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Everything posted by extr3me
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[Request Help] Subclass instant lvl 85
extr3me replied to DaPhreack's question in Request Server Development Help [L2J]
ooo you need an java code for this :| -
[Request Help] Subclass instant lvl 85
extr3me replied to DaPhreack's question in Request Server Development Help [L2J]
DaPhreack if you don't have Java knowledge you can edit an mob [gremilin for example] to give more XP and make an LVL ZONE and now player can get level 85 kiling one mob -
[HELP]L2jBrasil Ver 1146 Protection
extr3me replied to LordOfDarkness's question in Request Server Development Help [L2J]
mmocore reworked http://www.maxcheaters.com/forum/index.php?topic=110159.0 And For L2j Killer Fix http://www.l2jserver.com/trac/changeset/3774 -
I SOLVED TOPIC LOKED
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i use my own pack based on l2j [problem solve] it was here CREATED=State('Start',QUEST) STARTED=State('Started',QUEST) COMPLETED=State('Completed',QUEST) QUEST.setInitialState(CREATED) LOCK THIS TOPIC
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import sys from net.sf.l2j.gameserver.model.actor.instance import L2PcInstance from java.util import Iterator from net.sf.l2j.gameserver.datatables import SkillTable from net.sf.l2j import L2DatabaseFactory from net.sf.l2j.gameserver.model.quest import State from net.sf.l2j.gameserver.model.quest import QuestState from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest This
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Leki this is the error log Error on:__init__.py.error.log Line: -1 - Column: -1 Traceback (innermost last): File "__init__.py", line 550, in ? TypeError: net.sf.l2j.gameserver.model.quest.State(): expected 0 args; got 2 And ONIX this is an interlude server your import is for gracia
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Hy i have this error Error on:__init__.py.error.log Line: -1 - Column: -1 Traceback (innermost last): File "__init__.py", line 550, in ? TypeError: net.sf.l2j.gameserver.model.quest.State(): expected 0 args; got 2 and this is __init__.py import sys from net.sf.l2j.gameserver.model.actor.instance import L2PcInstance from java.util import Iterator from net.sf.l2j.gameserver.datatables import SkillTable from net.sf.l2j import L2DatabaseFactory from net.sf.l2j.gameserver.model.quest import State from net.sf.l2j.gameserver.model.quest import QuestState from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest qn = "9999_NPCBuffer" NPC=[40006] ADENA_ID=57 QuestId = 9999 QuestName = "NPCBuffer" QuestDesc = "custom" InitialHtml = "1.htm" print "importing custom: 9999: NPCBuffer" class Quest (JQuest) : def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) def onEvent(self,event,st): htmltext = event count=st.getQuestItemsCount(ADENA_ID) if count < 1000 or st.getPlayer().getLevel() < 0 : htmltext = "<html><head><body>You dont have enought Adena.</body></html>" else: st.takeItems(ADENA_ID,0) st.getPlayer().setTarget(st.getPlayer()) #Wind Walk if event == "1": st.takeItems SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Acument if event == "2": st.takeItems SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Agility if event == "3": st.takeItems SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Berserker Spirit if event == "4": st.takeItems SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Bless Shield if event == "5": st.takeItems SkillTable.getInstance().getInfo(4353,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Blessed Body if event == "6": st.takeItems SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Blessed Soul if event == "7": st.takeItems SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) st.setState(COMPLETED) #Concentration if event == "8": st.takeItems SkillTable.getInstance().getInfo(4351,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Death Whisper if event == "9": st.takeItems SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Empower if event == "10": st.takeItems SkillTable.getInstance().getInfo(4356,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Focus if event == "11": st.takeItems SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Guidance if event == "12": st.takeItems SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Haste if event == "13": st.takeItems SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Magic Barrier if event == "14": st.takeItems SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Mental Shield if event == "15": st.takeItems SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Might if event == "16": st.takeItems SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Resist Shock if event == "17": st.takeItems SkillTable.getInstance().getInfo(4350,4).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Shield if event == "18": st.takeItems SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Vampiric Rage if event == "19": st.takeItems SkillTable.getInstance().getInfo(4354,4).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Dance of Aqua Guard if event == "30": st.takeItems SkillTable.getInstance().getInfo(307,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of Concentration if event == "31": st.takeItems SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of Earth Guard if event == "32": st.takeItems SkillTable.getInstance().getInfo(309,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of Fire if event == "33": st.takeItems SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of Fury if event == "34": st.takeItems SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of Inspiration if event == "35": st.takeItems SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of Light if event == "36": st.takeItems SkillTable.getInstance().getInfo(277,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of the Mystic if event == "37": st.takeItems SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of Protection if event == "38": st.takeItems SkillTable.getInstance().getInfo(311,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Siren's Dance if event == "39": st.takeItems SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of the Vampire if event == "40": st.takeItems SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of the Warrior if event == "41": st.takeItems SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Song of Champion if event == "50": st.takeItems SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Earth if event == "51": st.takeItems SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Flame Guard if event == "52": st.takeItems SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Hunter if event == "53": st.takeItems SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Invocation if event == "54": st.takeItems SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Life if event == "55": st.takeItems SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Meditation if event == "56": st.takeItems SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Renewal if event == "57": st.takeItems SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Storm Guard if event == "58": st.takeItems SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Vengeance if event == "59": st.takeItems SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Vitality if event == "60": st.takeItems SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Warding if event == "61": st.takeItems SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Water if event == "62": st.takeItems SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Wind if event == "63": st.takeItems SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Greater Might if event == "64": st.takeItems SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Greater Shield if event == "65": st.takeItems SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Chant of Victory if event == "66": st.takeItems SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(State.COMPLETED) #Prophecy of Fire if event == "67": st.takeItems SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(State.COMPLETED) #Prophecy of Water if event == "68": st.takeItems SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(State.COMPLETED) #Prophecy of Wind if event == "69": st.takeItems SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(State.COMPLETED) #Cancellation if event == "70": st.takeItems SkillTable.getInstance().getInfo(4094,12).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().stopAllEffects() return "1.htm" st.setState(State.COMPLETED) #MP-HP if event == "71": st.takeItems st.getPlayer().setCurrentCp(st.getPlayer().getMaxCp()) st.getPlayer().setCurrentHp(st.getPlayer().getMaxHp()) st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp()) return "1.htm" st.setState(COMPLETED) #Chant of Magnus if event == "74": st.takeItems SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(State.COMPLETED) #Wild Magic if event == "75": st.takeItems SkillTable.getInstance().getInfo(1303,1).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Blesing Of Queen if event == "78": st.takeItems SkillTable.getInstance().getInfo(4699,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(State.COMPLETED) #Gift Of Queen if event == "79": st.takeItems SkillTable.getInstance().getInfo(4700,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(State.COMPLETED) #Blessing Of Seraphim if event == "80": st.takeItems SkillTable.getInstance().getInfo(4702,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(State.COMPLETED) #Gift Of Seraphim if event == "81": st.takeItems SkillTable.getInstance().getInfo(4703,3).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(State.COMPLETED) #Fighter Buffs if event == "76": st.takeItems SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4350,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1393,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1392,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1182,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1189,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4700,3).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(State.COMPLETED) #Mage Buffs if event == "77": st.takeItems SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4351,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4353,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4356,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4350,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1182,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1303,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1393,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1189,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1392,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4702,3).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(State.COMPLETED) #Noblesse Blessing if event == "98": st.takeItems SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer()) return "1.htm" st.setState(State.COMPLETED) if htmltext != event: st.setState(COMPLETED) st.exitQuest(1) return htmltext def onTalk (self,npc,player): st = player.getQuestState(qn) htmltext = "<html><head><body>I have nothing to say to you</body></html>" st.setState(STARTED) return InitialHtml QUEST = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc) CREATED=State('Start',QUEST) STARTED=State('Started',QUEST) COMPLETED=State('Completed',QUEST) QUEST.setInitialState(CREATED) for npcId in NPC: QUEST.addStartNpc(npcId) QUEST.addTalkId(npcId)
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link dead LOCK THIS TOPIC
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Some Help With javac error
extr3me replied to extr3me's question in Request Server Development Help [L2J]
i fix it thank's all -
toti au murit ma :))
