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`|SeeN|`

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  1. Hi everyone. I need to ask something. I made a site, but I want it to be "www,example.com" I know how to make it .tk, .gr and some other domains, but not .com... Does somebody know how to do it ? Thanks. :)
  2. sorry about posting in such an old topic. I want to check it out, and the link is dead. Can someone re-uploaded ?
  3. egw paidia exw gurw ston 1 mhna kai kana 2 vdomades pou vlepw One Piece... eimai sto episodio 207... Ta epomena episodia (g opion 8imate) exoun 3ilo h' ets k etsi ? :D
  4. http://l33t.razerzone.com/index.php?user_dtl=af5b657d05d3af4705217061a7a0dbfd I am. :P
  5. Welcome dude, hope u have a great time! :D
  6. Dragon Age 2 is the upcoming sequel to Dragon Age: Origins developed by BioWare. It was announced for PC, Xbox 360 and Playstation 3 on July 8 2010. It is planned to be released in March 8, 2011, according to BioWare. The trailer was released on August 17. Official Description Experience the epic sequel to the 2009 Game of the Year from the critically acclaimed makers of Dragon Age: Origins and Mass Effect 2. You are one of the few who escaped the destruction of your home. Now, forced to fight for survival in an ever-changing world, you must gather the deadliest of allies, amass fame and fortune, and seal your place in history. This is the story of how the world changed forever. The legend of your Rise to Power begins now. Plot Dragon Age 2 thrusts players into the role of Hawke, a penniless refugee who rises to power to become the single most important character in the world of Dragon Age. Known to be a survivor of the Blight and the Champion of Kirkwall, the legend around Hawke’s rise to power is shrouded in myth and rumor. Featuring an all-new story spanning 10 years, players will help tell that tale by making tough moral choices, gathering the deadliest of allies, amassing fame and fortune, and sealing their place in history. The way you play will write the story of how the world is changed forever. Gameplay Key Features * You play as the human character 'Hawke' who may be male or female. * The game takes place across a decade and shapes itself around decisions made. * New combat mechanics designed to put the player in the heart of battle whether they are a mage, rogue, or warrior. * A new cinematic experience. * Updated graphics and a new visual style. * There will be opportunities for romance. Races Dragon Age 2 will feature a greater difference between races, meaning elves, dwarves and qunari are being reviewed and redesigned. Save Transfer Dragon Age 2 allows the player to import saves from any completed Dragon Age: Origins playthrough. So, while you may be controlling a different character in Dragon Age 2, the choices your Grey Warden made in Origins are still imported from your save and reflected in the world. Choices from Awakening will also be imported. Dialogue The dialogue system of Dragon Age: Origins will be replaced with a dialogue wheel, similar to BioWare's earlier title Mass Effect. Unlike Mass Effect however, when you move your cursor over a selection, an icon is shown in the center of the wheel that indicates the intent of the player line: Flirty, violent, sarcastic, etc. The dialogue wheel will have up to six dialogue options for players to choose from. Additionally, the player character Hawke will be fully voiced. http://images3.wikia.nocookie.net/__cb20100708171526/dragonage/images/f/fc/DAII_Concept.jpg[/img] Approval and Gifts Dragon Age 2 will still use an approval system. However, instead of only getting content and combat bonuses based on positive approval, you can either build a friendly or antagonistic relationship with your companions. Also, specific actions can still cause companions to turn on you, in spite of their approval rating. There are fewer gifts in Dragon Age 2, and the gifts are specific to each companion. Gifts will also prompt specific dialogues. Known Characters * Hawke: The protagonist. * Bethany: Hawke's sister and a mage. * Varric: A dwarf who acts as a narrator. * Cassandra: A Chantry Seeker that is interested in Hawke. * Flemeth: The notorious Witch of the Wilds. * Carver: Hawke's brother and a warrior. * Wesley: An injured Templar that Hawke encounters while fleeing Lothering. * Aveline: Wesley's wife and a warrior. Technology In an interview with Joystiq BioWare VP Greg Zeschuk stated "I think one of the key things we're working on in Dragon Age 2 is the technology. I can confirm that we're doing a lot of work on the Dragon Age engine, and doing a lot of stuff to pump it -- to make it visually super hot." Official Description Experience the epic sequel to the 2009 Game of the Year from the critically acclaimed makers of Dragon Age: Origins and Mass Effect 2. You are one of the few who escaped the destruction of your home. Now, forced to fight for survival in an ever-changing world, you must gather the deadliest of allies, amass fame