Hello, I tried today to make Hide skill for Interlude, well i made it alone i didnt c/p anything so here is what i have:
In skills folder:
<skill id="3267" levels="1" name="Hide">
<set name="target" val="TARGET_SELF" />
<set name="skillType" val="BUFF" />
<set name="reuseDelay" val="180000" />
<set name="operateType" val="OP_ACTIVE" />
<for>
<effect name="Invis" time="15" val="0" />
</for>
</skill>
and my EffectInvis.java file:
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.it.br.gameserver.skills.effects;
import com.it.br.gameserver.model.actor.instance.L2PcInstance;
import com.it.br.gameserver.model.L2Effect;
import com.it.br.gameserver.network.L2GameClient;
import com.it.br.gameserver.skills.Env;
public class EffectInvis extends L2Effect
{
private L2GameClient _client;
public L2GameClient getClient()
{
return _client;
}
public void setClient(L2GameClient client)
{
_client = client;
}
public EffectInvis(Env env, EffectTemplate template)
{
super(env, template);
}
@Override
public EffectType getEffectType()
{
return L2Effect.EffectType.INVISIBLE;
}
@Override
public boolean onStart()
{
final L2PcInstance activeChar = getClient().getActiveChar();
activeChar.getAppearance().setInvisible();
activeChar.broadcastUserInfo();
activeChar.decayMe();
activeChar.spawnMe();
return true;
}
@Override
public boolean onActionTime()
{
final L2PcInstance activeChar = getClient().getActiveChar();
activeChar.getAppearance().setVisible();
activeChar.broadcastUserInfo();
return false;
}
@Override
public void onExit()
public void onExit()
{
final L2PcInstance activeChar = getClient().getActiveChar();
activeChar.getAppearance().setVisible();
activeChar.broadcastUserInfo();
}
}
Now my problem:
I get the skill in game, with black icon(this is not a problem actually) but when i click it, it doesn't do anything.
Can anyone tell me why? I can't find the problem.. thanks.
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Question
[DEV]DjSt3rios
Hello, I tried today to make Hide skill for Interlude, well i made it alone i didnt c/p anything so here is what i have:
In skills folder:
<skill id="3267" levels="1" name="Hide">
<set name="target" val="TARGET_SELF" />
<set name="skillType" val="BUFF" />
<set name="reuseDelay" val="180000" />
<set name="operateType" val="OP_ACTIVE" />
<for>
<effect name="Invis" time="15" val="0" />
</for>
</skill>
and my EffectInvis.java file:
Now my problem:
I get the skill in game, with black icon(this is not a problem actually) but when i click it, it doesn't do anything.
Can anyone tell me why? I can't find the problem.. thanks.
1 answer to this question
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