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'Baggos'

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Everything posted by 'Baggos'

  1. Αν εννοείς να βρεις που υπάρχει αυτό, π.χ το 9068 το κάνεις αναζήτηση στη navicat. Τώρα εάν θέλεις ένα δικό σου goto, μπορείς να πας navicat/teleport, τέλος τέλος, θα κάνει νέα σειρά, και θα βάλεις αυτά που χρειάζονται. Έτσι θα κάνεις ένα νέο προορισμό, τον οποίο μπορείς να του βάλεις ότι αριθμό θέλεις, αρκεί να πατήσεις /loc μέσα στο παιχνίδι στη περιοχή που θέλεις. Μετά, πας στην gatekeeper και το αλλάζεις/φτιάχνεις αυτό που έκανες!
  2. Hello members of maxcheaters. This code i use on my server! Index: java/l2network/gameserver/network/clientpackets/RequestEnchantItem.java ====== --- java/l2network/gameserver/network/clientpackets/RequestEnchantItem.java (revision 681) +++ java/l2network/gameserver/network/clientpackets/RequestEnchantItem.java (working copy) @@ -205,87 +205,177 @@ SystemMessage sm; int chance = 0; int maxEnchantLevel = 0; - if (item.getItem().getType2() == L2Item.TYPE2_WEAPON) + + if (!Config.HEROES_ENCHANT_RATES && !activeChar.isHero()) { - maxEnchantLevel = Config.ENCHANT_MAX_WEAPON; - for (int scrollId : ENCHANT_SCROLLS) + if (item.getItem().getType2() == L2Item.TYPE2_WEAPON) { - if (scroll.getItemId() == scrollId) + maxEnchantLevel = Config.ENCHANT_MAX_WEAPON; + for (int scrollId : ENCHANT_SCROLLS) { - chance = Config.ENCHANT_CHANCE_WEAPON; - break; + if (scroll.getItemId() == scrollId) + { + chance = Config.ENCHANT_CHANCE_WEAPON; + break; + } } - } - for (int scrollId : CRYSTAL_SCROLLS) - { - if (scroll.getItemId() == scrollId) + for (int scrollId : CRYSTAL_SCROLLS) { - chance = Config.ENCHANT_CHANCE_WEAPON_CRYSTAL; - ; - break; + if (scroll.getItemId() == scrollId) + { + chance = Config.ENCHANT_CHANCE_WEAPON_CRYSTAL; + ; + break; + } } - } - for (int scrollId : BLESSED_SCROLLS) - { - if (scroll.getItemId() == scrollId) + for (int scrollId : BLESSED_SCROLLS) { - chance = Config.ENCHANT_CHANCE_WEAPON_BLESSED; - break; + if (scroll.getItemId() == scrollId) + { + chance = Config.ENCHANT_CHANCE_WEAPON_BLESSED; + break; + } } - } - } else if (item.getItem().getType2() == L2Item.TYPE2_SHIELD_ARMOR) - { - maxEnchantLevel = Config.ENCHANT_MAX_ARMOR; - for (int scrollId : ENCHANT_SCROLLS) + } else if (item.getItem().getType2() == L2Item.TYPE2_SHIELD_ARMOR) { - if (scroll.getItemId() == scrollId) + maxEnchantLevel = Config.ENCHANT_MAX_ARMOR; + for (int scrollId : ENCHANT_SCROLLS) { - chance = Config.ENCHANT_CHANCE_ARMOR; - break; + if (scroll.getItemId() == scrollId) + { + chance = Config.ENCHANT_CHANCE_ARMOR; + break; + } } - } - for (int scrollId : CRYSTAL_SCROLLS) - { - if (scroll.getItemId() == scrollId) + for (int scrollId : CRYSTAL_SCROLLS) { - chance = Config.ENCHANT_CHANCE_ARMOR_CRYSTAL; - break; + if (scroll.getItemId() == scrollId) + { + chance = Config.ENCHANT_CHANCE_ARMOR_CRYSTAL; + break; + } } - } - for (int scrollId : BLESSED_SCROLLS) + for (int scrollId : BLESSED_SCROLLS) + { + if (scroll.getItemId() == scrollId) + { + chance = Config.ENCHANT_CHANCE_ARMOR_BLESSED; + break; + } + } + } else if (item.getItem().getType2() == L2Item.TYPE2_ACCESSORY) { - if (scroll.getItemId() == scrollId) + maxEnchantLevel = Config.ENCHANT_MAX_JEWELRY; + for (int scrollId : ENCHANT_SCROLLS) { - chance = Config.ENCHANT_CHANCE_ARMOR_BLESSED; - break; + if (scroll.getItemId() == scrollId) + { + chance = Config.ENCHANT_CHANCE_JEWELRY; + break; + } } + for (int scrollId : CRYSTAL_SCROLLS) + { + if (scroll.getItemId() == scrollId) + { + chance = Config.ENCHANT_CHANCE_JEWELRY_CRYSTAL; + break; + } + } + for (int scrollId : BLESSED_SCROLLS) + { + if (scroll.getItemId() == scrollId) + { + chance = Config.ENCHANT_CHANCE_JEWELRY_BLESSED; + break; + } + } } - } else if (item.getItem().getType2() == L2Item.TYPE2_ACCESSORY) + } + else { - maxEnchantLevel = Config.ENCHANT_MAX_JEWELRY; - for (int scrollId : ENCHANT_SCROLLS) + if (item.getItem().getType2() == L2Item.TYPE2_WEAPON) { - if (scroll.getItemId() == scrollId) + maxEnchantLevel = Config.ENCHANT_MAX_WEAPON; + for (int scrollId : ENCHANT_SCROLLS) { - chance = Config.ENCHANT_CHANCE_JEWELRY; - break; + if (scroll.getItemId() == scrollId) + { + chance = Config.ENCHANT_CHANCE_WEAPON_HEROES; + break; + } } - } - for (int scrollId : CRYSTAL_SCROLLS) + for (int scrollId : CRYSTAL_SCROLLS) + { + if (scroll.getItemId() == scrollId) + { + chance = Config.ENCHANT_CHANCE_WEAPON_CRYSTAL_HEROES; + ; + break; + } + } + for (int scrollId : BLESSED_SCROLLS) + { + if (scroll.getItemId() == scrollId) + { + chance = Config.ENCHANT_CHANCE_WEAPON_BLESSED_HEROES; + break; + } + } + } else if (item.getItem().getType2() == L2Item.TYPE2_SHIELD_ARMOR) { - if (scroll.getItemId() == scrollId) + maxEnchantLevel = Config.ENCHANT_MAX_ARMOR; + for (int scrollId : ENCHANT_SCROLLS) { - chance = Config.ENCHANT_CHANCE_JEWELRY_CRYSTAL; - break; + if (scroll.getItemId() == scrollId) + { + chance = Config.ENCHANT_CHANCE_ARMOR_HEROES; + break; + } } - } - for (int scrollId : BLESSED_SCROLLS) + for (int scrollId : CRYSTAL_SCROLLS) + { + if (scroll.getItemId() == scrollId) + { + chance = Config.ENCHANT_CHANCE_ARMOR_CRYSTAL_HEROES; + break; + } + } + for (int scrollId : BLESSED_SCROLLS) + { + if (scroll.getItemId() == scrollId) + { + chance = Config.ENCHANT_CHANCE_ARMOR_BLESSED_HEROES; + break; + } + } + } else if (item.getItem().getType2() == L2Item.TYPE2_ACCESSORY) { - if (scroll.getItemId() == scrollId) + maxEnchantLevel = Config.ENCHANT_MAX_JEWELRY; + for (int scrollId : ENCHANT_SCROLLS) { - chance = Config.ENCHANT_CHANCE_JEWELRY_BLESSED; - break; + if (scroll.getItemId() == scrollId) + { + chance = Config.ENCHANT_CHANCE_JEWELRY_HEROES; + break; + } } + for (int