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En3rgik

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  1. What source code INT stable i can use for play/mod. whit my CommunityClan ?
  2. // Source File Name: CommunityBoard.java package com.l2jfrozen.gameserver.communitybbs; import com.l2jfrozen.Config; import com.l2jfrozen.gameserver.communitybbs.Manager.BaseBBSManager; import com.l2jfrozen.gameserver.communitybbs.Manager.BuffBBSManager; import com.l2jfrozen.gameserver.communitybbs.Manager.ClanBBSManager; import com.l2jfrozen.gameserver.communitybbs.Manager.FriendsBBSManager; import com.l2jfrozen.gameserver.communitybbs.Manager.MailBBSManager; import com.l2jfrozen.gameserver.communitybbs.Manager.PostBBSManager; import com.l2jfrozen.gameserver.communitybbs.Manager.RegionBBSManager; import com.l2jfrozen.gameserver.communitybbs.Manager.RepairBBSManager; import com.l2jfrozen.gameserver.communitybbs.Manager.TeleBBSManager; import com.l2jfrozen.gameserver.communitybbs.Manager.TopBBSManager; import com.l2jfrozen.gameserver.communitybbs.Manager.TopicBBSManager; import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance; import com.l2jfrozen.gameserver.network.L2GameClient; import com.l2jfrozen.gameserver.network.SystemMessageId; public class CommunityBoard { private static class SingletonHolder { protected static final CommunityBoard _instance = new CommunityBoard(); private SingletonHolder() { } } protected CommunityBoard() { } public static CommunityBoard getInstance() { return SingletonHolder._instance; } public void handleCommands(L2GameClient client, String command) { L2PcInstance activeChar = client.getActiveChar(); if(activeChar == null) return; if(!Config.ENABLE_COMMUNITY_BOARD) { activeChar.sendPacket(SystemMessageId.CB_OFFLINE); return; } if(command.startsWith("_bbshome")) TopBBSManager.getInstance().parseCmd(command, activeChar); else if(command.startsWith("_bbsloc")) RegionBBSManager.getInstance().parseCmd(command, activeChar); else if(command.startsWith("_bbsclan")) ClanBBSManager.getInstance().parseCmd(command, activeChar); else if(command.startsWith("_bbsmemo")) TopicBBSManager.getInstance().parseCmd(command, activeChar); else if(command.startsWith("_maillist_0_1_0_")) MailBBSManager.getInstance().parseCmd(command, activeChar); else if(command.startsWith("_friend") || command.startsWith("_block")) FriendsBBSManager.getInstance().parseCmd(command, activeChar); else if(command.startsWith("_bbstopics")) TopicBBSManager.getInstance().parseCmd(command, activeChar); else if(command.startsWith("_bbsposts")) PostBBSManager.getInstance().parseCmd(command, activeChar); else if(command.startsWith("_bbstop")) TopBBSManager.getInstance().parseCmd(command, activeChar); else if(command.startsWith("_bbstele")) TeleBBSManager.getInstance().parseCmd(command, activeChar); else if(command.startsWith("_bbsbuff")) BuffBBSManager.getInstance().parseCmd(command, activeChar); else if(command.startsWith("_bbsrepair")) RepairBBSManager.getInstance().parseCmd(command, activeChar); else BaseBBSManager.separateAndSend((new StringBuilder()).append("<html><body><br><br><center>The command: ").append(command).append(" isn't implemented.</center></body></html>").toString(), activeChar); } public void handleWriteCommands(L2GameClient client, String url, String arg1, String arg2, String arg3, String arg4, String arg5) { L2PcInstance activeChar = client.getActiveChar(); if(activeChar == null) return; if(!Config.ENABLE_COMMUNITY_BOARD) { activeChar.sendPacket(SystemMessageId.CB_OFFLINE); return; } if(url.equals("Topic")) TopicBBSManager.getInstance().parseWrite(arg1, arg2, arg3, arg4, arg5, activeChar); else if(url.equals("Post")) PostBBSManager.getInstance().parseWrite(arg1, arg2, arg3, arg4, arg5, activeChar); else if(url.equals("Region")) RegionBBSManager.getInstance().parseWrite(arg1, arg2, arg3, arg4, arg5, activeChar); else if(url.equals("Notice")) ClanBBSManager.getInstance().parseWrite(arg1, arg2, arg3, arg4, arg5, activeChar); else if(url.equals("Mail")) MailBBSManager.getInstance().parseWrite(arg1, arg2, arg3, arg4, arg5, activeChar); else BaseBBSManager.separateAndSend((new StringBuilder()).append("<html><body><br><br><center>The command: ").append(url).append(" isn't implemented.</center></body></html>").toString(), activeChar); } } // Source File Name: CommunityBoard.java package com.l2jfrozen.gameserver.communitybbs; // Referenced classes of package com.l2jfrozen.gameserver.communitybbs: // CommunityBoard private static class CommunityBoard$SingletonHolder { protected static final CommunityBoard _instance = new CommunityBoard(); private CommunityBoard$SingletonHolder() { } } i have this code for Community Board but i dont know adapted : https://mega.nz/#!QRwzXRYK Key: !9ymvkLtzucGflvi3uhD5FxW_SMupwV7UHSjUEDPS14g Mirror: http://www.megafileupload.com/k5cg/Community_Board_by____________For_Interlude.rar
