Jump to content

kadabra

Members
  • Posts

    271
  • Joined

  • Last visited

  • Feedback

    0%

Everything posted by kadabra

  1. NO BUY THIS PROJECT !!!!!!!!!!!! Admin Scamer and deleted for sype...
  2. I agree with you, DO NOT BUY L2JPS, I did exactly the same to me. Deleted my for skype, and when re opened, Money continued to call. They're all crooks NOT BUY L2PS
  3. I NOT recommend this pack, many problems. The owner always asks for money. FREE Start with SVN and then calls monthly income. Requests money for activation codes. Nuncaa had a stable pack and how to close has stolen more than 50 euros ... I have proof of invoices. From one day to another world were. Your hill forum .. NOT BELIEVE L2JPS .. here there are many more serious projects This is the TRUST http://www.maxcheaters.com/topic/180890-attentionl2jps-services/
  4. this system not work ! TheEngo steals with that system
  5. TheEngo , said in v 2.6 the vote system work perfect..
  6. Trusted guy and skilled! great attention support online.
  7. Imagen this gmshop, some published in this free web site or within the same here?
  8. send me an example of what you say please
  9. does nothing by placing these lines .. any other option?
  10. will look friend, is also what I prentendo: The npc is called CB - GMSHOP, by clicking on the npc, this is addressed to GM SHOP FOTO 1 FOTO 2
  11. what I say is simple, I have seen in l2conflict server when you click on a npc is Headed straight to the comunity I explain me? If not I'll upload comprising an image or simply enter l2conflict and click any npc and that is the function that I want to accomplish If you mean click a button and show community board Yes I mean click a Npc and show comunity
  12. I have a comunity board with pvp pk clan rankings, etc.. what I want to do is click on a npc and routed to me pvp comunity board, how can I do it? Thanks !
  13. maxcheaters the worst seller .. and swindler, I sold a code for a lot of money and I have deleted the skype does not deliver complete archives and codes are obsolete DO NOT BUY DO NOT BUY DO NOT BUY
  14. Mimo support, elf is the maximum SCAMER thief and I paid 15 euros for work not yet performed'm waiting for him, never this online and you send 10 response messages 1 .. and if the answer is not in charge ..
  15. how do I change the color of the cursor to this color??
  16. I have a problem with my server, I'm suffering from some small attacks .. There are not ddos .. but one often tries conect IP with dedicated server and get to send more than 100 connections and this causes LAG row and Freezze on the server. I use Debian .. I can do not to send 100 packets continuous from one ip?
  17. clear, the code is in pvp mode, only consumes 100 mp, and it works perfect. I to them agrege MP potions of delay and when the char is not in pvp mode can use the potions you want and do not eat anything I mean? in normal mode "with delay" does not waste potions ---------- 3. WARNING in scripts/handlers/itemhandlers/ManaPotion.java (at line 69) L2PcInstance activeChar=(L2PcInstance) playable;
  18. Buy code for the cancel and return the buff Steal Divinity canceled for h5
  19. I use l2jps (h5) and me the same thing is happening occasionally chars are stuck. Customer I changed, I changed the system and improved .. but even still happening
  20. /* * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package handlers.itemhandlers; import com.l2jserver.Config; import com.l2jserver.gameserver.model.actor.instance.L2PetInstance; import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; import com.l2jserver.gameserver.model.actor.L2Playable; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.SystemMessage; public class ManaPotion extends ItemSkills { /** * * @see com.l2jserver.gameserver.handler.IItemHandler#useItem(com.l2jserver.gameserver.model.actor.L2Playable, com.l2jserver.gameserver.model.L2ItemInstance, boolean) */ @Override public boolean useItem(L2Playable playable, L2ItemInstance item, boolean forceUse) { L2PcInstance activeChar=(L2PcInstance) playable; boolean isPet = playable instanceof L2PetInstance; if (isPet) activeChar = ((L2PetInstance) playable).getOwner(); else if (playable instanceof L2PcInstance) activeChar = (L2PcInstance) playable; else return false; if (!Config.ENABLE_MANA_POTIONS_SUPPORT) { playable.sendPacket(SystemMessageId.NOTHING_HAPPENED); return super.useItem(playable, item, forceUse); } if (item.getItemId()==728 && item.getCount()>0&& playable.getPvpFlag() == 0) { double aux = playable.getCurrentMp(); playable.setCurrentMp(playable.getCurrentMp()+300); playable.sendMessage((playable.getCurrentMp()-aux)+"Mana Bonus restored[Not Flaged]"); } return super.useItem(playable, item, forceUse); } } I'm having a problem, the bonus in pvp works well, but is not in pvp, I mean normal mode one can use as many times you want the potions of mp .. and not spend I can do?
