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Petosaur

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Everything posted by Petosaur

  1. just saw this post again after all this time...jesus... anyone knows of any tutorials that might help with the topic? (about what these writeC , writeD are and so on) Think i might work again on this a bit...
  2. Epitelous irthe to telos twn private server...wra na kanoume kana sovaro custom server epitelous...exw ena pako me idees!
  3. 2011.9.3 19:03:30 OS : Windows Vista 6.1 (Build: 7601) CPU : GenuineIntel Intel® Core2 Quad CPU Q9300 @ 2.50GHz @ 2494 MHz 4095MB RAM Video : NVIDIA GeForce GTX 460 (7533) PosCode : LS1(216) 0:0:0 4/0 [727] ReadFile failed: Count=0 BufferCount=1024 Error=Data error (cyclic redundancy check). History: ULinkerLoad::Serialize <- FPropertyTag::SerializeTaggedProperty <- LoadStream <- (Count 0) <- UStruct::SerializeTaggedProperties <- (Intensity[-1]) <- FPropertyTag::SerializeTaggedProperty <- LoadStream <- (Count 0) <- UStruct::SerializeTaggedProperties <- (TIntMap[-1]) <- UObject::Serialize <- (TerrainInfo Lobby01.TerrainInfo0) <- AActor::Serialize <- ATerrainInfo::Serialize <- LoadObject <- (TerrainInfo Lobby01.TerrainInfo0 208868==208868/4521494 37294 832639) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Level None.MyLevel Lobby01) <- LoadLevel <- UGameEngine::LoadMap <- MapName=Lobby01 <- LocalMapURL <- UGameEngine::Browse <- UGameEngine::Init <- InitEngine does that make any sense? maybe its something else...
  4. yeap it destroyed my client and i have no idea why....deleted everything and still its facked
  5. it facked up my client for some reason...i did things hastely and it was already altered but it really didnt work well for me :(
  6. must admit looks amazing! how cool it would be if there were light and heavy hats also...
  7. huhuhu im sure there is some great use for these in a custom server somwhere!
  8. amazing work ..i guess...you must have a loooot of free time....
  9. x-cess you do realize that the picture that says Customs Addicted misses a "t" right? Is it supposed to be this way?
  10. I didnt understand that last comment...i never said it did... What i said is that if greece is gonna go down why the fack am i spending time trying to make a server.. but that was just frustration talking. Please no more talk about any of these..
  11. Btw this is not a political conversation post.. But if you're not here to live the situation don't be so quick on your judgment of people fighting for freedom and against tyrany..cause that is whats happening is greece right now...no more politics spam plz we can discuss this matter further in some other forum if you wish!
  12. i hope this comment did not refer to my laziness because i can guarantee that i have spent 3 days full working on something that is beyond my knowledge and about 2 years full on my server doing things that once again are beyond my ability. Trust me when i tell you laziness is not one of my characteristics. At least not regarding the work on l2 development. Greek ppl are as lazy as any other tribe i guess... Any new info on the subject anyone?? I don't have time to experiment further but i will never abandon it entirely... (i'm sure you know the frustration one feels when work doesn't pay off...my last comment was a product of this frustration)
  13. Only just gave up for good...its facking impossible!! My country is heading towards bankruptcy, i have no time to spare on undoable feats... If anyone finds the EXACT way of doing this plz just share at some post..
  14. I am one step away from giving up.....:( I've tried many different things but up until now the only difference i have managed to make in the UI was: Either tha lack of any target window, or Showing both my hp/mp/cp bar as well as the enemy's when dueling... Basically im just screwing the script doing nothing...Has anyone actually ever done what im discussing in this post? Thanx for your patience tryskel yet still...im a noob :( (snif)
  15. i was wandering is there any possibility that i should be looking for client files as well as server files? Im busting my head here and although its very easy to just give status updates for hp/mp/cp and buffs,debuffs i cant see where the target window is called from...!!
  16. How can anyone of you know what a pussy is you are all 5 year olds...(that was a sarcasting coment on this childish confrontation) ((im sure none of you understood any of the context in the parentheses since your level of education is below 5 years old..)) LOCK THIS SPAM plz
  17. Seriously thanx a lot for help. Now the problem is that i have already searched through serverpackets and clientpackets and it is in fact a maze of helish giberish! (means i cant make any sense :D) Although some things do tend to point to the correct direction...im missing some very important details... Also i have no idea what those writeC, writeD etc are.. (i have so many other things to do with my server that sense of victory is not one of my primary concerns! so PLZ any info is welcome. Remember im preety much a noob when it comes to l2j and java generaly so try to be "detailfull" if you can please)
  18. this whole question is quite general to answer. There is probably a connection of client with server in some file ,that says what "window" of information should be used when targeting a monster or player. If anyone knows where java files call "info windows" and where in client those "windows" are...well any info is welcome... (This is seriously bugging me, i cant find anything relevant throughout all the gameserver or client system..)
  19. Yeah that was the first thing that i thought of doin' but my knowledge in jave is still kinda poor... So even though it might be possible i dont know exactly where and what to look for! Thanx for taking the time to answer however :)
  20. i had posted a similar topic some time ago..but i cant find it and its not in my posts list. So here it is again. Anyone has any idea how can i see the the enemy's HP/MP/CP bars on my target window? (like the windows of my group mates for example) And also if possible ,is there a way to see buffs,debuffs inflicted on target? (like next to their target window).
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