and fortune, and seal your place in history. This is the story of how the world changed forever. The legend of your Rise to Power begins now. Plot Dragon Age 2 thrusts players into the role of Hawke, a penniless refugee who rises to power to become the single most important character in the world of Dragon Age. Known to be a survivor of the Blight and the Champion of Kirkwall, the legend around Hawke’s rise to power is shrouded in myth and rumor. Featuring an all-new story spanning 10 years, players will help tell that tale by making tough moral choices, gathering the deadliest of allies, amassing fame and fortune, and sealing their place in history. The way you play will write the story of how the world is changed forever. Gameplay Key Features * You play as the human character 'Hawke' who may be male or female. * The game takes place across a decade and shapes itself around decisions made. * New combat mechanics designed to put the player in the heart of battle whether they are a mage, rogue, or warrior. * A new cinematic experience. * Updated graphics and a new visual style. * There will be opportunities for romance. Races Dragon Age 2 will feature a greater difference between races, meaning elves, dwarves and qunari are being reviewed and redesigned. Save Transfer Dragon Age 2 allows the player to import saves from any completed Dragon Age: Origins playthrough. So, while you may be controlling a different character in Dragon Age 2, the choices your Grey Warden made in Origins are still imported from your save and reflected in the world. Choices from Awakening will also be imported. Dialogue The dialogue system of Dragon Age: Origins will be replaced with a dialogue wheel, similar to BioWare's earlier title Mass Effect. Unlike Mass Effect however, when you move your cursor over a selection, an icon is shown in the center of the wheel that indicates the intent of the player line: Flirty, violent, sarcastic, etc. The dialogue wheel will have up to six dialogue options for players to choose from. Additionally, the player character Hawke will be fully voiced. Approval and Gifts Dragon Age 2 will still use an approval system. However, instead of only getting content and combat bonuses based on positive approval, you can either build a friendly or antagonistic relationship with your companions. Also, specific actions can still cause companions to turn on you, in spite of their approval rating. There are fewer gifts in Dragon Age 2, and the gifts are specific to each companion. Gifts will also prompt specific dialogues. Known Characters * Hawke: The protagonist. * Bethany: Hawke's sister and a mage. * Varric: A dwarf who acts as a narrator. * Cassandra: A Chantry Seeker that is interested in Hawke. * Flemeth: The notorious Witch of the Wilds. * Carver: Hawke's brother and a warrior. * Wesley: An injured Templar that Hawke encounters while fleeing Lothering. * Aveline: Wesley's wife and a warrior. Technology In an interview with Joystiq BioWare VP Greg Zeschuk stated "I think one of the key things we're working on in Dragon Age 2 is the technology. I can confirm that we're doing a lot of work on the Dragon Age engine, and doing a lot of stuff to pump it -- to make it visually super hot." TRAILER http://www.youtube.com/watch?v=750KflE-Yew Release Date North America: 8th of March Europe: 11th of March
  7. these are the only official videos that have been published... When something new comes out, I will update the topic :D
  8. Fallout: New Vegas is an upcoming role-playing video game developed by Obsidian Entertainment and published by Bethesda Softworks. While New Vegas is not a direct sequel, it will use the same engine and be in the same style as Fallout 3, and is being developed by some of the people who worked on previous Fallout games at Black Isle Studios. It will be set in and around post-apocalyptic Las Vegas (New Vegas). It has an official release date of October 19th in North America, October 22nd in Europe, and November 4th in Japan. It will be available on the PC, Xbox 360, and Playstation 3. It is currently in the top 20 pre-order charts. Development history Fallout: New Vegas was announced on April 20, 2009 at Bethesda's London showcase. The first official information was released in the February 2010 issue of PC Gamer. A cinematic teaser trailer and a gameplay trailer have been released. The game is set in a post-apocalyptic, retro-futuristic Las Vegas following the Great War between the U.S., China and other countries, a conventional and nuclear war that occurred on October 23, 2077 and lasted less than two hours despite causing immense damage and destruction. Before the Great War were the Resource Wars, during which the United Nations disbanded, a plague rendered the United States paranoid, and Canada was annexed. The city of New Vegas itself, didn't get hit as much as other districts, and most buildings were left intact. The Hoover Dam supplies all the free electricity and water to those who control it. Story The story