I've been trying to make a spawn protection that is slightly different from the ones that are already shared here. It's half complete, yet I'm now stuck.
Basically, whenever you set a certain area on areadata.txt as type=swamp, type=poison or type=damage and you're standing on that place in-game you'll receive a skill called Danger Area (skill_name=[s_dangerous_area] on skilldata.txt). Yet, the fact you'll receive that skill is not defined on areadata.txt itself. Does anyone actually know where it is defined?
Note: you don't really need to tell me the exactly place. Tell me the file name and I'll find it.
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rafaelbr89
Hey there guys,
I've been trying to make a spawn protection that is slightly different from the ones that are already shared here. It's half complete, yet I'm now stuck.
Basically, whenever you set a certain area on areadata.txt as type=swamp, type=poison or type=damage and you're standing on that place in-game you'll receive a skill called Danger Area (skill_name=[s_dangerous_area] on skilldata.txt). Yet, the fact you'll receive that skill is not defined on areadata.txt itself. Does anyone actually know where it is defined?
Note: you don't really need to tell me the exactly place. Tell me the file name and I'll find it.
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