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phear3d

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Everything posted by phear3d

  1. sounds like he didnt dl or install the runtimes..........
  2. The Source is by me, only I have it, only I will have it.............. :)
  3. It should cause +0 lag............. unlike the other bypass method............. For reasons I will not explain..........
  4. Should work for all..............And yea Megashare sux.............but it works, keep trying
  5. Good guess, but wrong, try again! Maybe that would of made more sense if I knew what "offsibe" meant........... ponders...
  6. IG Instructions here . http://www.maxcheaters.com/forum/index.php?topic=63445.0
  7. I was bored so I made this. Introducing WABY ! [W]alker [A]uthorize [bY]passer ! (Now for IG and OOG L2walker) heh! Very simple little program, takes up barely any memory. Tested with OOG L2walker 10.9.6 .........10.9.7a.........IG walker 2.12B and should work on any other OOG or IG version pretty much. Load Waby, Enter the IP of the Server you want to bot on, 2106 will usually always be the port (login), Click Start........ and you will see "Waiting for OOG L2Walker to connect, login now......." Load up OOG or IG L2Walker. Make sure you have it's set.ini file editted correctly. If using OOG. Make sure you have the HOSTS file editted correctly. If using IG. I have included a sample of an editted set.ini in this download. Once you load IG walker, Load L2, And login. example HOSTS file for IG walker. You need the vb runtime files to run this! Get them here ! http://support.microsoft.com/kb/192461 NEW LINK ADDED March 17-2010 = DOWNLOAD WABY HERE!!!
  8. another download link added............... if anyone has another host or can mirror this , please let me know.
  9. I was bored so I made this. Introducing WABY ! [W]alker [A]uthorize [bY]passer ! (OOG and IG) IG post/ tutorial here, http://www.maxcheaters.com/forum/index.php?topic=63445.0 heh! Very simple little program, takes up barely any memory. Tested with IG 2.12B L2walker & OOG 10.9.6 .........10.9.7a.........and should work on ANY other OOG or IG version! Load Waby, Enter the IP of the Server you want to bot on, 2106 will usually always be the port (login), Click Start........ and you will see "Waiting for OOG L2Walker to connect, login now......." Load up OOG L2Walker. Make sure you have it's set.ini file edited correctly. I have included a sample of an edited set.ini in this download. And login, thru OOG walker. example set.ini for OOG walker. Download WABY - HERE!!! Included in the zip is an example set.ini for l2walker oog You need the vb runtime files to run this! Get them here ! http://support.microsoft.com/kb/192461 **DISCLAIMER** If you download this program from ANY OTHER LINK/PERSON/SITE/PLANET/UNIVERSE, EXCEPT the ones I have posted, then dont bug me with dumb crap if your computer blows up. If it's that bad, and you cant handle getting good programs without crap in them, then perhaps it's time to stop using computers.. and switch back to your console games. EDIT : LINKS UPDATED, RAPIDSHARE REMOVED, NEW LINK ADDED..
  10. You can turn off the voices in l2.net by choosing "File -> Setup -> Voice None" then click apply, then do "File -> Save Interface" then the next time you load l2.net, the voice will still be off.
  11. Another amazing time saving script only made possible by the awesome power of the L2.NET advanced scripting bot. http://ltwonet.com/showthread.php?t=4228 Check it out!!! :)
