I have problem with add auto eventmodrabbits.java. Can som1 help me with this? Event code :
/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package mods.eventmodRabbits;
import java.util.List;
import java.util.concurrent.ScheduledFuture;
import javolution.util.FastList;
import com.l2jserver.Config;
import com.l2jserver.gameserver.Announcements;
import com.l2jserver.gameserver.ThreadPoolManager;
import com.l2jserver.gameserver.datatables.SkillTable;
import com.l2jserver.gameserver.instancemanager.QuestManager;
import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.L2Skill;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2EventChestInstance;
import com.l2jserver.gameserver.model.actor.instance.L2EventMonsterInstance;
import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.quest.Event;
import com.l2jserver.gameserver.model.quest.Quest;
import com.l2jserver.gameserver.model.quest.QuestState;
import com.l2jserver.gameserver.util.Util;
import com.l2jserver.util.Rnd;
public class eventmodRabbits extends Event
{
// Event NPC's list
private List<L2Npc> _npclist;
// Event Task
ScheduledFuture<?> _eventTask = null;
// Event time
public static final int _event_time = 10;
// Event state
private static boolean _isactive = false;
// Current Chest count
private static int _chest_count = 0;
// How much Chests
private static final int _option_howmuch = 200;
// NPc's
public static final int _npc_snow = 900101;
public static final int _npc_chest = 900102;
// Skills
public static final int _skill_tornado = 630;
public static final int _skill_magic_eye = 629;
// Drop data
private static final int[][] DROPLIST =
{
{ 1538, 80, 3, 5 }, // Blessed Scroll of Escape
{ 3936, 60, 3, 5 }, // Blessed Scroll of Ressurection
{ 14720, 50, 5, 10 }, // E Apiga
{ 1540, 40, 20, 30 }, // Quick Healing Potion
{ 6622, 35, 1, 3 }, // Giant's Codex
{ 9627, 30, 1, 3 }, // GCM
{ 20004, 25, 1, 1 }, // grejtering
{ 14721, 15, 1, 1 } // GEApiga
};
public static void main(String[] args)
{
new eventmodRabbits(-1, "eventmodRabbits", "mods");
}
public eventmodRabbits(int questId, String name, String descr)
{
super(questId, name, descr);
addStartNpc(_npc_snow);
addFirstTalkId(_npc_snow);
addTalkId(_npc_snow);
addFirstTalkId(_npc_chest);
addSkillSeeId(_npc_chest);
addSpawnId(_npc_chest);
addAttackId(_npc_chest);
}
@Override
public String onSpawn(L2Npc npc)
{
((L2EventMonsterInstance)npc).eventSetDropOnGround(true);
((L2EventMonsterInstance)npc).eventSetBlockOffensiveSkills(true);
npc.setIsImmobilized(true);
npc.disableCoreAI(true);
return super.onSpawn(npc);
}
@Override
public boolean eventStart()
{
// Don't start event if its active
if(_isactive)
return false;
// Check Custom Table - we use custom NPC's
if (!Config.CUSTOM_NPC_TABLE)
return false;
// Initialize list
_npclist = new FastList<L2Npc>();
// Set Event active
_isactive = true;
// Spawn Manager
recordSpawn(_npc_snow, -59227, -56939, -2039, 64106, false, 0);
// Spawn Chests
for(int i=0; i < _option_howmuch; i++)
{
int x = Rnd.get(-60653, -58772);
int y = Rnd.get(-55830, -57718);
recordSpawn(_npc_chest, x, y, -2030, 0, true, _event_time*60*1000);
_chest_count++;
}
// Announce event start
Announcements.getInstance().announceToAll("Rabbit Event : Chests spawned!");
Announcements.getInstance().announceToAll("Go to Fantasy Isle and grab some rewards!");
Announcements.getInstance().announceToAll("You have "+_event_time+" min - after that time all chests will disappear...");
// Schedule Event end
_eventTask = ThreadPoolManager.getInstance().scheduleGeneral(new Runnable()
{
public void run()
{
timeUp();
}
}, _event_time*60*1000);
return true;
}
private void timeUp()
{
Announcements.getInstance().announceToAll("Time up !");
eventStop();
}
@Override
public boolean eventStop()
{
// Don't stop inactive event
if(!_isactive)
return false;
// Set inactive
_isactive = false;
// Cancel task if any
if (_eventTask != null)
{
_eventTask.cancel(true);
_eventTask = null;
}
// Despawn Npc's
if(!_npclist.isEmpty())
{
for (L2Npc _npc : _npclist)
if (_npc != null)
_npc.deleteMe();
}
_npclist.clear();
// Announce event end
Announcements.getInstance().announceToAll("Rabbit Event finished");
return true;
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
String htmltext = event;
if (event.equalsIgnoreCase("transform"))
{
if (player.isTransformed() || player.isInStance())
player.untransform();
SkillTable.getInstance().getInfo(2428, 1).getEffects(npc, player);
return null;
}
return htmltext;
}
@Override
public String onFirstTalk(L2Npc npc, L2PcInstance player)
{
QuestState st = player.getQuestState(getName());
if (st == null)
{
Quest q = QuestManager.getInstance().getQuest(getName());
st = q.newQuestState(player);
}
return npc.getNpcId()+".htm";
}
@Override
public String onSkillSee(L2Npc npc, L2PcInstance caster, L2Skill skill, L2Object[] targets, boolean isPet)
{
if (Util.contains(targets,npc))
{
if(skill.getId() == _skill_tornado)
{
dropItem(npc, caster, DROPLIST);
npc.deleteMe();
_chest_count--;
if(_chest_count <= 0)
{
Announcements.getInstance().announceToAll("No more chests...");
eventStop();
}
}
else if (skill.getId() == _skill_magic_eye)
{
if(npc instanceof L2EventChestInstance)
((L2EventChestInstance)npc).trigger();
}
}
return super.onSkillSee(npc,caster,skill,targets,isPet);
}
@Override
public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isPet, L2Skill skill)
{
// Some retards go to event and disturb it by breaking chests
// So... Apply raid curse if player don't use skill on chest but attack it
if(_isactive && npc.getNpcId() == _npc_chest)
SkillTable.getInstance().getInfo(4515, 1).getEffects(npc, attacker);
return super.onAttack(npc, attacker, damage, isPet);
}
private static final void dropItem(L2Npc mob, L2PcInstance player, int[][] droplist)
{
final int chance = Rnd.get(100);
for (int i = 0; i < droplist.length; i++)
{
int[] drop = droplist;
if (chance > drop[1])
{
((L2MonsterInstance)mob).dropItem(player, drop[0], Rnd.get(drop[2], drop[3]));
return;
}
}
}
private L2Npc recordSpawn(int npcId, int x, int y, int z, int heading, boolean randomOffSet, long despawnDelay)
{
L2Npc _tmp = addSpawn(npcId, x, y, z, heading, randomOffSet, despawnDelay);
if(_tmp != null)
_npclist.add(_tmp);
return _tmp;
}
@Override
public boolean eventBypass(L2PcInstance activeChar, String bypass)
{
return false;
}
}
Chronicle freya.