A simple Mana Drinker
LABEL(Check)
ITEMCOUNT(Blessed Spiritshot: C Grade[iD=3949],<,5)
{
SET(FIGHTSTOP)
USEITEM(Scroll of Escape[iD=736])
}
ITEMCOUNT(Enchanced Mana Potion,>,0)
{
CharStatus(MP,<,20)
{
USEITEM(Enchanced Mana Potion)
DELAY(28000)
JMP(Check)
}
}
ITEMCOUNT(Mana Potion,>,0)
{
CharStatus(MP,<,40)
{
USEITEM(Mana Potion)
DELAY(28000)
JMP(Check)
}
}
ITEMCOUNT(Mana Drug,>,0)
{
CharStatus(MP,<,70)
{
USEITEM(Mana Drug)
DELAY(28000)
JMP(Check)
}
}
DELAY(1000)
JMP(Check)
But it works perfectly... :)