you mean this?
public void doCast(L2Skill skill)
{
beginCast(skill, false);
}
public void doSimultaneousCast(L2Skill skill)
{
beginCast(skill, true);
}
public void doCast(L2Skill skill, L2Character target, L2Object[] targets)
{
if (!checkDoCastConditions(skill))
{
setIsCastingNow(false);
return;
}
// Override casting type
if(skill.isSimultaneousCast())
{
doSimultaneousCast(skill, target, targets);
return;
}
stopEffectsOnAction();