Jump to content
  • 0

Sxetika me Login... Koufo :/


george199

Question

Kalhmera MxC members!

 

Exoume kai leme, afou teliwsa to project mou gia ton server pou 8elw na sikwsw, eipa na to sikwsw apo spiti tou ksadelfou mou na doume ti ginete me ta paidia tis geitonias prin akoma ton hostarw, anoiksa ta port apo to modem kai to pc mou ola komple mexri edw... epidi omws o keratas pou eftiakse to Freya ta exei kanei Σαλατα.com sxetika me Gracia (milaw gia server.properties kai loginserver.properties) opws kseroume sto gracia eixame ton eksis kwdika gia paradeigma autos edw

 

# ---------------------------------------------------------------------------

# Game Server Settings

# ---------------------------------------------------------------------------

# This is the server configuration file. Here you can set up the connection information for your server.

# This was written with the assumption that you are behind a router.

# Dumbed Down Definitions...

# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.

# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).

# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.

# ---------------------------------------------------------------------------

# Networking

# ---------------------------------------------------------------------------

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# Common settings...

# 127.0.0.1 - If you are playing alone on a test server

# 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect

# x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.

# If this IP is resolvable by the Login Server, just leave *.

# ---------------------------------------------------------------------------

# Default: *

ExternalHostname = Myserver2323.no-ip.biz <----------Εδώ βάζουμε το No-ip μας

 

# ---------------------------------------------------------------------------

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.

# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.

# If this IP is resolvable by the Login Server, just leave *.

# ---------------------------------------------------------------------------

# Default: *

InternalHostname = 127.0.0.1 <----------Εδώ βάζουμε το 127.0.0.1

 

# Where's the Login server this gameserver should connect to

# Default: 127.0.0.1 <----------Εδώ βάζουμε το 127.0.0.1

LoginHost = 127.0.0.1 <----------Εδώ βάζουμε το 127.0.0.1

 

# TCP port the login server listen to for gameserver connection requests

# Default: 9014

LoginPort = 9014

 

# Default: 127.0.0.1

GameserverHostname = * <----------Εδώ βάζουμε * (αστεράκι)

 

# Default: 7777

GameserverPort = 7777

 

(auto einai c/p apo to Guide tis papaditsas, episis ekana oti leei alla kai pali tipota)

 

kai tou login server auto edw :

 

# ---------------------------------------------------------------------------

# Login Server Settings

# ---------------------------------------------------------------------------

# This is the server configuration file. Here you can set up the connection information for your server.

# This was written with the assumption that you are behind a router.

# Dumbed Down Definitions...

# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.

# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).

# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.

# ---------------------------------------------------------------------------

# Networking

# ---------------------------------------------------------------------------

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# Common settings...

# 127.0.0.1 - If you are playing alone on a test server

# 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect

# x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.

# ---------------------------------------------------------------------------

# Default: 127.0.0.1

ExternalHostname = Myserver2323.no-ip.biz <----------Εδώ βάζουμε το No-ip μας

# ---------------------------------------------------------------------------

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.

# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.

# ---------------------------------------------------------------------------

# Default: 127.0.0.1

InternalHostname = 127.0.0.1 <----------Εδώ βάζουμε το 127.0.0.1

 

# ---------------------------------------------------------------------------

# If you are behind a router which using its own local IP for Port Forwarding then set this to the routers

# local IP if you want people outside your internal network to be able to connect to your server.

# ---------------------------------------------------------------------------

# RouterHostname =

 

# Bind ip of the LoginServer, use * to bind on all available IPs

# Default: *

LoginserverHostname = * <----------Εδώ βάζουμε *(αστεράκι

 

 

# Default: 2106

LoginserverPort = 2106

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

# Default: *

LoginHostname = * <----------Εδώ βάζουμε *(αστεράκι

# The port on which login will listen for GameServers

# Default: 9014

LoginPort = 9014

 

(episis c/p apo papaditsa)

 

ta allazw OLA opws leei kai h fili mas i papaditsa alla........ to login eksakolou8a na me grafei :P

 

to 8ema einai pws egw mporw na mpw! o ksadelfos mou pou einai sto idio modem den mporei na mpei! allazei to l2.ini pali tipota!!! episis ta paidia apo tin geitonia

den lene na mpoune ka8ws uparxei to provlima!!!

 

apo x8es to apogevma pedevomai mexri pou DEN Anteksa kai eipa mpas kai uparxei kapios tetia wra pou na pinei ton kafe tou kai na me help...!!!

