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Everything posted by Oxgn
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(sorry for spam)
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Source aCis - another CRAPPY interlude server
Oxgn replied to Tryskell's topic in Server Shares & Files [L2J]
I Checked out the files (Snv prepopositories) and i can't find the rar file to exract it (C:\Users\Stelios\workspace\aCis\gameserver\build) i can find only mmocore and datapack :S -
gt m vgazei error ?:(
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/* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. * * http://www.gnu.org/copyleft/gpl.html */ package net.sf.l2j.gameserver.clientpackets; import java.util.logging.Logger; import net.sf.l2j.Config; import net.sf.l2j.gameserver.Olympiad; import net.sf.l2j.gameserver.SevenSignsFestival; import net.sf.l2j.gameserver.communitybbs.Manager.RegionBBSManager; import net.sf.l2j.gameserver.datatables.SkillTable; import net.sf.l2j.gameserver.model.L2Party; import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance; import net.sf.l2j.gameserver.model.entity.TvTEvent; import net.sf.l2j.gameserver.network.L2GameClient; import net.sf.l2j.gameserver.network.SystemMessageId; import net.sf.l2j.gameserver.network.L2GameClient.GameClientState; import net.sf.l2j.gameserver.serverpackets.ActionFailed; import net.sf.l2j.gameserver.serverpackets.CharSelectInfo; import net.sf.l2j.gameserver.serverpackets.RestartResponse; import net.sf.l2j.gameserver.serverpackets.SystemMessage; import net.sf.l2j.gameserver.taskmanager.AttackStanceTaskManager; /** * This class ... * * @version $Revision: 1.11.2.1.2.4 $ $Date: 2005/03/27 15:29:30 $ */ public final class RequestRestart extends L2GameClientPacket { private static final String _C__46_REQUESTRESTART = "[C] 46 RequestRestart"; private static Logger _log = Logger.getLogger(RequestRestart.class.getName()); @Override protected void readImpl() { // trigger } @Override protected void runImpl() { L2PcInstance player = getClient().getActiveChar(); if (player == null) { _log.warning("[RequestRestart] activeChar null!?"); return; } if (player.isInOlympiadMode() || Olympiad.getInstance().isRegistered(player)) { player.sendMessage("You cant logout in olympiad mode"); return; } player.getInventory().updateDatabase(); if (player.getPrivateStoreType() != 0) { player.sendMessage("Cannot restart while trading"); return; } if (player.getActiveRequester() != null) { player.getActiveRequester().onTradeCancel(player); player.onTradeCancel(player.getActiveRequester()); } if (AttackStanceTaskManager.getInstance().getAttackStanceTask(player)) { if (Config.DEBUG) _log.fine("Player " + player.getName() + " tried to logout while fighting."); player.sendPacket(new SystemMessage(SystemMessageId.CANT_RESTART_WHILE_FIGHTING)); player.sendPacket(new ActionFailed()); return; } // Prevent player from restarting if they are a festival participant // and it is in progress, otherwise notify party members that the player // is not longer a participant. if (player.isFestivalParticipant()) { if (SevenSignsFestival.getInstance().isFestivalInitialized()) { player.sendPacket(SystemMessage.sendString("You cannot restart while you are a participant in a festival.")); player.sendPacket(new ActionFailed()); return; } L2Party playerParty = player.getParty(); if (playerParty != null) player.getParty().broadcastToPartyMembers( SystemMessage.sendString(player.getName() + " has been removed from the upcoming festival.")); } if (player.isFlying()) { player.removeSkill(SkillTable.getInstance().getInfo(4289, 1)); } L2GameClient client = getClient(); // detach the client from the char so that the connection isnt closed in the deleteMe player.setClient(null); TvTEvent.onLogout(player); RegionBBSManager.getInstance().changeCommunityBoard(); // removing player from the world player.deleteMe(); L2GameClient.saveCharToDisk(client.getActiveChar()); getClient().setActiveChar(null); // return the client to the authed status client.setState(GameClientState.AUTHED); RestartResponse response = new RestartResponse(); sendPacket(response); // send char list CharSelectInfo cl = new CharSelectInfo(client.getAccountName(), client.getSessionId().playOkID1); sendPacket(cl); client.setCharSelection(cl.getCharInfo()); } /* (non-Javadoc) * @see net.sf.l2j.gameserver.clientpackets.ClientBasePacket#getType() */ @Override public String getType() { return _C__46_REQUESTRESTART; } }
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se pia seira to grafw?