scrollId : CRYSTAL_SCROLLS) + { + if (scroll.getItemId() == scrollId) + { + chance = Config.ENCHANT_CHANCE_JEWELRY_CRYSTAL_HEROES; + break; + } + } + for (int scrollId : BLESSED_SCROLLS) + { + if (scroll.getItemId() == scrollId) + { + chance = Config.ENCHANT_CHANCE_JEWELRY_BLESSED_HEROES; + break; + } + } } } ===== --- java/l2network/Config.java + public static boolean HEROES_ENCHANT_RATES; + public static int ENCHANT_CHANCE_WEAPON_HEROES; + public static int ENCHANT_CHANCE_ARMOR_HEROES; + public static int ENCHANT_CHANCE_JEWELRY_HEROES; + public static int ENCHANT_CHANCE_WEAPON_CRYSTAL_HEROES; + public static int ENCHANT_CHANCE_ARMOR_CRYSTAL_HEROES; + public static int ENCHANT_CHANCE_JEWELRY_CRYSTAL_HEROES; + public static int ENCHANT_CHANCE_WEAPON_BLESSED_HEROES; + public static int ENCHANT_CHANCE_ARMOR_BLESSED_HEROES; + public static int ENCHANT_CHANCE_JEWELRY_BLESSED_HEROES; + HEROES_ENCHANT_RATES = Boolean.parseBoolean(Donator.getProperty("CustomHeroesEnchantRates", "False")); + ENCHANT_CHANCE_WEAPON_HEROES = Integer.parseInt(Donator.getProperty("ChanceWeaponForHero", "75")); + ENCHANT_CHANCE_ARMOR_HEROES = Integer.parseInt(Donator.getProperty("ChanceArmornForHero", "75")); + ENCHANT_CHANCE_JEWELRY_HEROES = Integer.parseInt(Donator.getProperty("ChanceJewelsForHero", "75")); + ENCHANT_CHANCE_WEAPON_CRYSTAL_HEROES = Integer.parseInt(Donator.getProperty("CrystalChanceWeaponForHero", "100")); + ENCHANT_CHANCE_ARMOR_CRYSTAL_HEROES = Integer.parseInt(Donator.getProperty("CrystalChanceArmorForHero", "100")); + ENCHANT_CHANCE_JEWELRY_CRYSTAL_HEROES = Integer.parseInt(Donator.getProperty("CrystalChanceJewelsForHero", "100")); + ENCHANT_CHANCE_WEAPON_BLESSED_HEROES = Integer.parseInt(Donator.getProperty("BlessedChanceWeaponForHero", "100")); + ENCHANT_CHANCE_ARMOR_BLESSED_HEROES = Integer.parseInt(Donator.getProperty("BlessedChanceArmorForHero", "100")); + ENCHANT_CHANCE_JEWELRY_BLESSED_HEROES = Integer.parseInt(Donator.getProperty("BlessedChanceJewelsForHero", "100")); ====== config: + +# --------------------------- # +# Enchant Rates For Heroes +# --------------------------- # +CustomHeroesEnchantRates = False + +# Normal chance of success to enchant an item for heroes. +ChanceWeaponForHero = 75 +ChanceArmorForHero = 75 +ChanceJewelsForHero = 75 + +# Crystal chance of success to enchant an item for heroes. +CrystalChanceWeaponForHero = 100 +CrystalChanceArmorForHero = 100 +CrystalChanceJewelsForHero = 100 + +# Blessed chance of success to enchant an item for heroes. +Blessed ChanceWeaponForHero = 100 +Blessed ChanceArmorForHero = 100 +Blessed ChanceJewelsForHero = 100
  3. [GR] Καλησπέρα. Έχω ζητήσει από 2 Global Mod να μου κάνουν ένα clean το topic, αλλά απάντηση δεν πήρα. Μπορείτε να το κάνετε? Τα από εκεί που θα δώσω και κάτω. Εκτός τα up. http://maxcheaters.com/forum/index.php?topic=251039.msg2374787#msg2374787