 

epidi o ksadelfos mou eixe anoiksei enan Gracia eide pws ta serverlogin.properties, login.properties einai ligo diaforetika diladi den exoun external kai internal host name

kai eipa na kanw edit auta ta 2 files kai na ta antikatastisw (swsta omws!!!!)

 

egw sas dixnw to serverlogin.properties to login.properties kai to ipconfig.xml (mias kai einai freya ......)

 

ksekiname apo serverlogin.properties :

 

# ---------------------------------------------------------------------------

# Login Server Settings

# ---------------------------------------------------------------------------

# This is the server configuration file. Here you can set up the connection information for your server.

# This was written with the assumption that you are behind a router.

# Dumbed Down Definitions...

# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.

# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).

# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.

# ---------------------------------------------------------------------------

# Networking

# ---------------------------------------------------------------------------

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# Common settings...

# 127.0.0.1 - If you are playing alone on a test server

# 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect

# x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.

# ---------------------------------------------------------------------------

# Default: 127.0.0.1

ExternalHostname = l2cr.no-ip.biz

# ---------------------------------------------------------------------------

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.

# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.

# ---------------------------------------------------------------------------

# Default: 127.0.0.1

InternalHostname = 127.0.0.1

 

# ---------------------------------------------------------------------------

# If you are behind a router which using its own local IP for Port Forwarding then set this to the routers

# local IP if you want people outside your internal network to be able to connect to your server.

# ---------------------------------------------------------------------------

# RouterHostname =

 

# Bind ip of the LoginServer, use * to bind on all available IPs

# Default: *

LoginserverHostname = *

 

 

# Default: 2106

LoginserverPort = 2106

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

# Default: *

LoginHostname = *

# The port on which login will listen for GameServers

# Default: 9014

LoginPort = 9014

 

# Default: *

GameserverHostname = *

 

# Default: 7777

GameserverPort = 7777

 

# ---------------------------------------------------------------------------

# Database

# ---------------------------------------------------------------------------

# Specify the appropriate driver and url for the database you're using.

# Examples:

# Driver = com.mysql.jdbc.Driver (default)

# Driver = org.hsqldb.jdbcDriver

# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver

Driver = com.mysql.jdbc.Driver

 

# Database URL

# URL = jdbc:mysql://localhost/l2jdb (default)

# URL = jdbc:hsqldb:hsql://localhost/l2jdb

# URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password =

URL = jdbc:mysql://localhost/l2jdb

 

# Database user info (default is "root" but it's not recommended)

Login = root

 

# Database connection password

Password =

 

# Default: 100

MaximumDbConnections = 100

 

# Default: 0

MaximumDbIdleTime = 0

 

# ---------------------------------------------------------------------------

# Misc Server Settings

# ---------------------------------------------------------------------------

# This is the server ID that the Game Server will request.

# Example: 1 = Bartz

# Default: 1

RequestServerID = 1

 

# True = The Login Server will give an other ID to the server if the requested ID is already reserved.

# Default: True

AcceptAlternateID = true

 

# Datapack root directory.

# Defaults to current directory from which the server is started unless the below line is uncommented.

#DatapackRoot = C:/Work/tmp/DataPack

 

# Define how many players are allowed to play simultaneously on your server.

# Default: 100

MaximumOnlineUsers = 100

 

# Minimum and maximum protocol revision that server allow to connect.

# Warning: You must make sure that the minimum revision is always less than or equal to the maximum revision.

# Default: 83

MinProtocolRevision = 1

 

# Default: 83

MaxProtocolRevision = 999

 

# ---------------------------------------------------------------------------

# Misc Player Settings

# ---------------------------------------------------------------------------

 

# Character name template.

# Examples:

# CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*

# The above setting will allow names with first capital letter, next three small letters,

# and any letter (case insensitive) or number, like OmfgWTF1

# CnameTemplate = [A-Z][a-z]*

# The above setting will allow names only of letters with first one capital, like Omfgwtf

# Default .* (allows any symbol)

CnameTemplate = .*

 

# This setting restricts names players can give to their pets.

# See CnameTemplate for details

PetNameTemplate = .*

 

# Maximum number of characters per account.

# Default: 7 (client limit)

CharMaxNumber = 7

 

 

tou login.properties

 

# ---------------------------------------------------------------------------

# Login Server Settings

# ---------------------------------------------------------------------------

# This is the server configuration file. Here you can set up the connection information for your server.

# This was written with the assumption that you are behind a router.

# Dumbed Down Definitions...

# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.

# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).

# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.

