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Posted

Server wil be interlude pvp server, www.l2enigma.com ( design not ready yet will be tomorrow ) please register http://forum.l2enigma.com ,  server features will be add tomorrow .

 

Features :

 

We are glad to introduce you our brand new Interlude PvP Server.

All the information can be found below.

 

# Rates

 

*  Exp Rate : 1000x

*  Sp Rate : 1000x

*  Adena Rate : 1000x

*  Drop Rate : 7x

*  Spoil Rate : 20x

 

# Enchantment

 

* Safe Enchant : +4

* Max Enchant : +15

* Enchant Weapon Rate : %75

* Enchant Armor, Jewely Rate : %70

 

#Features

 

* C1 - C6 Skills Fully Working.

* Fully working C6 Olympiad & Sieges.

* Custom PvP and Farm Areas.

* No Weight Penalty.

* No Death Penalty.

* 2 hour Buffs

* Spawn Protection - 30 seconds

* Customized Tattoo Status Hp (Balanced)

 

# Talking Commands

* A special feature of our server. If the user writes words such as "haha", in order for him to express his feelings further, the character will automatically use the "Laugh" Social Action. The same happens with "No", "Yes" and "Hello" Social Actions. Don't worry about PvP though! In case the user is casting or is running, the Social Action is not applied.

 

# NPCs

- Global Gatekeeper

- Full Buffer

- Special GM Shop

- Custom Shops ( Life Stone Trader , Nobless Trader ... )

 

 

# Server Dedicated Machine

- Intel® Core™ i7-920 Quad-Core

- 4 GB DDR3 RAM

- 2 x 750 GB SATA-II HDD

- Unlimited Traffic

 

L2Enigma staff is:

 

Owners:

• DeseCrate

• DumanisT

 

GameMasters:

• #

 

Admins:

• DumanisT - Forum Admin

• Looking - Forum Moderator

• Looking - Forum Mod

 

Developers:

• DumanisT - Server Developer

• Looking - Head Java Developer

 

 

 

Respect the staff and the L2Enigma forum and ingame rules

 

 

www.l2enigma.com

 

p.s : more features will be add soon, well we need suggestions about farm zones . make reply your suggestions on here.

Posted

My sugestions:

 

1. Please make easy farm

2. Incerase enchant rate to 80-90% - i want pvp server, no pve.

 

high enchant rates is NOT something obligatory for pvp servers .. however .. for now looks like any other IL pvp server :)

Posted

My sugestions:

 

1. Please make easy farm

2. Incerase enchant rate to 80-90% - i want pvp server, no pve.

1.Farm Easy.

2.Max enchant change max enchant weapon +15 armor jevel +10

  • 2 weeks later...
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    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. 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" + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
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