  3. i need info for adapted another community board & all in one item in l2j interlude i have found another community board & all in one item but i dont know adapted in .java *sry for my bad english
  4. ENG: How can i create my personal Item " All in one Item " buffer & gmshop/seller or my personal Community Shop & Buffer for interlude L2jfrozen i need info and ur help maxchaters i dont want copy from another ppl. Thanks & sry for my bad english ! RO: Salut Pot sa si platesc prin paypal pentru a fi invatat si ajutat numai sa aveti rabdare cu mine ms . Cum as putea crea si eu un ITEM care sa il aiba orice prieten care intra pe servar sa il aiba in inventar "Pentru l2jfrozen si nu numai " cu buffer si gmshop ecc. sau de preferat ar fi Community Board tot cu buffer. gmshop, augment, info server ecc... va rog frumos dati-mi si mie o mana de ajutor as doar sa le invat sa fac si nu sa copiez dupa alti. *sunt disponibil sa folosesc si skype sau alte prog pentru mai multe info. Multumesc Exemplu: Community Board : https://www.youtube.com/watch?v=UshGItD0VUM Item GmShop Buffer ecc. :
  5. Hi all what you do think ? which is the best project interlude without bugs and whit full access ?
  6. i dont have big experience for adapt for emu l2jserver can you help me ? thx
  7. Hi guys where can i found AIO: Item ShopFULL or Coin ShopFULL + Buffer & Teleporter for Interlude c6 because i dont want use NPC for my dedicated project server
  8. is not only for change that import is and another file & code in this pack community board net.sf.l2j is file .JAD com.l2jfrozen is file .JAVA
  9. man this my file fronzen, you need adapt the code net.sf.l2j in l2jfrozen and i dont know adapt i dont have this experience for adapt net.sf.l2j - i found of another site and i need for my server ( l2jfrozen )
  10. Can you help me PLEASE for adapt this file Community Board by BlesseNtumble(int) for L2JFROZEN interlude Download File: http://www.mediafire.com/download/j087rsysxbldhd7/java_Interlude.rar
  11. Help me PLEASE whit adapt this community board, (Shop, Buffer, Teleport) for l2jfrozen interlude Credits: Blayzer - blayzer Insaide Archive: Download File: http://dump.uz/a3fe00f84ba4678ec15d0573078285e2 Download File: http://rghost.net/57487717
  12. Link is Down ? https://mega.co.nz/#!Ux1GCRiD!ebB9YY6fvpjqalhAGghlz_H-R5uyZ8qOO2bTXJEA8Zo
  13. thx SweeTs i have in PC java : - jre8 - jdk1.8.0_11 - jre7
  14. Need good project Interlude without bugs and whit almost 10 events inside Is possible find free Exist ? >:D
  15. GameServer: Loading Scripts. Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM ---------- 1. ERROR in \Orfen.java (at line 247) npc.broadcastPacket(new NpcSay(npc.getObjectId(),0,npc.getNpcId(),Text[R nd.get(4)].replace("PLAYERNAME",caster.getName().toString()))); ^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ The type java.lang.CharSequence cannot be resolved. It is indirectly referenced from required .class files ---------- 2. ERROR in \Orfen.java (at line 247) npc.broadcastPacket(new NpcSay(npc.getObjectId(),0,npc.getNpcId(),Text[R nd.get(4)].replace("PLAYERNAME",caster.getName().toString()))); ^^^^^^^ The method replace(char, char) in the type String is not applicable for the argu ments (String, String) ---------- 3. ERROR in \Orfen.java (at line 296) npc.broadcastPacket(new NpcSay(npc.getObjectId(),0,npcId,Text[Rnd.get(3) ].replace("PLAYERNAME",attacker.getName().toString()))); ^^^^^^^ The method replace(char, char) in the type String is not applicable for the argu ments (String, String) ---------- 3 problems (3 errors)The type java.lang.CharSequence cannot be resolved. It is i ndirectly referenced from required .class files The method replace(char, char) in the type java.lang.String is not applicable fo r the arguments (java.lang.String, java.lang.String) The method replace(char, char) in the type java.lang.String is not applicable fo r the arguments (java.lang.String, java.lang.String) Failed executing script: C:\L2JHellas\gameserver\data\scripts\ai\individual\Orfe n.java. See Orfen.java.error.log for details. Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM Annotation processing got disabled, since it requires a 1.6 compliant JVM GameServer: The Cache of scripts is disabled.
