- 0
This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..
Question
rafaelbr89
Hey there guys,
I've been trying to make a spawn protection that is slightly different from the ones that are already shared here. It's half complete, yet I'm now stuck.
Basically, whenever you set a certain area on areadata.txt as type=swamp, type=poison or type=damage and you're standing on that place in-game you'll receive a skill called Danger Area (skill_name=[s_dangerous_area] on skilldata.txt). Yet, the fact you'll receive that skill is not defined on areadata.txt itself. Does anyone actually know where it is defined?
Note: you don't really need to tell me the exactly place. Tell me the file name and I'll find it.
8 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now