  12. L2.Net bot is perfectly safe, and a very good bot/program........ You should for sure check it out..........
  13. L2walker is sketchy with L2J, sometimes it'll work fine, sometimes not at all "packet error!!" Dunno why it's not working with retail, really it should.......... I tried and got that same connection error. shrug..... I guess it works with what it wants to, and doesnt work with what it doesnt want to.............. just one of them thangs........ shrug
  14. They still have the free account reactivation thing going on , at retail? I'll try to login to my retails accounts, really see no reason why it shouldnt work. Should work on almost all servers :)
  15. Since this worked so well with IG walker I saw no reason it shouldnt work with their OOG also, so I tried it. Bingo, works great :) Here's a how to........ [1] If you haven't already you need to get the BEST BOT EVER, L2.NET! v369 http://l2net.insane-gamers.com/download.php Install it along with it's data and map packs. [2] Find a download of OOG walker 10.9.6, there should be plenty out there. Google eL2Walker10.9.6.zip [3] Change your hosts file to 127.0.0.1 localhost 127.0.0.1 nProtect.lineage2.com 127.0.0.1 l2authd.lineage2.com 127.0.0.1 l2testauthd.lineage2.com [4] Edit the set.ini in the OOG walker bot. I changed mine to look like this. [DEFAULT] CountryList=USA;L2InC; DefaultCountry=0 DefaultServer=0 DefaultCharacter=0 DefaultAccount= DefaultPassWord= [L2InC] LoginServerIP=127.0.0.1 LoginServerPort=2106 ProtocolVersion=83 ServerList=[01][Lancer];[02][Desperion];[03][Core]; [uSA] LoginServerIP=L2authd.Lineage2.com LoginServerPort=2106 ProtocolVersion=83 ServerList=[1]Bartz;[2]Devianne;[3]Teon;[4]Franz;[5]Luna;[6]Sayha;[7]Aria;[8]Phoenix; [5] Ok Load up L2.net bot, should be version 369, I havent tested this with anything lower. Click on File / Logon Window make sure you have ct2.3 selected and protocol 83, leave the token alone, and click IG. Now Put in the login IP of the server you want to play at, Leave the port alone at 2106, and have 127.0.0.1 in local IP. Click Listen. [6] Load up L2walker OOG. Select the Country you have set as 127.0.0.1, select your Server (you can add/edit the servers in set.ini) Enter your account name and password and Login! Simple as pie ! ;D REMEMBER the IP and port (2106) of the SERVER you are wanting to connect to GOES INTO L2.NET !!! http://img148.imageshack.us/img148/4593/oogcrack.jpg If you wanted to connect to retail with it you would change the set.ini like [uSA] LoginServerIP=127.0.0.1 LoginServerPort=2106 ProtocolVersion=83 ServerList=[1]Bartz;[2]Devianne;[3]Teon;[4]Franz;[5]Luna;[6]Sayha;[7]Aria;[8]Phoenix; AND put L2authd.Lineage2.com (or the ip whatever it is, im lazy :) ) into L2.net Login Server.
  16. For Gracia Final : http://www.maxcheaters.com/forum/index.php?topic=56913.0
  17. CheckMP.SEC Label(ManaCheck) CharStatus(MP,<=,50) { USEITEM(Mana Potion[iD=728]) } Delay(1) Call(ManaCheck) CheckMPHP.SEC Label(ManaCheck) CharStatus(MP,<=,50) { USEITEM(Mana Potion[iD=728]) Delay(5) USEITEM(Mana Potion[iD=728]) } Delay(5) CharStatus(HP,<=,90) { USEITEM(Greater Healing Potion[iD=1539]) } Delay(1500) Call(ManaCheck) CheckCPHPMP.SEC (doesnt actually read cp, l2w ftl) Label(Check) CharStatus(HP,<=,90) { USEITEM(Greater CP Potion[iD=5592]) Delay(10) USEITEM(Greater CP Potion[iD=5592]) } Delay(1) CharStatus(HP,<=,99) { USEITEM(Greater Healing Potion[iD=1539]) Delay(10) USEITEM(Greater Healing Potion[iD=1539]) } Delay(1) CharStatus(MP,<=,70) { USEITEM(Mana Potion[iD=728]) Delay(10) USEITEM(Mana Potion[iD=728]) } Delay(1) Call(Check) you may have to change your id's, simply login ig walker to your server, use the script make part and one of the dropdowns has all your items in your inv w/ID. That's what I use. Have been for years.. Best part about it, walker runs scripts even not verified :)
