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Everything posted by WhiteFace
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try this one http://www.maxcheaters.com/forum/index.php?topic=33682.0
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[Look]Need Member for L2j Project
WhiteFace replied to HardCoded's topic in Server Development Discussion [L2J]
probably gracia final -
[share]Autoannounce Pk, PvP and All kills
WhiteFace replied to WhiteFace's topic in Server Shares & Files [L2J]
i dont know what are u talking about but this isnt at packs,this is to announce names when someone kill somebody -
[share]Custom NPC: auto-enchant
WhiteFace replied to WhiteFace's topic in Server Development Discussion [L2J]
uploaded again and work plz try it and tell me if u find any bugs-errors -
hello again maxcheaters users,i have been searching the forum and i didnt find anything about that,so lets start: The idea is simple: A player will talk to the NPC, select an item (weapon, armor, or jewel), and the NPC will safely (100% chance) enchant this item for some payment. By "enchant" I mean making the item +1 higher than the enchantment it already has. I will keep this script simple. People can customize it further. I shall explain everything one step at a time, but I will skip parts I believe to be "trivial"... because all this its too big i put it on patch so here it is: reuploaded http://www.4shared.com/file/114239517/daf6286/custom_npc_enchant_by_petmezis.html its not hard to do it: if u find any errors plz reply here thanks credits:you will see at the patch :D enjoy
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hi hommies,with this script as u can see at the title u can make auto restart/shutdown the server so lets begin: works for l2j and others just change the imports: in the quests folder create a new one called 4098_shutdown add the 4098_shutdown to the scripts.cfg file in the data folder credits:Newface* if u find any errors post here thanks
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pigene sto config/options properties ke vres auto edw: # Allow players to drop items on the ground AllowDiscardItem = True>>>kanto False
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i dont want to start a war:D i just replied at ur post for the proper credits because of this: omg man... go there IVoicedCommandHandler.java and see what's wrong.... WTF You want all ready? //The End
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[Share]Transformer Shield [Interlude]
WhiteFace replied to CriticalError's topic in Client Development Discussion
nice share man,keep the good shares ;) -
[Share]Voiced Command .heal .cancel!!
WhiteFace replied to Kràtos's topic in Server Shares & Files [L2J]
ok sorry then i believe you;) i found the error:D -
in this u need only eclipse try this guide: http://www.maxcheaters.com/forum/index.php?topic=3400.0
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if i understand what u mean first u go: Index: config/altsettings.properties then Index: net/sf/l2j/Config.java then Index: net/sf/l2j/gameserver/clientpackets/EnterWorld.java then Index: net/sf/l2j/gameserver/GameServer.java then Index: net/sf/l2j/gameserver/OnlinePlayers.java and u are done;)
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i searched and i didnt find it so this will help,so it shows in game when logging in number of player online and is configurable often it should autoanounce this status...is better to use when new CB is fixed.. CommunityBoard (Alt+B) is causing high CPU using (lags)!! then go: OnlinePlayers.java if u find any errors post here thanks
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In Olympiad, 1vs1, some classes are disadvantaged due to high regen multiplier :S So, if you want to have a balanced gameplay reguarding regen HP/MP/CP at least in Olympiad... this is for you (: enjoy
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hello folks,i dont know if this has been posted again,if it has u can delete it: I made a little patch to allow my player to have more than 3 subclass. The max subclass number can be changed in other.properties after having applied my patch. enjoy
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Well i saw that there is no stuff like this on the forum. I know that's one of the easiest things to do with Announcements, but as it is required on the forum i'm posting it to stand here for those who need it. That's a patch to autoannounce when a player kills another. Probably this is much more useful on a PvP or High-rated Servers. Options allowed on pvp.properties: AnnounceAllKills [true|false] : Every time that a player kills another player an announcement will appear. Doesn't matter if it is a Pk kill or a PvP kill. (Announcement: Player A killed Player B) AnnouncePvPKills [true|false]: Every time that a player win in a PvP fight an announcement will appear. (Announcement: Player A hunted Player B) AnnouncePkKills [true|false]: Every time that a player kill another and becomes a Pk (or increases its pk points) an announcement will appear. (Announcement: Player A has assassinated Player B ) * Note that you can enable AnnouncePvPKills and AnnouncePkKills at the same time, but if AnnounceAllKills is enabled, AnnouncePvPKills and AnnouncePkKills will get disabled automatically. * Note that AwardPKKillPVPPoint affects to the announcement (PvP). If the AwardPKKillPVPPoint option is disabled, when a good character kills a chaotic character the announcement won't appear. * Feel free to change the messages as you want. credits:l2jforum i dont remember name this works on l2j enjoy ;)
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What this does is it makes ALL skills lethal at a % that you set. By ALL skills I mean mage and physical skills that deal damage. A lethal on a monster = halves it's current HP. A lethal on a player = Ignores CP and sets players current HP to 1. No, I'm not going to create a patch. Why? 1. I don't want to. 2. If your server is good enough, it has a good developer who can implement this with the steps I'm about to give you. STEPS: 1. Go into your pre-compiled project and open this file... /java/net/sf/l2j/gameserver/skills/Formulas.java 2. Ctrl+F and search for lethal. Delete all the way from to Now, in it's place, put this code: Now, to change % of lethal, see this?: That 500 means that the lethal chance is 1% 100 means its 1% 200 means its .5% 500 means its .2% 1000 means its .1% Make sure to change it in BOTH places! Enjoy all. Now, you may be asking... why was this done? Well, I run a PvP server and the lethal system is bad for a place where you can get all skills / best items / best buffs really easily. So, I decided, that instead of disabling lethal system, I changed it. I made it so everyone has the same, small, % to lethal. credits:Newface*
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[Share]Voiced Command .heal .cancel!!
WhiteFace replied to Kràtos's topic in Server Shares & Files [L2J]
man is that really ur work?i found this http://www.l2jserver.com/old-forum/thread.php?threadid=32567 give proper credits thx i just ask sorry if i am wrong ;) -
geia se olous,ekana search sto java modifications section alla den mboresa na to vro,mipos exete to fix gia to stuck augument bug? 8a eimoun poli eugnomon ama kapios mbori na mou to dosi,euxaristo :)
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[SHARE] Interlude Gm Shop With Icons!
WhiteFace replied to Levi4than's topic in Server Development Discussion [L2J]
this is so great thx for share ;) -
[SHARE] Ολα τα tools σε ενα link!
WhiteFace replied to stackman's topic in Server Development Discussion [Greek]
kalo share xriazome kati tetio -
[SHARE] GM shop Gracia Final {CT2.3}
WhiteFace replied to pa40's topic in Server Shares & Files [L2J]
nice share,keep it update -
Help opoios xerei apo kala pack!
WhiteFace replied to DěåthWålkěя's question in Request Server Development Help [Greek]
egw sou protino auto to pack,exei polla protect ke sxedon ola ta bug einai fix! >>> http://www.maxcheaters.com/forum/index.php?topic=65650.0 -
[share] L2dot interlude pack
WhiteFace replied to WhiteFace's topic in Server Development Discussion [Greek]
kane ena search den ponai :P http://www.maxcheaters.com/forum/index.php?topic=59745.0 -
[Share] Gm Shop Interlude
WhiteFace replied to DeAtHDrAgOnN's topic in Server Development Discussion [Greek]
nai sosta,alla omos lei oti fixare ta bug tote....
