KaRaMpInAsSs Posted March 2, 2011 Posted March 2, 2011 # Bind ip of the gameserver, use * to bind on all available IPs GameserverHostname=* GameserverPort=7777 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # If this ip is resolvable by Login just leave * ExternalHostname=l2darkness.no-ip.biz # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname # If this ip is resolvable by Login just leave * InternalHostname= 127.0.0.1 # The Loginserver host and port LoginPort=9014 LoginHost=127.0.0.1 # Minimum and maximum protocol revision that server allow to connect. # You must keep MinProtocolRevision <= MaxProtocolRevision. MinProtocolRevision = 1 MaxProtocolRevision = 999 Server\Login\Config\Login.properties # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname=l2darkness.no-ip.biz # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname= 127.0.0.1 LPn TA exw teriaksei elpizw swsta opws vlepete . . . Teriazw to l2.ini ( ServerAddr : l2darkness.no-ip.biz ) anoigw Login anoigw GameServer pataw acc ALLA TPT :/ Dn mpenei ..
0 Durex99 Posted March 2, 2011 Posted March 2, 2011 # Bind ip of the gameserver, use * to bind on all available IPs GameserverHostname=* GameserverPort=7777 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # If this ip is resolvable by Login just leave * ExternalHostname=l2darkness.no-ip.biz # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname # If this ip is resolvable by Login just leave * InternalHostname= 127.0.0.1 # The Loginserver host and port LoginPort=9014 LoginHost=127.0.0.1 # Minimum and maximum protocol revision that server allow to connect. # You must keep MinProtocolRevision <= MaxProtocolRevision. MinProtocolRevision = 1 MaxProtocolRevision = 999 Server\Login\Config\Login.properties # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname=l2darkness.no-ip.biz # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname= 127.0.0.1 LPn TA exw teriaksei elpizw swsta opws vlepete . . . Teriazw to l2.ini ( ServerAddr : l2darkness.no-ip.biz ) anoigw Login anoigw GameServer pataw acc ALLA TPT :/ Dn mpenei .. ti ennoeis file pas sto l2 kai vazeis ton kodiko kai patas login kai den mpenei???
0 TsIpIzTiK® Posted March 2, 2011 Posted March 2, 2011 ports anixta? firewall klisto? adivirous klisto?
0 Durex99 Posted March 2, 2011 Posted March 2, 2011 nai .. :-\ pigene sto gameserver/config/server kai pigene katw analoga kai me to pack etci kai psa3e auto # Minimum and maximum protocol revision that server allow to connect. # You must keep MinProtocolRevision <= MaxProtocolRevision. MinProtocolRevision = 1 MaxProtocolRevision = 999 an den ein etci kanto
0 TsIpIzTiK® Posted March 2, 2011 Posted March 2, 2011 pigene sto gameserver/config/server kai pigene katw analoga kai me to pack etci kai psa3e auto # Minimum and maximum protocol revision that server allow to connect. # You must keep MinProtocolRevision <= MaxProtocolRevision. MinProtocolRevision = 1 MaxProtocolRevision = 999 an den ein etci kanto # Minimum and maximum protocol revision that server allow to connect. # You must keep MinProtocolRevision <= MaxProtocolRevision. MinProtocolRevision = 1 MaxProtocolRevision = 999
0 Panic* Posted March 3, 2011 Posted March 3, 2011 sto l2.ini sto ServerAddr bale 127.0.0.1 kai to problem s lu8hke oi aloi prp na exoun thn noip sou sto l2 ini
0 DiogenisPro Posted March 3, 2011 Posted March 3, 2011 gia na bis apo to spitisou esi prepi na exis to ip sto l2.ini:127.0.0.1 Gia na boun ali ston srv sou 8a balis sto l2.ini: l2darkness.no-ip.biz
