meone Posted October 19, 2007 Posted October 19, 2007 A simple Mana Drinker LABEL(Check) ITEMCOUNT(Blessed Spiritshot: C Grade[iD=3949],<,5) { SET(FIGHTSTOP) USEITEM(Scroll of Escape[iD=736]) } ITEMCOUNT(Enchanced Mana Potion,>,0) { CharStatus(MP,<,20) { USEITEM(Enchanced Mana Potion) DELAY(28000) JMP(Check) } } ITEMCOUNT(Mana Potion,>,0) { CharStatus(MP,<,40) { USEITEM(Mana Potion) DELAY(28000) JMP(Check) } } ITEMCOUNT(Mana Drug,>,0) { CharStatus(MP,<,70) { USEITEM(Mana Drug) DELAY(28000) JMP(Check) } } DELAY(1000) JMP(Check) But it works perfectly... :)
TILEMACHOS Posted October 20, 2007 Posted October 20, 2007 HI can anybody make a script for a Prophet to sell buffs? Lets say that our prohet sell's 1 item for 100k adena.. then someone come to our private store and by this items.. all i need is... 1)The bot target the buyer and send him a party invite.. 2)start buffing 3)leave the party 4)set the private store.. I know how to do all the steps except the 1st..:Target the buyer????How can i do that? If someone know something pm to me or post it to share.. Thanx a lot
sltbnjr Posted October 20, 2007 Posted October 20, 2007 Tile a bot shop is possible to do the only thing that makes it slightly harder to do is the fact you get a player name when somebody buys an item from you the target packet requires an object ID You can do two things: Log all player names and their object ID as they get into your range or, send an Enterworld packet so the server sends you all the information packets objects around you, and look for the player with the name you're looking for. This is what happens when you record a replay and then it's just requestskilluse packets edit: my bad it's not enterworld it's $CF if you send (03 00) CF to the server you recieve all the packets again
ADAL13 Posted October 22, 2007 Posted October 22, 2007 Tile a bot shop is possible to do the only thing that makes it slightly harder to do is the fact you get a player name when somebody buys an item from you the target packet requires an object ID You can do two things: Log all player names and their object ID as they get into your range or, send an Enterworld packet so the server sends you all the information packets objects around you, and look for the player with the name you're looking for. This is what happens when you record a replay and then it's just requestskilluse packets edit: my bad it's not enterworld it's $CF if you send (03 00) CF to the server you recieve all the packets again it will be very lagged not?becasuse every 1milisecond is sending all the information around he two times...
sltbnjr Posted October 23, 2007 Posted October 23, 2007 Why every 1 millisecond? No, you can send $CF after getting a "x has bought y" system message and look for name x in the packets you recieve
ADAL13 Posted October 26, 2007 Posted October 26, 2007 i need a black girl that suck my prick xD sinceratly i need the scripts for sps change [sorry if the first expresion it's not the correct form to say that in english that's because i'm a spanish] ^^
biguim Posted October 27, 2007 Posted October 27, 2007 any that do th target treasure box and use keys/skill?
k25x Posted October 27, 2007 Posted October 27, 2007 Mana potion ========== Label(INICIO) CharStatus(MP,<,70) { Label(MANA) USEITEM(Mana Potion[iD=728]) DELAY(30000) CharStatus(MP,<,90) { Call(MANA) } } DELAY(5000) Call(INICIO)
k25x Posted October 27, 2007 Posted October 27, 2007 E-Mana ====== Label(INICIO) CharStatus(MP,<,70) { Label(MANA) USEITEM(Enchanced Mana Potion[iD=22300]) DELAY(30000) CharStatus(MP,<,90) { Call(MANA) } } DELAY(5000) Call(INICIO)
k25x Posted October 28, 2007 Posted October 28, 2007 Make MoonDust ============= Label(INICIO) DLGSEL(Mix a new reagent.) DLGSEL(Moonstone Shard(10)) DLGSEL(Next step) DLGSEL(Volcanic Ash(1)) DLGSEL(Next step) DLGSEL(1 degree - Salamander) DLGSEL(Mix the ingredients.) Call(INICIO)
k25x Posted October 28, 2007 Posted October 28, 2007 Magma Dust ============== LABEL(INICIO) DLGSEL(Mix a new reagent.) DLGSEL(Lava Stone(10)) DLGSEL(Next step) DLGSEL(Volcanic Ash(1)) DLGSEL(Next step) DLGSEL(1 degree - Salamander) DLGSEL(Mix the ingredients.) CALL(INICIO)
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