  18. I bow :) I love it............. this is one odd one.
  19. Works Great for IG, Ill try OOG later. Thought this was kinda interesting too. The Client is being proxied 2x thru both bots, so it's messin with it somehow. Hmmm :o Notice all Daggers are really +0 - +6 , I was running the onexone enchant script for L2.net. http://img24.imageshack.us/gal.php?g=15303332.jpg
  20. This is hands down the best bot out there ever. I have played L2 since it was free (open beta) and used every bot there is , even old old l2macro. You probably never heard of it. This bot is advancing nicely, has a great experienced knowledgeable user base at it's support forum. And simply hands down the most powerful scripting language for a bot out of them all. AND best of ALL, OMG it's FREE?? :O drop by and show your support ! <3 L2.net & slothmo
  21. thank easy2k4, it's a very nice enchant script too, I just made it come back to life :) I ran it with about 10 demon daggers. Ran great. on IG and OOG l2.net bot. Tested the stop with 1 item, 2, 3 items, etc....... all works great. Even changed it so now it'll tell ya what you're enchanting, not "item is enchanting" ;) Good luck!!
  22. http://ltwonet.com/showthread.php?t=1889 Ok so alot of people were requesting this, so here it is. Enjoy (onexone.l2s) /////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////// // made by easy2k4 // gracia final ct2.3 trixy/phear3d // enchanting w/a/j (with different enchant's levels) one by one // starting from item with the lowest enchant's level, and stops // on the last one (or few if you wish) /////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////// INCLUDE StdLib\inventory.l2c /////////////////////////////////////////////////////////////////////////////// // You can (need to) change these values :) DEFINE_GLOBAL STRING selected_enchanted_item "Demon Dagger" DEFINE_GLOBAL STRING selected_enchanted_scroll "Scroll: Enchant Weapon (B)" DEFINE_GLOBAL STRING selected_enchanted_crystals "Crystal: B-Grade" DEFINE_GLOBAL INT loop_delay 1100 DEFINE_GLOBAL INT number_of_items_which_should_stay 1 /////////////////////////////////////////////////////////////////////////////// // start -->> Enchant_one_by_one_v2 SCRIPT_END FUNCTION Enchant_one_by_one_v2 DEFINE STRING item_name 0 DEFINE ARRAYLIST bag_inventory 0 DEFINE INT enchanted_items_count 0 DEFINE INT enchanted_scrolls_count 0 DEFINE INT crystals_count 0 DEFINE INT crystals_count_after_enchanting 0 DEFINE INT id_of_item 0 DEFINE INT id_of_enchant 0 DEFINE INT id_of_crystals 0 DEFINE Inventory current_enchanted_item 0 DEFINE INT current_enchant_level 9999 DEFINE INT current_items_count 0 DEFINE Inventory item_of_scroll 0 DEFINE INT enchanting_process 0 DEFINE INT enchant_size 0 DEFINE INT random_loop_delay 0 ITEM_GET_ID id_of_enchant "<&selected_enchanted_scroll&>" ITEM_COUNT enchanted_scrolls_count "<&id_of_enchant&>" ITEM_GET_ID id_of_crystals "<&selected_enchanted_crystals&>" ITEM_COUNT crystals_count "<&id_of_crystals&>" ITEM_COUNT crystals_count_after_enchanting "<&id_of_crystals&>" ITEM_GET_ID id_of_item "<&selected_enchanted_item&>" PRINT_TEXT " " PRINT_TEXT "------------------------------" PRINT_TEXT "Enchant one by one has started" PRINT_TEXT "v 2" PRINT_TEXT "by easy2k4" PRINT_TEXT "------------------------------" PRINT_TEXT " " GET_INVENTORY bag_inventory FOREACH item Inventory bag_inventory item_name = bag_inventory.item.name if item_name == selected_enchanted_item enchanted_items_count = enchanted_items_count + ONE endif if item_name == selected_enchanted_scroll item_of_scroll = bag_inventory.item endif NEXTEACH PRINT_TEXT "Selected item is: <&selected_enchanted_item&> (x<&enchanted_items_count&>)" PRINT_TEXT "Selected scroll is <&selected_enchanted_scroll&> (x<&enchanted_scrolls_count&>)" PRINT_TEXT "Selected crystals are <&selected_enchanted_crystals&> (x<&crystals_count&>)" PRINT_TEXT "Number of items which you want to keep is <&number_of_items_which_should_stay&>" PRINT_TEXT " " if enchanted_items_count <= number_of_items_which_should_stay PRINT_TEXT "Not enough items to enchanting." RETURN VOID endif if enchanted_scrolls_count < ONE PRINT_TEXT "Not enough scrolls to enchanting." RETURN VOID endif enchanting_process = ONE do bag_inventory.clear GET_INVENTORY bag_inventory current_enchant_level = #i9999 current_items_count = ZERO ITEM_COUNT crystals_count "<&id_of_crystals&>" ITEM_COUNT enchanted_scrolls_count "<&id_of_enchant&>" FOREACH item Inventory bag_inventory item_name = bag_inventory.item.name if item_name == selected_enchanted_item current_items_count = current_items_count + ONE if bag_inventory.item.enchant < current_enchant_level current_enchant_level = bag_inventory.item.enchant current_enchanted_item = bag_inventory.item endif endif NEXTEACH if current_items_count <= number_of_items_which_should_stay PRINT_TEXT " " PRINT_TEXT "The number of items which you have kept is: <&current_items_count&>" PRINT_TEXT " " enchanting_process = ZERO endif if enchanted_scrolls_count < ONE PRINT_TEXT " " PRINT_TEXT "Not enough scrolls to enchanting." PRINT_TEXT " " enchanting_process = ZERO endif if enchanting_process == ONE DEFINE BYTEBUFFER buffer_of_selected_enchant 256 DEFINE BYTEBUFFER buffer_of_selected_item 256 DEFINE BYTEBUFFER buffer_of_selecting_item 256 buffer_of_selected_enchant.write_byte #i25 buffer_of_selected_enchant.write_int32 item_of_scroll.id buffer_of_selected_enchant.write_int32 #i0 buffer_of_selected_enchant.trim_to_index INJECTBB buffer_of_selected_enchant SLEEP "<&loop_delay&>" buffer_of_selecting_item.write_byte #I208 buffer_of_selecting_item.write_byte #I76 buffer_of_selecting_item.write_byte #I0 buffer_of_selecting_item.write_int32 current_enchanted_item.id buffer_of_selecting_item.trim_to_index INJECTBB buffer_of_selecting_item SLEEP "<&loop_delay&>" GET_RAND random_loop_delay 200 400 SLEEP "<&random_loop_delay&>" buffer_of_selected_item.write_byte #i95 buffer_of_selected_item.write_int32 current_enchanted_item.id buffer_of_selected_item.write_int32 #i0 buffer_of_selected_item.trim_to_index INJECTBB buffer_of_selected_item SLEEP "<&loop_delay&>" ITEM_COUNT crystals_count_after_enchanting "<&id_of_crystals&>" if crystals_count_after_enchanting > crystals_count PRINT_TEXT "<&selected_enchanted_item&> has been crystallized at +<&current_enchant_level&>" else PRINT_TEXT "<&selected_enchanted_item&> has been enchanted from +<&current_enchant_level&>" endif DELETE buffer_of_selected_enchant DELETE buffer_of_selected_item DELETE buffer_of_selecting_item endif loop enchanting_process == ONE PRINT_TEXT "List of enchanted items:" PRINT_TEXT "--------------------------------------------------------" GET_INVENTORY bag_inventory ITEM_COUNT crystals_count "<&id_of_crystals&>" ITEM_COUNT enchanted_scrolls_count "<&id_of_enchant&>" FOREACH item Inventory bag_inventory item_name = bag_inventory.item.name if item_name == selected_enchanted_item PRINT_TEXT "<&bag_inventory.item.name&> +<&bag_inventory.item.enchant&>" endif NEXTEACH PRINT_TEXT " " PRINT_TEXT "The end of Enchanting One by One v2 :) by easy2k4 " PRINT_TEXT "Gracia Final (CT2.3) trixy/phear3d" PRINT_TEXT " " RETURN VOID
  23. Slow down your int delay, and it wont mess up. The other enchant scripts could be easily fixed using the "new_bb" bytebuffers and inject them..... I just dont have the time right now to go through all the old enchant scripts to fix them. I like this one most :) Enjoy.. Thanks mpj
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