0 Congaman Posted March 3, 2011 Posted March 3, 2011 8a ftiaksis 2 system to ena 8a einai me 127.0.0.1 gia na mpenis apo to pc sou kai to allo 8a einai l2darkness.no-ip.biz gia na mpenoun h alloi pou to katevazoun apo internet ;)
0 Panic* Posted March 3, 2011 Posted March 3, 2011 ok t diaforetiko eipa egw k to 3analete kai eseis oi 2? pff
0 KaRaMpInAsSs Posted March 3, 2011 Author Posted March 3, 2011 Pedes Ty :D 8a to dokimasw kai 8a sas idopoihsw ;)
0 ntellos Posted March 3, 2011 Posted March 3, 2011 # Bind ip of the gameserver, use * to bind on all available IPs GameserverHostname=* GameserverPort=7777 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # If this ip is resolvable by Login just leave * ExternalHostname=πραγματική external ip(πχ 83.56.479.32) # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname # If this ip is resolvable by Login just leave * InternalHostname= 127.0.0.1 # The Loginserver host and port LoginPort=9014 LoginHost=127.0.0.1 # Minimum and maximum protocol revision that server allow to connect. # You must keep MinProtocolRevision <= MaxProtocolRevision. MinProtocolRevision = 1 MaxProtocolRevision = 999 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname=127.0.0.1 # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname= 127.0.0.1 [/color] 3 ΚΑΝΟΝΕΣ: * Όταν τρέχεις το l2 από το ίδιο pc που σηκώνεις τον server στο l2.ini θα βάζεις την local ip σου (Πχ. ServerAddr: 127.0.0.1) * Όταν τρέχεις το l2 από pc που είναι στο ίδιο δίκτυο με το pc το server θα βάζεις την Local ip του pc που έχει τον server. (Πχ. ServerAddr: 192.168.x.x( * Όταν τρέχεις το l2 από pc που επικοινωνεί με τον server μέσω Internet θα βάζεις την external ip του modem/router σου. (Πχ. ServerAddr: x.x.x.x) ή την dynamic (Πχ. ServerAddr: yourname.no-ip.biz)
0 L2Αpollon Posted March 3, 2011 Posted March 3, 2011 Υποθέτοντας οτι χρησιμοποιείς το pack από l2jserver υπάρχει και το αρχειάκι ipconfig.xml το οποίο πρέπει να λάβεις υπόψιν σου και βρίσκεται στο path gameserver/config/ipconfig.xml .
0 TEOGR_hItMaKeR Posted March 5, 2011 Posted March 5, 2011 InternalHostname= 127.0.0.1 Serverhostname= 127.0.0.1 1)Anoikse to cmd 2)Grapse ipconfig 3)Des to prwto pou sou bgazei px 192.168.1.x 4)Auto balto sto internalhostname dld tha ginei etc InternalHostname= 192.168.1.x 5)Sto Server hostname bale 0.0.0.0 dld tha ginei etc Serverhostname= 0.0.0.0 6)Sto l2.ini apo to pc p trexei o server bale auto 192.168.1.x kai stous allous dwse me no-ip
Question
KaRaMpInAsSs
# Bind ip of the gameserver, use * to bind on all available IPs
GameserverHostname=*
GameserverPort=7777
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave *
ExternalHostname=l2darkness.no-ip.biz
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
# If this ip is resolvable by Login just leave *
InternalHostname= 127.0.0.1
# The Loginserver host and port
LoginPort=9014
LoginHost=127.0.0.1
# Minimum and maximum protocol revision that server allow to connect.
# You must keep MinProtocolRevision <= MaxProtocolRevision.
MinProtocolRevision = 1
MaxProtocolRevision = 999
Server\Login\Config\Login.properties
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname=l2darkness.no-ip.biz
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname= 127.0.0.1
LPn TA exw teriaksei elpizw swsta opws vlepete . . . Teriazw to l2.ini ( ServerAddr : l2darkness.no-ip.biz )
anoigw Login
anoigw GameServer
pataw acc ALLA TPT :/ Dn mpenei ..
15 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now