  21. Someone has l2world voting system? or l2age? I have a lameguard, currently need the voting system
  22. as I can make it more intense the behavior? the problem is that there are always players who mock this and enter the area pkear ant without penalty
  23. http://svn.l2jserver.com/trunk/ As I can do to make the queen ant area, penalize when entering this area
  24. # --------------------------------------------------------------------------- # Olympiad Settings # --------------------------------------------------------------------------- # The defaults are set to be retail-like. # If you modify any of these settings your server will deviate from being retail-like. # Warning: # Please take extreme caution when changing anything. # Also please understand what you are changing before you do so on a live server. # --------------------------------------------------------------------------- # Olympiad Start Time in Military hours Default 6pm (18) # Default: 18 AltOlyStartTime = 20 # Olympiad End Period Date - day(s) of month # (e.g. 1,15 would mean oly period ends every 1st and 15th day of month) # Default: 1,15 AltOlyEndDate = 1,15 # Olympiad End Period Time - in format hh:mm:ss (24 hours format) # Default: 10:00:00 AltOlyEndHour = 10:00:00 # Olympiad Start Time for Min's, Default 00 so at the start of the hour. # Default: 00 AltOlyMin = 00 # Olympiad Competition Period, Default 6 hours. # (If set different, should be increment by 10mins) # Default: 21600000 AltOlyCPeriod = 21600000 # Olympiad Battle Period, Default 6 minutes. # Default: 360000 AltOlyBattle = 360000 # Olympiad Weekly Period, Default 1 week # Used for adding points to nobles # Default: 604800000 AltOlyWPeriod = 604800000 # Olympiad Validation Period, Default 24 Hours. # Default: 86400000 AltOlyVPeriod = 86400000 # Required number of participants for Classed and Non-Classed matches, Default 5 & 9 # Default: 5 AltOlyClassedParticipants = 5 # Default: 9 AltOlyNonClassedParticipants = 6 # Number used for displaying amount of registered participants, messages "Fewer than ..." or "More than ...". # 0 for displaying digits instead of text phrase (old style). # Default: 100 AltOlyRegistrationDisplayNumber = 0 # Olympiad battle winner reward for class and non-class games. # Default: 13722 AltOlyBattleRewItem = 13722 # Default: 50 AltOlyClassedRewItemCount = 50 # Default: 40 AltOlyNonClassedRewItemCount = 40 # ItemId for this reward. # Default: 13722 AltOlyCompRewItem = 13722 # Rate to exchange points to reward item. # Default: 1000 AltOlyGPPerPoint = 1000 # Noblesse points awarded to Heros. # Default: 180 AltOlyHeroPoints = 180 # Noblesse points awarded to Rank 1 members. # Default: 120 AltOlyRank1Points = 120 # Noblesse points awarded to Rank 2 members. # Default: 80 AltOlyRank2Points = 80 # Noblesse points awarded to Rank 3 members. # Default: 55 AltOlyRank3Points = 55 # Noblesse points awarded to Rank 4 members. # Default: 35 AltOlyRank4Points = 35 # Noblesse points awarded to Rank 5 members. # Default: 20 AltOlyRank5Points = 20 # Maximum points that player can gain/lose on a match. # Default: 10 AltOlyMaxPoints = 10 # Hero tables show last month's winners or current status. # Default: True AltOlyShowMonthlyWinners = True # Olympiad Managers announce each start of fight. # Default: True AltOlyAnnounceGames = True # Deny dual boxes in Olympiad # Default: False AltOlyNoDualbox = False # Restrict specified items in Olympiad. ItemID's need to be separated with a comma (ex. 1,200,350) # Default: 0 AltOlyRestrictedItems = 0 # Enchant limit for items during Olympiad battles. Disabled = -1. # Default: -1 AltOlyEnchantLimit = -1 # Log all Olympiad fights and outcome to olympiad.csv file. # Default: False AltOlyLogFights = False # Time to wait before teleported to arena. # Possible choices are: 120, 60, 30, 15, or 5. # If any other number is entered, the time will be set to 120 seconds. # Default: 120 AltOlyWaitTime = 120 In only cfg, no
×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock