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criss22

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Posts posted by criss22

  1. I find somethingn abouyt blesseds. Only these lines.

    // blessed enchant - clear enchant value
    							activeChar.sendPacket(SystemMessageId.BLESSED_ENCHANT_FAILED);
    							
    							item.setEnchantLevel(0);
    							item.updateDatabase();
    							activeChar.sendPacket(new EnchantResult(3, 0, 0));
    							
    							if (Config.LOG_ITEM_ENCHANTS)
    							{
    								LogRecord record = new LogRecord(Level.INFO, "Blessed Fail");
    								record.setParameters(new Object[]
    								{
    									activeChar,
    									item,
    									scroll,
    									support,
    								});
    								record.setLoggerName("item");
    								_logEnchant.log(record);
    							}
    						}
    						el

    And i want to change Max enchant and chance. Nothing more. Thx for answer again

  2. How i can set blessed enchant max for 200 and different chances?

    I try this 

    <!-- General armor enchant group. -->
    	<enchantRateGroup name="ARMOR_GROUP">
    		<current enchant="0-20" chance="100" />
    		<current enchant="21-50" chance="98" />
    		<current enchant="51-200" chance="100" />
    		<current enchant="201-65535" chance="0" />
    		</enchantRateGroup>
    
    	<!-- General full armor enchant group. -->
    	<enchantRateGroup name="FULL_ARMOR_GROUP">
            <current enchant="0-20" chance="100" />
    		<current enchant="21-50" chance="98" />
    		<current enchant="51-200" chance="100" />
    		<current enchant="201-65535" chance="0" />
    		</enchantRateGroup>
    
    	<!-- General fighter weapon enchant group. -->
    	<enchantRateGroup name="FIGHTER_WEAPON_GROUP">
    		 <current enchant="0-20" chance="100" />
    		<current enchant="21-50" chance="98" />
    		<current enchant="51-200" chance="100" />
    		<current enchant="201-65535" chance="0" />
    	</enchantRateGroup>
    
    	<!-- General mage weapon enchant group. -->
    	<enchantRateGroup name="MAGE_WEAPON_GROUP">
    		 <current enchant="0-20" chance="100" />
    		<current enchant="21-50" chance="98" />
    		<current enchant="51-200" chance="100" />
    		<current enchant="201-65535" chance="0" />
    	</enchantRateGroup>

    But i still can enchant after +200. Help me. Thx

  3. Hello, can someone tell me why i get this error?

     

    [09:28:56] WARN: Recived Wrong Packet Data in Aquired Skill - id: 48000 level: 1
     for L2PcInstance:Dev[268440003]

    Syntax of skill is

    <skill id="48000" levels="1" name="Level Mastery">
            <set name="magicLvl" val="76" />
    		<set name="operateType" val="P" />
    		<set name="targetType" val="SELF" />
    		<for>
    				<mul stat="pvePhysDmg" val="1.50" /> <!-- Pve by 50% -->
    				<mul stat="pveMagicalDmg" val="1.50" /> <!-- Magic PvE by 50% -->
    				<mul stat="pvpPhysDmg" val="1.05" /> <!-- Magic PvP by 5% -->
    				<mul stat="pvpMagicalDmg" val="1.05" /> <!-- Magic PvP by 5% -->
    				<mul stat="maxHp" val="2.00" /> <!-- HP by 100% -->
    				<mul stat="maxCp" val="1.75" /> <!-- CP by 75% -->
    		</for>
    	</skill>

    I try to make it passive on Occupation skills. Thank you !

  4. Hello and Happy New Year for all. I have one error in GameServer with i reload handlers. I think it is from shift+click script and i can't solve it. Anyone can help me? Thank you!

    [19:10:01] ERROR: Failed loading handler start!
    java.lang.InstantiationException
            at sun.reflect.InstantiationExceptionConstructorAccessorImpl.newInstance
    (Unknown Source)
            at java.lang.reflect.Constructor.newInstance(Unknown Source)
            at l2r.gameserver.handler.IHandler.registerByClass(IHandler.java:13)
            at handlers.MasterHandler.loadHandlers(MasterHandler.java:681)
            at handlers.MasterHandler.<init>(MasterHandler.java:695)
            at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
    
            at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
    
            at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Sou
    rce)
            at java.lang.reflect.Constructor.newInstance(Unknown Source)
            at java.lang.Class.newInstance(Unknown Source)
            at gr.sr.handler.ABLoader.loadScripts(Unknown Source)
            at handlers.loader.GlobalLoader.<init>(GlobalLoader.java:58)
            at handlers.loader.GlobalLoader.main(GlobalLoader.java:69)
            at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
            at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
            at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
            at java.lang.reflect.Method.invoke(Unknown Source)
            at com.l2jserver.script.java.JavaScriptEngine.evalClass(JavaScriptEngine
    .java:464)
            at com.l2jserver.script.java.JavaScriptEngine.eval(JavaScriptEngine.java
    :116)
            at com.l2jserver.script.java.JavaScriptEngine.eval(JavaScriptEngine.java
    :122)
            at l2r.gameserver.scripting.L2ScriptEngineManager.executeScript(L2Script
    EngineManager.java:355)
            at l2r.gameserver.scripting.L2ScriptEngineManager.executeScript(L2Script
    EngineManager.java:315)
            at handlers.admincommandhandlers.AdminReload.useAdminCommand(AdminReload
    .java:253)
            at l2r.gameserver.network.clientpackets.DlgAnswer.runImpl(DlgAnswer.java
    :110)
            at l2r.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameCli
    entPacket.java:71)
            at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
            at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
            at java.lang.Thread.run(Unknown Source)

     

  5. Hi all, how i can set Rates from community board for premium? I need help syntax in Java.

    I have this:

     

    content = content.replace("%ratexp%", String.valueOf(Math.round(Config.RATE_XP)));
    content = content.replace("%ratesp%", String.valueOf(Math.round(Config.RATE_SP)));
    content = content.replace("%ratedrop%", String.valueOf(Math.round(Config.RATE_DROP_ITEMS)));

    And looks like 

     

    http://YUms3SP.png

    I want when player get Premium, to increase +1 for all rates. 

     

    Thanks

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