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dld ti code akrivws na valw?
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ama omws kanei kleisimo apo diaxirish ergasiwn den tha trwei critical?
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Ξέρει κανένας το Java code που όταν κάποιος από τους δύο Players κάνει restart χάνει τους πόντους?Έκανα search δεν βρήκα κάτι...Pack=L2j(Compiled Pack) UPDATE:Δεν θέλω να μην τους επιτρέπει να κάνουν restart.Θέλω όταν κάνουν restart να χάνουν points....
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[Help]Blessed Scroll's Rate
Oxgn replied to Oxgn's question in Request Server Development Help [Greek]
re file nomizw einai k alla code.... -
[Help]Blessed Scroll's Rate
Oxgn replied to Oxgn's question in Request Server Development Help [Greek]
κάποιος να βοηθήσει ?:( -
[Help]Blessed Scroll's Rate
Oxgn replied to Oxgn's question in Request Server Development Help [Greek]
Το δοκίμασα αλλά μου τα γάμησε όλα...έχει κανένας σωστούς Java coded?:D -
Δεν βρίσκω ta rate των blessed scroll..Ξέρει κανένας πως τα περνάω?(L2J Compiled)
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to problhma mou li8ike ena megalo euxaristo ston WhiTeAnGeL* lock in to topiC
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bump
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Κάποιος να βοηθήσει ρε παιδιά (sorry for spam :( )
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Μου βγάζει το κλασσικό don't meet the criteria..Εφάρμοσα όσα μου λέει εδώ http://www.maxcheaters.com/forum/index.php?topic=113154.0 αλλά τίποτα.....
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Ρε μάγκες ψάχνω από χθες μια καλή buffer για L2J Interlude(Compiled Pack)...Έχω βρει πάρα πολλές αλλά δεν λειτουργούν....Διάβασα και ένα Τopic που έλεγε τι μπορεί να φταίει αλλά και πάλι τίποτα...οπότε υποθέτω πως φταίνε oi buffer...Ξέρει κανένας καμία καλή buffer που να είναι δοκιμασμένη? Ευχαριστώ εκ τον προτέρων :)
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Lock κάποιος αν μπορεί το πρόβλημα λύθηκε
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[Help Can't Login After Compile]
Oxgn replied to Oxgn's question in Request Server Development Help [Greek]
Lock κάποιος αν μπορεί το πρόβλημα λύθηκε -
[Help] Need help..Just look!!!
Oxgn replied to BloodyIcon's question in Request Server Development Help [Greek]
Λογικά με file edit θα κάνεις edit ta adena (μπορεί να κάνω και λάθος) -
Nice Project!GL I will join latter :D
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Δεν έχω καταλάβει βασικά τα λινκ απο τα Project http://www.maxcheaters.com/forum/index.php?topic=106271.0 πότε τα βάζω? Γιατί παράδειγμα στο Topic που έχει κανει η papaditsa ειναι για L2j Gracia Final και δίνει κάποια έτοιμα λινκ....Οποτε οποιος μπορεί ας βοηθήσει... ;)
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Καλησπέρα παιδιά πριν λίγο κατάφερα να κάνω ένα Comile σε ένα L2J ακολουθώντας ένα Guide...Αφού τα έχω κάνει όλα λοιπόν προσπαθώ να Κάνω Log in στο Game και δεν μπορώ... Καμία ιδέα κανένας για το τι μπορεί να φταίει? :(
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why server is down?
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# Maximum character Physical Critical Rate. (10 = 1%) # Default: 500 MaxPCritRate = 500 # Maximum character Magic Critical Rate. (10 = 1%) # Default: 200 MaxMCritRate = 200 etsi to eixe