# ---------------------------------------------------------------------------

# Networking

# ---------------------------------------------------------------------------

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# Common settings...

# 127.0.0.1 - If you are playing alone on a test server

# 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect

# x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.

# ---------------------------------------------------------------------------

# Default: 127.0.0.1

ExternalHostname = l2cr.no-ip.biz

# ---------------------------------------------------------------------------

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.

# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.

# ---------------------------------------------------------------------------

# Default: 127.0.0.1

InternalHostname = 127.0.0.1

 

# ---------------------------------------------------------------------------

# If you are behind a router which using its own local IP for Port Forwarding then set this to the routers

# local IP if you want people outside your internal network to be able to connect to your server.

# ---------------------------------------------------------------------------

# RouterHostname =

 

# Bind ip of the LoginServer, use * to bind on all available IPs

# Default: *

LoginserverHostname = *

 

 

# Default: 2106

LoginserverPort = 2106

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

# Default: *

LoginHostname = *

# The port on which login will listen for GameServers

# Default: 9014

LoginPort = 9014

 

# The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)

# Default: 15

IpUpdateTime = 15

 

 

# ---------------------------------------------------------------------------

# Security

# ---------------------------------------------------------------------------

# Default: True

LogLoginController = True

 

# How many times you can provide an invalid account/pass before the IP gets banned.

# Default: 10

LoginTryBeforeBan = 10

 

# Time you won't be able to login back again after LoginTryBeforeBan tries to login.

# Default: 600 (10 minutes)

LoginBlockAfterBan = 600

 

# If set to True any GameServer can register on your login's free slots

# Default: False

AcceptNewGameServer = False

 

# Enforce GameGuard authorization from client?

# If True, login server will kick client if the client bypassed GameGuard authentication.

# Default: True

ForceGGAuth = True

 

# Flood Protection. All values are in MILISECONDS.

# Default: True

EnableFloodProtection = True

 

# Default: 15

FastConnectionLimit = 15

 

# Default: 700

NormalConnectionTime = 700

 

# Default: 350

FastConnectionTime = 350

 

# Default: 50

MaxConnectionPerIP = 50

 

 

# ---------------------------------------------------------------------------

# Database

# ---------------------------------------------------------------------------

# Specify the appropriate driver and url for the database you're using.

# Examples:

# Driver = com.mysql.jdbc.Driver (default)

# Driver = org.hsqldb.jdbcDriver

# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver

Driver = com.mysql.jdbc.Driver

# Database URL

# URL = jdbc:mysql://localhost/l2jdb (default)

# URL = jdbc:hsqldb:hsql://localhost/l2jdb

# URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password =

URL = jdbc:mysql://localhost/l2jdb

# Database user info (default is "root" but it's not recommended)

Login = root

# Database connection password

Password =

 

# Default: 10

MaximumDbConnections = 10

 

# Default: 0

MaximumDbIdleTime = 0

 

 

# ---------------------------------------------------------------------------

# Misc.

# ---------------------------------------------------------------------------

# If False, the license (after the login) will not be shown.

# Default: True

ShowLicence = True

 

# Default: True

AutoCreateAccounts = True

 

 

# ---------------------------------------------------------------------------

# Developer Settings

# ---------------------------------------------------------------------------

# Default: False

Debug = False

 

# Default: False

Assert = False

 

# Default: False

Developer = False

 

kai tou ipconfig.xml :

 

<?xml version="1.0" encoding="UTF-8"?>

<!-- Put old contents of ExternalHostname here, used by default -->

<gameserver address="l2cr.no-ip.biz">

<!-- Localhost access -->

<define subnet="127.0.0.0/8" address="l2cr.no-ip.biz" />

<!-- LAN's, put old contents of InternalHostname here -->

<define subnet="10.0.0.0/8" address="l2cr.no-ip.biz" />

<define subnet="172.16.0.0/19" address="l2cr.no-ip.biz" />

<define subnet="192.168.0.0/16" address="l2cr.no-ip.biz" />

</gameserver>

 

Uparxei kapios pou na exei xrono kai na mou pei ti mporei na kanw la8os??? einai amartia gt pedevomai pano apo 16 wres :/

 

Link to comment
Share on other sites

9 answers to this question

Recommended Posts

  • 0

Φίλε, τσέκαρες εάν το πρόβλημα είναι στο no-ip??

Δοκίμασε με την δικιά σου IP, και ρώτα κάποιον εάν μπαίνει.

Κοίτα επίσης αν έχεις κλείσει Firewall.

