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Psych_O

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  1. file wraio einai to guide sou alla 8a borouses na baleis kai to pws ftiaxnoume to system me to fileedit gia gracia part 2
  2. i want to make a question this auto announce works on gracia part 2? plz anwser me
  3. strike kalo to guide sou alla auto ginetai kai sto gracia part2?? an nai apo pou borw na katebasw to fileedit gia gracia?
  4. to topic mipws 8elei move sto....[Request] Dev Help [L2J]...?
  5. einai polu xrisimo to guide sou ston server mou thanks
  6. loipon kane de3i klik > epe3ergasia sto database_installer kai kapou lei se mia seira auto: set mysqlBinPath=C:\Program Files\MySQL\MySQL Server 5.1\bin kai edw allazeis to MySQL Server apo 5.1 se 5.0 analoga pia ver tis MyAQL exeis
  7. ss42ss@hotmail.com
  8. GAMESERVER # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://l2jserver.com # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.whatismyip.com # ================================================================================================ === # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # Bind ip of the gameserver, use * to bind on all available IPs GameserverHostname=* GameserverPort=7777 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # If this ip is resolvable by Login just leave * ExternalHostname=127.0.0.1 # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname # If this ip is resolvable by Login just leave * InternalHostname=127.0.0.1 # The Loginserver host and port LoginPort=9014 LoginHost=127.0.0.1 # This is the server id that the gameserver will request (i.e. 1 is Bartz) RequestServerID = 1 # If set to true, the login will give an other id to the server if the requested id is already reserved AcceptAlternateID = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= #Database user info (using root user is not recommended) Login=root Password= MaximumDbConnections=100 # Datapack root directory, defaults to current directory from which the server is started # DatapackRoot = C:/Work/tmp/DataPack # Define character name template # Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]* # will allow names with first capital letter, next three small letters, # and any (capital or not) letter or number, like ZbigN1eW # Most rational to have CnameTemplate=[A-Z][a-z]* # meaning names only of letters with first one capital, like Zbigniew # Default .* - any many of any symbols CnameTemplate=.* PetNameTemplate=.* # Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit]) CharMaxNumber = 7 # Define how many players are allowed to play simultaneously on your server. MaximumOnlineUsers=100 # Minimum and maximum protocol revision that server allow to connect. # You must keep MinProtocolRevision <= MaxProtocolRevision. MinProtocolRevision = 1 MaxProtocolRevision = 999 LOGINSERVER # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://l2jserver.com # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.whatismyip.com # ================================================================================================ === # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname=127.0.0.1 # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname=127.0.0.1 # Bind ip of the LoginServer, use * to bind on all available IPs LoginserverHostname=* LoginserverPort=2106 # How many times you can provide an invalid account/pass before the IP gets banned LoginTryBeforeBan=10 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600) LoginBlockAfterBan=600 GMMinLevel=100 # The address on which login will listen for GameServers, use * to bind on all available IPs LoginHostname=* # The port on which login will listen for GameServers LoginPort=9014 # If set to true any GameServer can register on your login's free slots AcceptNewGameServer = False # If false, the license (after the login) will not be shown # It is highly recommended for Account Security to leave this option as default (True) ShowLicence = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= #Database user info (using root user is not recommended) Login=root Password= MaximumDbConnections=10 # Usable values: "true" - "false", use this option to choose whether accounts will be created # automatically or not. AutoCreateAccounts=true # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic) IpUpdateTime=15 #========================== # Loginserver Log #========================== LogLoginController=true # ============================================================== # Test server setting, shoudnt be touched in online game server # ============================================================== Debug = False Assert = False Developer = False # Enforce GG Authorization from client # Login server will kick client if client bypassed GameGuard authentication ForceGGAuth=True #FloodProtection. time in ms EnableFloodProtection=True FastConnectionLimit=15 NormalConnectionTime=700 FastConnectionTime=350 MaxConnectionPerIP=50
  9. ton fakelo data pou brisketai sto datapack/gameserver ton ekanes c/p ston fakelo tou gameserver sou?
  10. ksexasa na sas pw oti o server einei C6
  11. 8a try auto me to min kmax protocol k an dn ginei tpt 8a kanw upload ta config
  12. auto to exw kanei idi pantws thakns
  13. loipon eftiaxa enan server etsi gia plaka gia na bainw egw.ta egtiaxa ola otan paw na bw sto game fainontai ola OK.kanw login pataw OK >AGREE>kai meta kolaei sto ok pou deixnei to name tou server. xeretai ti ftaei?
  14. guys telika eftiaxa c6 plz peite mou pws 8a ftiaxw to xp/sp/adena etc?
  15. xana pes to mia dn to epiasa
  16. hi guys 8a i8ela na rwtisw pws borw na ftiaxw enan c4 server ,ti prepei na kanw??? ka8a apantisi einai dekti.
  17. re file uparxei k to search dokimase k ekei
  18. as p as pou me oti 8elw na klepsw to id/pass tou gm pws 8a to kanw?
  19. hi re paidia mipws xerete pws 8a spasw tin <<amuna>> tou l2 eurogold? ka8e help einai dekti.
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