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pws alazw to rate tou skill????


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gameserver/data/stats/skill, bres to id tou skill pou 8es, ani3e to xml pou briskete kai psa3e na to breis. ekei 8a einai eukolo na katalabeis pws mporeis na metabaleis to effect...

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gameserver/data/stats/skill, bres to id tou skill pou 8es, ani3e to xml pou briskete kai psa3e na to breis. ekei 8a einai eukolo na katalabeis pws mporeis na metabaleis to effect...

to  vrika den kserw omws kala agglikaa kai den mporo na dw poio ein na to alaksw!
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Posted

akou

dei3e mas to html tou skill

8a sou poume t na alla3eis

Oriste~~~>

<skill id="342" levels="1" name="Touch of Death">

  <!-- Temp Working Fix by DJ MELERIX -->

  <set name="hpConsume" val="1004"/>

  <set name="power" val="40"/>

  <set name="target" val="TARGET_ONE"/>

  <set name="skillType" val="CANCEL"/>

  <set name="magicLvl" val="78"/>

  <set name="operateType" val="OP_ACTIVE"/>

  <set name="castRange" val="40"/>

  <set name="effectRange" val="400"/>

  <set name="reuseDelay" val="1200000"/>

  <set name="hitTime" val="1800"/>

  <set name="negateStats" val="BUFF"/> <!-- Need core support to DEBUFF type + negate for cancellation -->

  <set name="negatePower" val="4.0"/> <!-- Need core support to DEBUFF type + negate for cancellation -->

  <for>

    <effect name="Debuff" time="60" val="0">

      <mul order="0x30" stat="maxCp" val="0.1"/>

      <mul order="0x30" stat="gainHp" val="0.7"/>

      <mul order="0x30" stat="debuffVuln" val="1.3"/>

    </effect>

8elw na poianei 20%

 

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Posted

pes mas analitikotera ti akribos 8es....

Oriste~~~>

<skill id="342" levels="1" name="Touch of Death">

  <!-- Temp Working Fix by DJ MELERIX -->

  <set name="hpConsume" val="1004"/>

  <set name="power" val="40"/>

  <set name="target" val="TARGET_ONE"/>

  <set name="skillType" val="CANCEL"/>

  <set name="magicLvl" val="78"/>

  <set name="operateType" val="OP_ACTIVE"/>

  <set name="castRange" val="40"/>

  <set name="effectRange" val="400"/>

  <set name="reuseDelay" val="1200000"/>

  <set name="hitTime" val="1800"/>

  <set name="negateStats" val="BUFF"/> <!-- Need core support to DEBUFF type + negate for cancellation -->

  <set name="negatePower" val="4.0"/> <!-- Need core support to DEBUFF type + negate for cancellation -->

  <for>

    <effect name="Debuff" time="60" val="0">

      <mul order="0x30" stat="maxCp" val="0.1"/>

      <mul order="0x30" stat="gainHp" val="0.7"/>

      <mul order="0x30" stat="debuffVuln" val="1.3"/>

    </effect>

8elw na poianei 20%

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Posted

loipon koita. gia na kns to skill pio grhgora prepei n alla3eis ekei p leei <set name="hitTime" val="1800"/> kai na to kns ligotera. arketa

gia na to xrishmopoieis pio grhgora allazeis  <set name="reuseDelay" val="1200000"/> kai to kns k auto polu ligo

gia na krataei san buff parapanw allazeis auto <effect name="Debuff" time="60" val="0"> kai kns to time parapanw

kai tr gia na pianei ligotera allzeis auto  <set name="power" val="40"/> kai to kns 20

pes m an epiasan ola

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