Jump to content

RealSphynx

Members
  • Posts

    3
  • Credits

  • Joined

  • Last visited

  • Feedback

    0%

About RealSphynx

Contact Methods

  • Website URL
    l2sur.cl

Profile Information

  • Current Mood
    Busy
  • Gender
    Male
  • Country
    Argentina

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

RealSphynx's Achievements

Newbie

Newbie (1/16)

  • First Post Rare
  • Conversation Starter Rare
  • One Month Later Rare
  • Dedicated Rare
  • Reacting Well Rare

Recent Badges

0

Reputation

  1. Thanks for you replay but already know that As an example this is Quest 155 - Find Sir Windawood (in Talking Island Village) quest_begin tag=1 id=155 level=1 title=[Find Sir Windawood] sub_name=[Find Sir Windawood] desc=[Guard Abellos tells you that an urgent message has arrived from Gludio Castle for Sir Collin Windawood, the Consul of Talking Island. He asks you to deliver the message to the Consul near the Obelisk of Victory.\n] goal_id={} goal_type={} goal_num={} target_loc={-100155.0;238092.0;-3573.0} add_target_locs={} q_level={} lvl_min=3 lvl_max=6 journal_disp=3 entity_name=[Obelisk of Victory] get_item_in_quest=1 unk1=1 unk2=1 start_npc_id={30042} start_npc_loc={-82659.0;244992.0;-3717.0} q_requirement=[No Requirements] quest_intro=[An urgent message has arrived from Gludio Castle for Sir Collin Windawood. Sir Windawood, more likely to be found out on a stroll than in his office, hasn't seen it. Find Sir Windawood and deliver the letter to him.] class_limit={} have_item={} or_and=1 cleared_quest=0 mark_type=0 search_zoneid=30 iscategory=1 reward_id={734} reward_num={1} pre_level={0} faction_id=0 faction_level_min=0 faction_level_max=0 quest_end quest_begin tag=1 id=155 level=-1 title=[Find Sir Windawood] sub_name=[] desc=[] goal_id={} goal_type={} goal_num={} target_loc={0.0;0.0;0.0} add_target_locs={} q_level={} lvl_min=3 lvl_max=6 journal_disp=3 entity_name=[] get_item_in_quest=1 unk1=1 unk2=1 start_npc_id={30042} start_npc_loc={-82659.0;244992.0;-3717.0} q_requirement=[No Requirements] quest_intro=[An urgent message has arrived from Gludio Castle for Sir Collin Windawood. Sir Windawood, more likely to be found out on a stroll than in his office, hasn't seen it. Find Sir Windawood and deliver the letter to him.] class_limit={} have_item={} or_and=1 cleared_quest=0 mark_type=0 search_zoneid=30 iscategory=1 reward_id={734} reward_num={1} pre_level={1} faction_id=0 faction_level_min=0 faction_level_max=0 quest_end L2ClientDat give you what every fields (or most of them) is. target_loc its obviously where to go next, but the arrow points in other direction. -100155.0 ; 238092.0 ; -3573.0 are right, its where the NPC is and its show correctly un MiniMap (Alt+M) and in RadarMap, but the arrow goes to -80766.0 ; 247608 ; -3632.0 And of course, cant find those coords in any other dat file
  2. Hi everyone. Im just starting with basic client modding (just dat and utx for now). I need orientation to know where to edit the arrow/pointer that appear in quests (the thing that guides you to next target). My problem its the place where the arrow point not the arrow texture animation itself Im working in Protocol 140 client in a H5 server (most of files are addapted) and cant find where to edit that. Im using L2ClientDat for Dat files. But also hace L2FileEdit I know that next loc are in questname.dat (questname-eu.dat in my case) but cant find where to change those arrows. All working fine except the place where the arrow point Thank you in advanced and sorry for my english (its not my first lenguage)
×
×
  • Create New...