  16. Buildfile: D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\L2JHellasC\build.xml [echo] Building L2j Hellas. Clean: [delete] Deleting directory D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core Building Dirs: [mkdir] Created dir: D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core [mkdir] Created dir: D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\classes [mkdir] Created dir: D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist [mkdir] Created dir: D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\doc [mkdir] Created dir: D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\doc\3rdPartyLicenses [mkdir] Created dir: D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\login [mkdir] Created dir: D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\gameserver [mkdir] Created dir: D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\libs Version: [echo] version = 454 Compile: [echo] Compiling L2J Hellas. [javac] Compiling 1448 source files to D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\classes [javac] warning: [options] bootstrap class path not set in conjunction with -source 1.7 [javac] D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\L2JHellasC\java\com\l2jhellas\logs\FileLogFormatter.java:32: warning: '_' used as an identifier [javac] private static final String _ = "\t"; [javac] ^ [javac] (use of '_' as an identifier might not be supported in releases after Java SE 8) [javac] D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\L2JHellasC\java\com\l2jhellas\logs\FileLogFormatter.java:41: warning: '_' used as an identifier [javac] output.append(_); [javac] ^ [javac] (use of '_' as an identifier might not be supported in releases after Java SE 8) [javac] D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\L2JHellasC\java\com\l2jhellas\logs\FileLogFormatter.java:43: warning: '_' used as an identifier [javac] output.append(_); [javac] ^ [javac] (use of '_' as an identifier might not be supported in releases after Java SE 8) [javac] D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\L2JHellasC\java\com\l2jhellas\logs\FileLogFormatter.java:47: warning: '_' used as an identifier [javac] output.append(_); [javac] ^ [javac] (use of '_' as an identifier might not be supported in releases after Java SE 8) [javac] D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\L2JHellasC\java\com\l2jhellas\logs\FileLogFormatter.java:49: warning: '_' used as an identifier [javac] output.append(_); [javac] ^ [javac] (use of '_' as an identifier might not be supported in releases after Java SE 8) [javac] D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\L2JHellasC\java\com\l2jhellas\logs\FileLogFormatter.java:52: warning: '_' used as an identifier [javac] output.append(_); [javac] ^ [javac] (use of '_' as an identifier might not be supported in releases after Java SE 8) [javac] 7 warnings Jar: [jar] Building jar: D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\l2jhellas.jar [copy] Copying 1 file to D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\libs dist: Build: [echo] Creating L2J Hellas Server: [copy] Copying 18 files to D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\libs [copy] Copying 3 files to D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\login [copy] Copying 1 file to D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\gameserver [copy] Copying 3 files to D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\doc [copy] Copying 9 files to D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\doc\3rdPartyLicenses [copy] Copying 1 file to D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\gameserver\config [copy] Copying 1 file to D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\login\config [copy] Copying 1 file to D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\gameserver\config\Admin [copy] Copying 8 files to D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\gameserver\config\Events [copy] Copying 13 files to D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\gameserver\config\Main [copy] Copying 8 files to D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\gameserver\config\Mods [copy] Copying 4 files to D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\gameserver\config\Network [copy] Copying 1 file to D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\gameserver\config\Network\IPConfig [copy] Copying 1 file to D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\gameserver\config\Olympiad [copy] Copying 4 files to D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\login\config\Network [copy] Copying 1 file to D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\login\config\Network\IPConfig [copy] Copying 4 files to D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\gameserver\config\Others [copy] Copying 3 files to D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\login\config\Others [zip] Building zip: D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\L2J_Hellas_Core_454.zip [mkdir] Created dir: C:\L2JHellas [mkdir] Created dir: C:\L2JHellas\Backup [echo] Store L2jhellas. [unzip] Expanding: D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\L2J_Hellas_Core_454.zip into C:\L2JHellas [echo] Backup L2jhellas. [copy] Copying 1 file to C:\L2JHellas\Backup [delete] Deleting directory D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core [echo] L2J Hellas Server version:454 stored in C:/L2JHellas. [echo] Please visit our forum http://l2jhellas.info/ [echo] Owner Boorinio. BUILD SUCCESSFUL Total time: 27 seconds
  17. what is the best interlude project stable, protect & free ? i want open little serve for my friends and i want that info . Thanks All !
  18. http://teraonline.org/ zone lv.30 raid boss skills lv.30
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