Potion,>,0)
{
CharStatus(MP,<,40)
{
USEITEM(Mana Potion)
DELAY(28000)
JMP(Check)
}
}
ITEMCOUNT(Mana Drug,>,0)
{
CharStatus(MP,<,70)
{
USEITEM(Mana Drug)
DELAY(28000)
JMP(Check)
}
}
DELAY(1000)
JMP(Check)

 

But it works perfectly... :)

Posted

HI

can anybody make a script for a Prophet to sell buffs?

Lets say that our prohet sell's 1 item for 100k adena..

then someone come to our private store and by this items..

all i need is...

1)The bot target the buyer and send him a party invite..

2)start buffing

3)leave the party

4)set the private store..

 

I know how to do all the steps except the 1st..:Target the buyer????How can i do that?

If someone know something pm to me or post it to share..

Thanx a lot

Posted

Tile a bot shop is possible to do

the only thing that makes it slightly harder to do is the fact you get a player name when somebody buys an item from you

 

the target packet requires an object ID

 

You can do two things:

Log all player names and their object ID as they get into your range or,

send an Enterworld packet so the server sends you all the information packets objects around you, and look for the player with the name you're looking for. This is what happens when you record a replay

 

and then it's just requestskilluse packets

 

edit: my bad it's not enterworld it's $CF

 

if you send (03 00) CF to the server you recieve all the packets again

Posted

Tile a bot shop is possible to do

the only thing that makes it slightly harder to do is the fact you get a player name when somebody buys an item from you

 

the target packet requires an object ID

 

You can do two things:

Log all player names and their object ID as they get into your range or,

send an Enterworld packet so the server sends you all the information packets objects around you, and look for the player with the name you're looking for. This is what happens when you record a replay

 

and then it's just requestskilluse packets

 

edit: my bad it's not enterworld it's $CF

 

if you send (03 00) CF to the server you recieve all the packets again

it will be very lagged not?becasuse every 1milisecond is sending all the information around he two times...

Posted

i need a black girl that suck my prick xD

sinceratly i need the scripts for sps change

 

[sorry if the first expresion it's not the correct form to say that in english that's because i'm a spanish]

^^

Posted

Mana potion

==========

Label(INICIO)

CharStatus(MP,<,70)

{

Label(MANA)

USEITEM(Mana Potion[iD=728])

DELAY(30000)

CharStatus(MP,<,90)

{

Call(MANA)

}

}

DELAY(5000)

Call(INICIO)

 

Posted

E-Mana

======

 

Label(INICIO)

CharStatus(MP,<,70)

{

Label(MANA)

USEITEM(Enchanced Mana Potion[iD=22300])

DELAY(30000)

CharStatus(MP,<,90)

{

Call(MANA)

}

}

DELAY(5000)

Call(INICIO)

 

Posted

Make MoonDust

=============

 

Label(INICIO)

DLGSEL(Mix a new reagent.)

DLGSEL(Moonstone Shard(10))

DLGSEL(Next step)

DLGSEL(Volcanic Ash(1))

DLGSEL(Next step)

DLGSEL(1 degree - Salamander)

DLGSEL(Mix the ingredients.)

Call(INICIO)

 

 

Posted

Magma Dust

==============

 

LABEL(INICIO)

DLGSEL(Mix a new reagent.)

DLGSEL(Lava Stone(10))

DLGSEL(Next step)

DLGSEL(Volcanic Ash(1))

DLGSEL(Next step)

DLGSEL(1 degree - Salamander)

DLGSEL(Mix the ingredients.)

CALL(INICIO)

 

Guest
This topic is now closed to further replies.



×
×
  • Create New...