  4. THIS LINK IS NOT MY PROJECT IDIOT. Είσαι τόσο βλάκας που δίνεις κάτι χωρίς Source, geodata, και από αυτά που λέω ότι έχω fix. Είσαι επίσης τόσο καθυστερημένος που έκατσες και έκανες έντιτ ένα λινκ για να με βρίσεις σε αυτό. Παράτα για λίγο αυτό το μέρος, πήγαινε κάνε φίλους, δες καμιά γυναίκα, γιατί ΕΝΩ ΕΙΣΑΙ ΚΑΘΥΣΤΕΡΗΜΕΝΟΣ ΚΑΙ ΒΛΑΚΑΣ, είσαι και τόσο μαλάκας που δεν σου κόβει ότι αυτά που δίνεις δεν έχουν καμία σχέση με αυτά που αναφέρω. Ζήσε λίγο, σάββατο είναι..... μην κάθεσαι εδώ να βλέπεις τι πουλάει ο άλλος ή τι κάνει Share. Σβήσε το κουμπί του υπολογιστή και πήγαινε μια βόλτα.... και αύριο θα λύσουμε το πρόβλημά σου με αυτό που πουλάμε. Και εσύ ρε νουμεράκι, τι αναφέρεις εμένα στις μαλακίες τις δικιές του? Ούτε καν που ασχολήθηκα εγώ. Άντε μην σε αρχίσω και εσένα!!!
  5. what to do now here? all time spam on my sell. i have de-karma this member but now is fixed and AGAIN come and spam on my topic. He upload a link with name "baggos -beep-er mother bla bla" anyway..... please a mod to de-karma this idiot...... AND CLEAN MY TOPIC!!!!!!!!!!!! http://maxcheaters.com/forum/index.php?topic=251039.msg2375625#msg2375625 LINEAL
  6. See here.... L2-Nephelim Server September 09, 2012 L2-Neon Server October 09, 2012, What you say? ;)
  7. http://maxcheaters.com/forum/index.php?topic=251039.0 Go now on l2neon and cry for features. ;)
  8. I'M 100% OWNER FROM THIS FEATURES AND SERVER FILES. STOP THE SPAM KIDS!!! WHAT DONT UNDERSTAND??
  9. I cant understand you. :P But l2neon running from my files. And have same features. L2neon not have same characters or something. http://maxcheaters.com/forum/index.php?topic=251039.0
  10. Yes, l2neon have copy paste my features. And where is the problem?
  11. Protection from what? DDos? L2Phx? Anti-Bot? What?
  12. with respect.... but if a guy buy from pet shop a dog.... is correct then sell it, directly outside the shop? You give FinalGod link, Baggos link, Freya link and a guy WILL BUY THIS PROJECT. AND NOT YOUR JOB!!! Because your job where is? Where is your fix on a topic there? You give only links or already sellers.
  13. Man please create a new topic with your project infos and fixed. and no use the mine. Many people will buy from you. Like the Freya pack. Seller is the MixHarder and a guy buy from you. anyway. Please create a topic with your sales.
  14. one question.... you give the my link for what reason? to buy the project from you? Create a new topic with your project. and dont give another link.
  15. i bored to read again and again the same posts. You no like this features? Ok, take a look and leave from this post! That is not a opinion is a spam!
  16. Ναι θα φαίνεται ότι αλλάχτηκε. Μπορώ να στο κάνω όπως είναι να γράφει αυτό που θες χωρίς να χαλάσει τίποτα. ή πληρώνεις, η κάνεις αυτό που είπε το παιδί πάνω!!!
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