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I Need Help With This ErrOr [javac] D:\Jocuri\Project\Source\java\net\sf\l2j\gameserver\model\actor\instance\L2NpcInstance.java:1172: cannot find symbol [javac] symbol : method contains(java.lang.String) [javac] location: class net.sf.l2j.gameserver.cache.HtmCache [javac] if (HtmCache.getInstance().contains(temp)) [javac] ^ [javac] D:\Jocuri\Project\Source\java\net\sf\l2j\gameserver\model\actor\instance\L2NpcInstance.java:1177: isLoadable(java.io.File) in net.sf.l2j.gameserver.cache.HtmCache cannot be applied to (java.lang.String) [javac] if (HtmCache.getInstance().isLoadable(temp)) [javac] ^ [javac] D:\Jocuri\Project\Source\java\net\sf\l2j\gameserver\handler\admincommandhandlers\AdminAdmin.java:214: reload(boolean) in net.sf.l2j.gameserver.cache.HtmCache cannot be applied to () [javac] HtmCache.getInstance().reload(); [javac] ^ [javac] D:\Jocuri\Project\Source\java\net\sf\l2j\gameserver\handler\admincommandhandlers\AdminAdmin.java:216: cannot find symbol [javac] symbol : method getMemoryUsage() [javac] location: class net.sf.l2j.gameserver.cache.HtmCache [javac] activeChar.sendMessage("Cache : " + HtmCache.getInstance().getMemoryUsage() + " megabytes on " + HtmCache.getInstance().getLoadedFiles() + " files loaded"); [javac] ^ [javac] D:\Jocuri\Project\Source\java\net\sf\l2j\gameserver\handler\admincommandhandlers\AdminAdmin.java:216: cannot find symbol [javac] symbol : method getLoadedFiles() [javac] location: class net.sf.l2j.gameserver.cache.HtmCache [javac] activeChar.sendMessage("Cache[html]: " + HtmCache.getInstance().getMemoryUsage() + " megabytes on " + HtmCache.getInstance().getLoadedFiles() + " files loaded"); [javac] ^ [javac] D:\Jocuri\Project\Source\java\net\sf\l2j\gameserver\handler\admincommandhandlers\AdminCache.java:60: reload(boolean) in net.sf.l2j.gameserver.cache.HtmCache cannot be applied to (java.io.File) [javac] HtmCache.getInstance().reload(Config.DATAPACK_ROOT); [javac] ^ [javac] D:\Jocuri\Project\Source\java\net\sf\l2j\gameserver\handler\admincommandhandlers\AdminCache.java:61: cannot find symbol [javac] symbol : method getMemoryUsage() [javac] location: class net.sf.l2j.gameserver.cache.HtmCache [javac] activeChar.sendMessage("Cache[html]: " + HtmCache.getInstance().getMemoryUsage() + " MB on " + HtmCache.getInstance().getLoadedFiles() + " file(s) loaded."); [javac] ^ [javac] D:\Jocuri\Project\Source\java\net\sf\l2j\gameserver\handler\admincommandhandlers\AdminCache.java:61: cannot find symbol [javac] symbol : method getLoadedFiles() [javac] location: class net.sf.l2j.gameserver.cache.HtmCache [javac] activeChar.sendMessage("Cache[html]: " + HtmCache.getInstance().getMemoryUsage() + " MB on " + HtmCache.getInstance().getLoadedFiles() + " file(s) loaded."); [javac] ^ [javac] D:\Jocuri\Project\Source\java\net\sf\l2j\gameserver\handler\admincommandhandlers\AdminCache.java:69: cannot find symbol [javac] symbol : method getMemoryUsage() [javac] location: class net.sf.l2j.gameserver.cache.HtmCache [javac] activeChar.sendMessage("Cache[html]: " + HtmCache.getInstance().getMemoryUsage() + " MB in " + HtmCache.getInstance().getLoadedFiles() + " file(s) loaded."); [javac] ^ [javac] D:\Jocuri\Project\Source\java\net\sf\l2j\gameserver\handler\admincommandhandlers\AdminCache.java:69: cannot find symbol [javac] symbol : method getLoadedFiles() [javac] location: class net.sf.l2j.gameserver.cache.HtmCache [javac] activeChar.sendMessage("Cache[html]: " + HtmCache.getInstance().getMemoryUsage() + " MB in " + HtmCache.getInstance().getLoadedFiles() + " file(s) loaded."); [javac] ^ [javac] D:\Jocuri\Project\Source\java\net\sf\l2j\status\GameStatusThread.java:634: reload(boolean) in net.sf.l2j.gameserver.cache.HtmCache cannot be applied to () [javac] HtmCache.getInstance().reload(); [javac] ^ [javac] Note: Some input files use or override a deprecated API. [javac] Note: Recompile with -Xlint:deprecation for details. [javac] Note: Some input files use unchecked or unsafe operations. [javac] Note: Recompile with -Xlint:unchecked for details. [javac] 11 errors How I Can Solve It
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http://www.maxcheaters.com/forum/index.php?topic=61173.0 try this
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[question]Balance Classes
extr3me replied to EdenEternal's question in Request Server Development Help [L2J]
men you need to set config by your server we can't say you what is the perfect choise becouse we don't know you server configuration and the bugs you need to test your server and then you change -
[Share][Anti-Cheat Guard v. 1.6]
extr3me replied to extr3me's topic in Server Development Discussion [L2J]
thx all ;) -
[Share][Anti-Cheat Guard v. 1.6]
extr3me replied to extr3me's topic in Server Development Discussion [L2J]
WTF SPAMER :| -
[Help]Can someone help me with a translation
extr3me posted a question in Request Server Development Help [L2J]
I Have this config from la2base and fail to translate it can someone help me? http://www.4shared.com/file/PsWZZ96x/config.html -
[Share][Anti-Cheat Guard v. 1.6]
extr3me replied to extr3me's topic in Server Development Discussion [L2J]
ReUpload http://www.4shared.com/file/EOOwnmv-/Anti-Cheat_Guard_16.html -
The Best Server You Have Play !
extr3me replied to FrozenWarrior's topic in General Discussion [English]
L2 Elite L2 Dex L2 GateWork -
[Project] L2JEqual Interlude
extr3me replied to JustVirus's topic in Server Development Discussion [L2J]
great news :D l2jequal is back :X -
in sfarsit vad si yo un topic in romana :)) :D gg baietzi
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[Share]L2jArchid Compiled version
extr3me replied to i˚Ozõ's topic in Server Development Discussion [L2J]
oo:o great news tuga :X -
[Share][Anti-Cheat Guard v. 1.6]
extr3me replied to extr3me's topic in Server Development Discussion [L2J]
i don't tink it work on epilogue :| -
[Share][Anti-Cheat Guard v. 1.6]
extr3me replied to extr3me's topic in Server Development Discussion [L2J]
go in help section :D
