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Everything posted by aris96
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i passed in game balancer that is shared here : http://www.maxcheaters.com/topic/184921-balancer-for-acis/ i got 0 error in eclipse ,i got 0 errors in compiling ,i got 0 errors when i start loginserver/gameserver then i log in with my account and i try to create a character but nothing happens and this error appear in gameserver http://postimg.org/image/hk0gcisyl/
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i passed the code with 0 errors ... i run loginserver and gameserver with no errors ...and then i tryied to log in server and when i created charater this error appeared in gameserver http://postimg.org/image/hk0gcisyl/
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nice features!i will join!
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great share !thanks for help!
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i want to get in game balancer from jhellas to acis.i found the codes of balancer so i just have to change imports so work for acis or should i follow them and add more things on acis?
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and what about ddos protection?
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Help L2Multifunctionzone
aris96 replied to aris96's question in Request Server Development Help [L2J]
i got another question ... the area i want to set as multifuctional zone got this loc:47802,186549,-3512 so what should i put here? <zone id="16385" name="Custom" type="MultiFunctionZone" shape="NPoly" minZ="-15000" maxZ="-10000"> <Node X = "130000" Y = "160000" /> <Node X = "130000" Y = "130000" /> <Node X = "160000" Y = "130000" /> <Node X = "160000" Y = "160000" /> </zone> -
i got those errors : http://postimg.org/image/jldbopksz/ http://postimg.org/image/ns3d5n49n/ http://postimg.org/image/p9oq07xod/
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i still got this error http://postimg.org/image/as8c2y23h/full/
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so what i have to do to fix errors?
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first error:i tryied to find l2npc but there is nowhere , i only find l2npctempletes http://postimg.org/image/oe3jf0bqt/ second error: http://postimg.org/image/e738t740t/ third error: http://postimg.org/image/wq6v5vr7l/
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i mean if i make on my server's folder this log/BugReports they will be saved there?
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i cant find where this file is created ...
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i passed this code for bug report but i cant understand where should i make a folder so report will be saved? /* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jfrozen.gameserver.model.actor.instance; import java.io.*; import java.util.StringTokenizer; import javolution.text.TextBuilder; import com.l2jfrozen.gameserver.ai.CtrlIntention; import com.l2jfrozen.gameserver.model.L2World; import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance; import com.l2jfrozen.gameserver.network.L2GameClient; import com.l2jfrozen.gameserver.network.clientpackets.Say2; import com.l2jfrozen.gameserver.network.serverpackets.ActionFailed; import com.l2jfrozen.gameserver.network.serverpackets.CreatureSay; import com.l2jfrozen.gameserver.network.serverpackets.MyTargetSelected; import com.l2jfrozen.gameserver.network.serverpackets.NpcHtmlMessage; import com.l2jfrozen.gameserver.network.serverpackets.ValidateLocation; import com.l2jfrozen.gameserver.templates.L2NpcTemplate; /** * @author squallcs * */ public class L2BugReportInstance extends L2FolkInstance { private static String _type; public L2BugReportInstance(int objectId, L2NpcTemplate template) { super(objectId, template); } @Override public void onBypassFeedback(L2PcInstance player, String command) { if (command.startsWith("send_report")) { StringTokenizer st = new StringTokenizer(command); st.nextToken(); String msg = null; String type = null; type = st.nextToken(); msg = st.nextToken(); try { while (st.hasMoreTokens()) { msg = msg + " " + st.nextToken(); } sendReport(player, type, msg); } catch (StringIndexOutOfBoundsException e) { } } } static { new File("log/BugReports/").mkdirs(); } private void sendReport(L2PcInstance player, String command, String msg) { String type = command; L2GameClient info = player.getClient().getConnection().getClient(); if (type.equals("General")) _type = "General"; if (type.equals("Fatal")) _type = "Fatal"; if (type.equals("Misuse")) _type = "Misuse"; if (type.equals("Balance")) _type = "Balance"; if (type.equals("Other")) _type = "Other"; try { String fname = "log/BugReports/" + player.getName() + ".txt"; File file = new File(fname); boolean exist = file.createNewFile(); if (!exist) { player.sendMessage("You have already sent a bug report, GMs must check it