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Hello.
This code works well. It removes buff with double click, but If you preffer remove buff with ALT + mouse click, place this code in AbnormalStatusWnd.uc
function OnLButtonDown(WindowHandle a_WindowHandle, int X, int Y)
{
local Rect windowBounds;
local int targetRow;
local int targetCol;
local StatusIconInfo info;
local SkillInfo skillInfo;
if (IsKeyDown(IK_alt) == false)
return;
// Find window position
windowBounds = Me.GetRect();
// Process clicks outside of window frame only
if (X > (windowBounds.nX + NSTATUSICON_FRAMESIZE))
{
// Calc row and col of targeted icon
targetRow = (Y - windowBounds.nY) / NSTATUSICON_SIZE;
targetCol = (X - windowBounds.nX - NSTATUSICON_FRAMESIZE) / NSTATUSICON_SIZE;
// Store status info of targeted icon
StatusIcon.GetItem(targetRow, targetCol, info);
// Store actual skill info and make sure it is exists
if (GetSkillInfo(info.ClassID, info.Level, skillInfo))
{
// Request server to stop skill effect
// Usage: _dispel:<int:skill_id>,<int :skill_level>
// Example: _dispel:313,8
RequestBypassToServer ( "_dispel:" $ string ( skillInfo. SkillID ) $ "," $ string ( skillInfo. SkillLevel ) ) ) ;
}
}
}
Question
kostikas21
Magkes help.molis ekana compile esthsa server kai eine ola komple, to mono provlima eine oti den m kanei load merika 3rd class skills
arcane power stous magous,lethal shot kai tetoia.koitaksa sto navicat kai mesa sta skills sto gameserver/data/stats/skills den leipei kanena.
Opote to provlima to eida sto gameserver panel kai eine to eksis :
Error at net.sf.l2j.gameserver.Skills.SkillsEngine.LoadAllSkills(SkillsEngine.Java
at net.sf.l2j.gameserver.Datatables.Skiltable.<init>.(SkillsTable:Java 51
at net.sf.l2j.gameserver.Datatables.Skilltable.get inctance.(SkillsTable.Java
kai otan mpenw sto skills.skills engine mou vgazei afto :
public List<L2Skill> loadSkills(File file)
{
if (file == null)
{
_log.config("Skill file not found.");
return null;
}
DocumentSkill doc = new DocumentSkill(file);
doc.parse();
return doc.getSkills();
}
public void loadAllSkills(Map<Integer, L2Skill> allSkills)
{
int count = 0;
for (File file : _skillFiles)
{
List<L2Skill> s = loadSkills(file);
if (s == null)
continue;
for (L2Skill skill : s)
{
allSkills.put(SkillTable.getSkillHashCode(skill), skill);
count++;
}
Kapios pou katalave as me voi8hsei o server eine etoimos kai perimenei kosmos...eine to mono pou mou meine...
Kai an 8elete na sas kanw copy opio java 8elete. An voi8aei xrisimopoiw L2J Last revision.
1 answer to this question
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