will continue some parts of the Fallout and Fallout 2 stories, but will not be related in any way to the one in Fallout 3. Fallout: New Vegas takes place in 2281, three years after the events of Fallout 3 and thirty-nine years after Fallout 2, making this installment set furthest of the series. The New California Republic plays a major part in the story in a three way struggle between the Caesar's Legion slavers and the local New Vegas populace. The Courier, the player character, is meant to deliver a package to Primm. The Courier is then floored by the Great Khans, and Benny stands in front of the Courier with his gangsters cornering the Courier (who is on the ground), holding the platinum chip in his hand. Benny says "Look's like this is going to be your last delivery, kid.", then proceeds to shoot the Courier. The camera zooms out and a gecko can be seen digging a grave for him. He is found by a robot named Victor and is sent to the city of Goodsprings. Mitchell then heals him. He is given some medical tests. The player has the option to recieve training from Sunny Smiles. The player is then pushed back into the open world and the quest Ain't That a Kick in the Head begins. Fallout: New Vegas will have a definitive ending, just like Fallout 3. Gameplay The gameplay system will be similar to Fallout 3 gameplay, although some changes have been made, including changes to the combat system to make it more like a first person shooter, such as the ability to use weapon iron sights. Hardcore mode Hardcore mode is an optional setting which makes the game more realistic, with gameplay elements such as dehydration and healing over time. If the mode is switched to Casual, it is impossible to switch back to Hardcore. Either a trophy or achievement is awarded for completing Fallout: New Vegas on Hardcore mode. The Casual/Hardore mode distinction is independent of difficulty settings. Normal Hardcore Stimpaks heal instantly. Stimpaks heal over time. Ammo is weightless. Ammo has weight. No dehydration. No starvation. No sleep deprivation. The PC must drink, eat, and have proper sleep cycles to stay alive. Crippled limbs can be healed with stimpaks. Only a doctor or a doctor's bag can heal a crippled limb. Character system The SPECIAL system returns, and directly influences speech options and quests. Unlike Fallout 3, traits are available for taking, and perks are gained every 2 levels. Combat The Vault-Tec Assisted Targeting System, or V.A.T.S., is an active pause combat system implemented in the game, just like in Fallout 3. While using V.A.T.S., the otherwise real-time combat is paused. V.A.T.S. also allows the gory deaths in the game to be shown in slow motion and great detail. Attacks in V.A.T.S. cost action points, and the player can target specific body areas for attacks to inflict specific injuries. During real time combat you can now look down the iron sights of weapons rather than the zoom in Fallout 3. Unlike Fallout 3, melee weapons now have special moves in V.A.T.S., such as "Fore!" for golf clubs. Another feature being added, is that if an enemy has a high damage threshold, some weapons may be ineffective. This is shown by a red shield near the enemy's health bar when attacking it, in and out of VATS. The damage threshold will be due to high armor or a built in mechanic to that character, and will require the Courier to retreat, or attack with a more powerful weapon. Previews have also mentioned the presence of a dynamic 'Kill Cam' which shows the killing bullet in slow motion, permitting players who play in real-time to experience the same cinematic feel of V.A.T.S. Karma and Reputation Karma is back, but now incorporated alongside a reputation system, similar to Fallout 2.[2] Reputation is a form of tracking relationships within the factions and towns of Fallout: New Vegas, such as the NCR or Goodsprings, a high reputation with a faction or town may give certain benefits, such as gifts from the people of that town, while a low reputation may lead to hits being taken out against you. Karma in New Vegas will have very little effect compared to Fallout 3 as reputation will decide how people react to you. Weapon modding feature This modding feature allows you to modify your gun by adding things like scopes, expanded magazines, etc. You are able to have a weapon with no more than 3 mods attached to it. These mods will be permanent to that weapon. There will be unique weapons (as introduced in Fallout 3), and these will have unique textures and some may have unique models; although unique weapons will not be able to be modified. As it has been mentioned by Chris Avellone directly, Obsidian implemented this feature as a direct response to the popularity of the Weapon Mod Kits mod for Fallout 3. Companion wheel A new companion wheel has been added to easily give companions commands such as 'Attack' and 'Flee'. It will also make it easier to swap health and equipment. The companions also have their likes and dislikes; giving a sniper companion