Avenged
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Everything posted by Avenged
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Help Acis Starting Error
Avenged replied to Avenged's question in Request Server Development Help [L2J]
Ohh, finally! I was even ready to reinstall my windows. Lol. Thank you. :D -
Help Acis Starting Error
Avenged replied to Avenged's question in Request Server Development Help [L2J]
So, this problem is still not solved. What the hell is wrong with my java/eclipse? I am using latest Java8, using Eclipse Luna client. AND IT'S STILL SAME ERROR. No matter what I do, it's still say that I need 1.6 compliant. JAVA_HOME set right, java 8 u51 INSTALLED. I tryed everything now.. -
Help Acis Starting Error
Avenged replied to Avenged's question in Request Server Development Help [L2J]
IT'S STILL THE SAME! What the hell.. I tryed everything, using Java8, with eclipse luna. Still the same error. -
Help Acis Starting Error
Avenged replied to Avenged's question in Request Server Development Help [L2J]
OK. I'll try that. I think I found the problem. It's the eclipse, the one I used didn't had java 8 support. I am trying another client -
Help Acis Starting Error
Avenged replied to Avenged's question in Request Server Development Help [L2J]
As I mentioned before, I already have Java8 Installed. -
Help Acis Starting Error
Avenged replied to Avenged's question in Request Server Development Help [L2J]
Hey, I know that. That is the problem. I already have java 8 installed. No matter what java I am using, I still getting this error. -
Getting this error while gameserver.bat is starting: annotation processing got disabled since it requires a 1.6 compliant jvm I know that I can fix this error by simply writing -version:1.7 in the .bat file information. But I don't think this is the way of fixing it.
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Raid Boss Spawn Settings Questions.
Avenged posted a question in Request Server Development Help [L2J]
Hello guys, I have a few questions about Raid bosses respawn time settings. -- ----------------------------DROP TABLE IF EXISTS `raidboss_spawnlist`;CREATE TABLE `raidboss_spawnlist` ( `boss_id` int(11) NOT NULL DEFAULT '0', `loc_x` int(11) NOT NULL DEFAULT '0', `loc_y` int(11) NOT NULL DEFAULT '0', `loc_z` int(11) NOT NULL DEFAULT '0', `heading` int(11) NOT NULL DEFAULT '0', `spawn_time` int(11) NOT NULL DEFAULT '36', `random_time` int(11) NOT NULL DEFAULT '24', `respawn_time` bigint(20) NOT NULL DEFAULT '0', `currentHp` decimal(8,0) DEFAULT NULL, `currentMp` decimal(8,0) DEFAULT NULL, PRIMARY KEY (`boss_id`,`loc_x`,`loc_y`,`loc_z`)) ENGINE=InnoDB DEFAULT CHARSET=latin1;-- ------------------------------ Records of raidboss_spawnlist-- ----------------------------INSERT INTO `raidboss_spawnlist` VALUES ('25126', '-118792', '241127', '-3277', '7099', '36', '24', '0', '1974940', '3643'); What I want to do is to make a boss to respawn after 5 hours. But I want to know what:1. What does that "spawn_time 36" means? 2. How do I need to write a time, in hours or in minutes? EDIT: DELETE THIS TOPIC. -
Help Npc's Casting Voice.
Avenged replied to Avenged's question in Request Server Development Help [L2J]
Ok, thank you guys. When I get back home I will try to edit that. -
Help Npc's Casting Voice.
Avenged replied to Avenged's question in Request Server Development Help [L2J]
Hello, that's right. Or completely remove voice, so it will just show the animations but without casting spell sound. Would be nice if it's possible without editing client. -
Help Npc's Casting Voice.
Avenged replied to Avenged's question in Request Server Development Help [L2J]
My buffer has an animation when casting, yes. I am using this buffer: http://www.maxcheaters.com/topic/169768-npc-buffer/ Thanks, I will take a look if it will be a last way changing it. -
Help Npc's Casting Voice.
Avenged replied to Avenged's question in Request Server Development Help [L2J]
Thank you for explaining it. Maybe by any chance you guys know what I need to edit in client to change that? Or even better is it possible to shut up that npc, I mean he's would still show casting buffs, just without the voice completely -
Can I change npc voice when he's casting a skill? For example I have a female buffer and I want that her voice would be like human female. If is it possible, then how I should do that?
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Hello, I need Fenrir pet adapted to Interlude (with working riding). Can someone please make this ? I think a lot of people would be grateful for that.
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Getting this error: [javac] C:\Users\Domantas\Desktop\eclipse\aCis_300\aCis_gameserver\java\net\sf\l2j\gameserver\handler\skillhandlers\Cancel.java:133: error: cannot find symbol [javac] ThreadPoolManager.getInstance().scheduleGeneral(new CustomCancelTask((L2PcInstance)target, cancelledBuffs), 8*1000); [javac] ^ [javac] symbol: variable target [javac] location: class Cancel [javac] 1 error What should I do ?
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Code Unique Interlude Event [Castlewars]
Avenged replied to Boorinio's topic in Server Shares & Files [L2J]
Can someone adapt it for aCis ? -
Thanks everyone. :)
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Sry for double post, but what numbers are 0,35%? 3535 ? I added more items to drop, now 58. So 58 x 0.35% = ~20%. So numbers 3535, yes?
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Ohh, thank you so much for explaining. :)
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I mean mob drop any of 30 items randomly. I put all items in category 1, because I want that my mob drop them randomly, not all. But how I say'd even if I change chance to 200000 (20%) its still 100%..
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My drop rate is x1. Yes I am sure, becouse every mob drop 1 item 100%. I tryed several server packs, and all the same..
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Hey. I am trying to make custom drop. I have my mob and I want that he will drop all A grade weapons. But when i writed all weapons in his drop and set chance to 200000 (20%) he still drops weapons in 100% chance.. P.S I want that he'll drop one of the 30 weapons. I mean everyone weapon is in category 1.