 

Εδώ κάντο True

"

 # If set to True any GameServer can register on your login's free slots
# Default: False
AcceptNewGameServer = False 

Link to comment
Share on other sites

  • 0

Φίλε, τσέκαρες εάν το πρόβλημα είναι στο no-ip??

Δοκίμασε με την δικιά σου IP, και ρώτα κάποιον εάν μπαίνει.

Κοίτα επίσης αν έχεις κλείσει Firewall.

 

Εδώ κάντο True

"

 # If set to True any GameServer can register on your login's free slots
# Default: False
AcceptNewGameServer = False 

 

prwta apo ola thanks gia tin apantisi, omologw pws to acceptnewgameserver einai True!

 

egw pistevw pws h xazomara ginete sto ipconfig.xml ..... prwth fora to sinantaw!!

(ksexasa na pw pws mpenoume kai oi 2 apo to idio modem, isws fteei auto? an nai an valei o ksadelfos mou USB stickaki 8a allaksei tipota?)

Link to comment
Share on other sites

  • 0

Αν είναι από το ίδιο modem, βάλε στο l2.ini 127.0.0.1 κι όχι την no-ip, ώστε να μπείτε κι οι 2

 

 

Link to comment
Share on other sites

  • 0

Αν είναι από το ίδιο modem, βάλε στο l2.ini 127.0.0.1 κι όχι την no-ip, ώστε να μπείτε κι οι 2

 

 

 

wraiotata mexri edw, sxetika me to ipconfig ti pezei? einai swsto???? kai se periptosh pou 8elw na ginei up wste na mpoun oi filoi mou ti prepei na kanw? thanks

Link to comment
Share on other sites

  • 0

wraiotata mexri edw, sxetika me to ipconfig ti pezei? einai swsto???? kai se periptosh pou 8elw na ginei up wste na mpoun oi filoi mou ti prepei na kanw? thanks

 

λοιπον το ipconfig ειναι λαθος...

κοιτα πως πρεπει να ειναι...

<?xml version="1.0" encoding="UTF-8"?>

<!-- Externalhost here (Internet IP) or Localhost IP for local test -->

<gameserver address="127.0.0.1">  <-- edw bazeis tin no ip sou

<!-- Localhost here -->

<define subnet="127.0.0.0/8" address="127.0.0.1" />

<!-- Internalhosts here (LANs IPs) -->

<define subnet="10.0.0.0/8" address="10.0.0.0" />

<define subnet="172.16.0.0/19" address="172.16.0.0" />

<define subnet="192.168.0.0/16" address="192.168.*.8" />  <--edw bazeis tin local ip sou

</gameserver>

Link to comment
Share on other sites

  • 0

δεν κανει τπτ ουτος η αλλως γι'αυτο ειμαστε εδω

an kai pali dn mporei na mpei o ksadelfos mou :P den peirazei molis sti8ei o server se eteria 8a mpei :P

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Posts

    • not just a waste of time ..even waste of money ...  
    • Heya! I was looking for someone who can provide me with any solution for FPS increase on Interlude Client. I was interested in a working Clear Cache button and/or any patch that will increase the FPS of each player. Playing on Interlude for many years now, I can understand that a crowded place will drop your FPS by a lot which is making the game unplayable and unenjoyable. For example, Baium Epic Boss always had issues (not only) with FPS drops sometimes players are playing with pixels (images). If anyone has the expertise and knowledge about those things I would like him to contact me via Discord xthedarknessfear so we can discuss further because I obviously have some questions about Client Modification and how it's done. Will not answer anything here, hit me up on disc and let's discuss it! P.S: I'm also looking for a custom simple interface (small edits). If you can do both, you are my guy! Cheers!
    • //request   Can anyone rework this for aCis 401? personally, one of the best features to have in a L2 server.
    • i have this feature: https://prnt.sc/rD9BYOi7QPB6 there is edited interface and one dll to make it working.
    • Whatever @Tryskell said...   Unfortunately it is not 2005-2010 anymore... Most of the community from those days is "grown up" and probably does not play games anymore (or at least no MMOs). I think anything related to MMOs will be a nail in the coffin.   I understand that it is hard to let the thing you've built for years to "just die". I assume most people got into programming, so maybe you can try something in that direction. But then again, this is a very niche community.   We need to think of something to bring the people together. I think events may be really fun, but then you would probably need to add prizes n order for the people to participate.   So yea, just my 2 cents. Hopefully somebody can come up with some great idea so we can revive this place. I've already forgotten it for the last couple (5-6) years...
  • Topics

×
×
  • Create New...