<skill id="3132" levels="10" name="Item Skill: Might">
<!--
Needs to be finished.
Target is set to TARGET_NONE, skillType to NOTDONE for server compatability.
Description(s):
Lvl 1-10 - Active: Increases P. Atk. temporarily.
-->
<table name="#mpConsume_Init"> 2 4 7 10 13 15 18 20 24 28 </table>
<table name="#mpConsume"> 8 16 28 36 48 59 67 75 88 99 </table>
<table name="#rate"> 1.08 1.12 1.15 1.17 1.20 1.23 1.25 1.27 1.30 1.32 </table>
<set name="mpInitialConsume" val="#mpConsume_Init"/>
<set name="mpConsume" val="#mpConsume"/>
<set name="power" val="0.0"/>
<set name="target" val="TARGET_SELF"/>
<set name="reuseDelay" val="6000"/>
<set name="hitTime" val="4000"/>
<set name="skillType" val="BUFF"/>
<set name="isMagic" val="true"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="400"/>
<set name="effectRange" val="900"/>
<for>
<effect count="1" name="Buff" time="1200" val="0" stackOrder="#rate" stackType="pAtk">
<mul order="0x30" stat="pAtk" val="#rate"/>
</effect>
</for>
</skill>
ala3e afto edw
<set name="reuseDelay" val="6000"/>
ama to kanis 100 8a gemizi katef8ian