a shotgun will result in a nasty remark and decreased effectiveness. Gambling New Vegas still has a variety of colorful casinos to explore. In Fallout: New Vegas gambling mini games have been added to experience gambling in a post apocalyptic world. Games like blackjack, roulette, and more will be featured. Luck may be a considerable factor when it comes to gambling. You get money for winning, and floor managers will congratulate you with food or drink and maybe a VIP stay at the hotel. Unfortunately there is a term for "too good" in the casinos, as winning too much money will make the managers come down and tell you to leave the casino on suspicions of cheating. Developers Fallout: New Vegas is being developed by Obsidian Entertainment, a company founded by Feargus Urquhart and Chris Avellone, two of the makers of Fallout 2 (originally at Black Isle Studios). The project is led by J.E. Sawyer, one of the lead designers of Van Buren, the canceled Fallout 3 project by Black Isle Studios. John R. Gonzalez is the lead creative designer, while Obsidian founder Chris Avellone, who worked on Fallout 2 and Van Buren is a senior designer. Joe Sanabria is the lead artist. Products and Add-ons If Fallout: New Vegas has been pre-ordered, you will receive one of the following depending on where it was purchased: Caravan Pack, Classic Pack, Mercenary Pack, or the Tribal Pack. When the add-on is installed to the game, Dr. Mitchell will give you these items, instead of the regular items received without the add-on installed. Collector's Edition The Collector's Edition of Fallout: New Vegas includes Fallout: New Vegas; "Lucky 7" poker chips, replicas from the ones found in the game; a deck of Fallout: New Vegas themed playing cards; a replica of the "Lucky 38" poker chip from the game; “All Roads”, a graphic novel about the history of Fallout: New Vegas written by Chris Avellone; and a "The Making of Fallout: New Vegas" DVD. The entire package comes in a collectible Fallout: New Vegas box. The Collector's Edition is also available for pre-order. DLC Downloadable content was officially announced to be in the works on August 18th, 2010. There is no information out about any of the DLC that is being worked on, only that they will be released "shortly after release" TRAILERS http://www.youtube.com/watch?v=lSrEtwuRVro&feature=player_embedded http://www.youtube.com/watch?v=vk6KY9NqW2c&feature=player_embedded Release Date *October 19th, North America. *October 22th, Europe and Australia. *November 4th, Japan. Source: http://fallout.wikia.com/ http://fallout.bethsoft.com/ Waiting for your comments. :)
  9. As I said u I am in a net... Dont know if I can... Ty tho :)
  10. I created a "server.exe" but there is not file with that name in the folder of emmisary...
  11. ok let's say I named it server.exe, as it is... where's gonna be saved ? Yes, Thumbs.db was there...
  12. in my Emissary folder there are 3 files Emissary.exe Stub.exe and Thumbs.db is it Thumbs.db ?
  13. Right, I thought that... But where is located ?
  14. in the guide u say : Click on "Add File" at the "Primary File" line and choose the server. Then click on "Add File" at the "Secondary File" line and choose a program (choose a portable program, an installer, an image, a video etc.)." What do u mean by "Click on "Add File" at the "Primary File" line and choose the server." ? What is the server ? :P
  15. No, I am not that retarted. :P One last question... If the bind file is MSN... And the victim opens it... I will get by email whatever he type after he open the bind file ? I mean, it doesn't matter if he close the bind file or if he does not type anything to the bind file ? LOL... Because my internet browser delays, I did double-post... How can I delete my topic ?
  16. No , I am not that retarted :P One last question... Lets say the bind file is Vertillo... When he open it, it will send me to the gmail what he typed after that ? Even if he close it ?
  17. I dont get sth... I followed every single step of ur guide, but I cant get how it's gonna work... I mean, what I am supposed to do, in order to make the victim type his account ? (for example in a L2 server ?) And how it's gonna be send to my gmail ? TY :)
  18. apla eixa mia diafwnia me enan filo, kai i8ela na dw gnwmes
  19. giati to Baium ligo sou peftei ? Egw pisteuw oti htan ena kalo Guide, k 8a voi8isei kosmo.
  20. auto isxiei gia ta high rate servers... se ena low rate h' ena retail-like, einai oti prepei... einai aplo, k exei k pragmata na asxoli8eis...
  21. Den xriazetai na e3igisw kati pereterw... H erwtish ta e3igei ola pisteuw :D Egw 8a katevaza xristopanagies, alla oxi pros tn admin...
  22. vasika to oti enas TH eskage tosa dmg, dn simenei k oti einai to kalutero dagger class...
  23. kaneis den mou sterei omws to dikeomata na sxoliazw... kai den s ekrina, apla ekfrasa mia gnwmh panw shtn proigoumenh apantish... on: Thetiko Me kanei na 3exniemai se orismenes periptwshs
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