first."); return; } FileWriter fstream = new FileWriter(fname); BufferedWriter out = new BufferedWriter(fstream); out.write("Character Info: " + info + "\r\nBug Type: " + _type + "\r\nMessage: " + msg); player.sendMessage("Report sent. GMs will check it soon. Thanks..."); for (L2PcInstance allgms : L2World.getInstance().getAllGMs()) allgms.sendPacket(new CreatureSay(0, Say2.SHOUT, "Bug Report Manager", player.getName() + " sent a bug report.")); System.out.println("Character: " + player.getName() + " sent a bug report."); out.close(); } catch (Exception e) { player.sendMessage("Something went wrong try again."); } } @Override public void onAction(L2PcInstance player) { if (!canTarget(player)) { return; } if (this != player.getTarget()) { player.setTarget(this); player.sendPacket(new MyTargetSelected(getObjectId(), 0)); player.sendPacket(new ValidateLocation(this)); } else if (!canInteract(player)) { player.getAI().setIntention(CtrlIntention.AI_INTENTION_INTERACT, this); } else { showHtmlWindow(player); } player.sendPacket(new ActionFailed()); } private void showHtmlWindow(L2PcInstance activeChar) { NpcHtmlMessage nhm = new NpcHtmlMessage(5); TextBuilder replyMSG = new TextBuilder(""); replyMSG.append("<html><title>Bug Report Manager</title>"); replyMSG.append("<body><br><br><center>"); replyMSG.append("<table border=0 height=10 bgcolor=\"444444\" width=240>"); replyMSG.append("<tr><td align=center><font color=\"00FFFF\">Hello " + activeChar.getName() + ".</font></td></tr>"); replyMSG.append("<tr><td align=center><font color=\"00FFFF\">There are no Gms online</font></td></tr>"); replyMSG.append("<tr><td align=center><font color=\"00FFFF\">and you want to report something?</font></td></tr>"); replyMSG.append("</table><br>"); replyMSG.append("<img src=\"L2UI.SquareWhite\" width=280 height=1><br><br>"); replyMSG.append("<table width=250><tr>"); replyMSG.append("<td><font color=\"LEVEL\">Select Report Type:</font></td>"); replyMSG.append("<td><combobox width=105 var=type list=General;Fatal;Misuse;Balance;Other></td>"); replyMSG.append("</tr></table><br><br>"); replyMSG.append("<multiedit var=\"msg\" width=250 height=50><br>"); replyMSG.append("<br><img src=\"L2UI.SquareWhite\" width=280 height=1><br><br><br><br><br><br><br>"); replyMSG.append("<button value=\"Send Report\" action=\"bypass -h npc_" + getObjectId() + "_send_report $type $msg\" width=204 height=20 back=\"sek.cbui75\" fore=\"sek.cbui75\">"); replyMSG.append("</center></body></html>"); nhm.setHtml(replyMSG.toString()); activeChar.sendPacket(nhm); activeChar.sendPacket(new ActionFailed()); } }
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Request Votemanager Npc
aris96 replied to aris96's question in Request Server Development Help [L2J]
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i am looking for l2jfrozen vote manager
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i passed whole code of chaos event and i had 0 errors .then i started event in game message appeard type .joinchaos to join and .leavechaos to leave but nothing happened the command didnt work... code of commands: /* This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. * * http://www.gnu.org/copyleft/gpl.html */ package com.l2jfrozen.gameserver.handler.voicedcommandhandlers; import com.l2jfrozen.gameserver.handler.IVoicedCommandHandler; import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance; import com.l2jfrozen.gameserver.model.entity.ChaosEvent; /** * * @author Anarchy */ public class Chaos implements IVoicedCommandHandler { private static final String[] VOICED_COMMANDS = { "joinchaos", "leavechaos" }; @Override public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target) { ChaosEvent chaos = new ChaosEvent(); if (command.startsWith("joinchaos")) { if (ChaosEvent._isChaosActive) { chaos.registerToChaos(activeChar); return true; } activeChar.sendMessage("Chaos Event is not currently active."); return false; } if (command.startsWith("leavechaos")) { if (ChaosEvent._isChaosActive) { chaos.removeFromChaos(activeChar); return true; } activeChar.sendMessage("Chaos Event is not currently active."); return false; } return true; } @Override public String[] getVoicedCommandList() { return VOICED_COMMANDS; } }
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how can i fix this?http: //postimg.org/image/4qiw970r3/ ps:sorry for all those posts but i am unskilled
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so i must edit say2?
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http://pastebin.com/XWXLMBz5 i try to pass this part of the code on l2jfrozen but i cant find the location ...
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is it possible to addapt skills between chronicles?
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i cant find it ...so i ask if somebody got it share it with me
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i am looking for chaos event if anyone can share it with me or discuss about prize ...