Here we go. I`found this entry in the AI.OBJ in CLASS_CHANGE. Please tell me if I`m right and if It`s the case where I have to change. Thanks a lot
class 1 class_change : citizen { parameter: string fnHi = "class_change_start.htm"; string fnHi2 = "class_change_grats.htm"; handler: EventHandler TALKED( talker ) { myself::ShowPage( talker, fnHi ); return; } EventHandler MENU_SELECTED( ask, reply, talker ) { if( ask == 3 && reply == 3 ) { if( myself::IsInCategory( @third_class_group, talker.occupation ) == 1 ) { if( talker.level >= 76 ) { if( talker.occupation == @gladiator ) { myself::ClassChange( talker, @duelist ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @warlord ) { myself::ClassChange( talker, @dreadnought ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @paladin ) { myself::ClassChange( talker, @phoenix_knight ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @dark_avenger ) { myself::ClassChange( talker, @hell_knight ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @treasure_hunter ) { myself::ClassChange( talker, @adventurer ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @hawkeye ) { myself::ClassChange( talker, @sagittarius ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @sorcerer ) { myself::ClassChange( talker, @archmage ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @necromancer ) { myself::ClassChange( talker, @soultaker ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @warlock ) { myself::ClassChange( talker, @arcana_lord ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @bishop ) { myself::ClassChange( talker, @cardinal ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @prophet ) { myself::ClassChange( talker, @hierophant ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @temple_knight ) { myself::ClassChange( talker, @evas_templar ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @swordsinger ) { myself::ClassChange( talker, @sword_muse ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @plains_walker ) { myself::ClassChange( talker, @wind_rider ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @silver_ranger ) { myself::ClassChange( talker, @moonlight_sentinel ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @spellsinger ) { myself::ClassChange( talker, @mystic_muse ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @elemental_summoner ) { myself::ClassChange( talker, @elemental_master ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @elder ) { myself::ClassChange( talker, @evas_saint ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @shillien_knight ) { myself::ClassChange( talker, @shillien_templar ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @bladedancer ) { myself::ClassChange( talker, @spectral_dancer ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @abyss_walker ) { myself::ClassChange( talker, @ghost_hunter ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @phantom_ranger ) { myself::ClassChange( talker, @ghost_sentinel ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @spellhowler ) { myself::ClassChange( talker, @storm_screamer ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @phantom_summoner ) { myself::ClassChange( talker, @spectral_master ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @shillien_elder ) { myself::ClassChange( talker, @shillien_saint ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @destroyer ) { myself::ClassChange( talker, @titan ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @tyrant ) { myself::ClassChange( talker, @grand_khavatari ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @overlord ) { myself::ClassChange( talker, @dominator ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @warcryer ) { myself::ClassChange( talker, @doomcryer ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @bounty_hunter ) { myself::ClassChange( talker, @fortune_seeker ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @warsmith ) { myself::ClassChange( talker, @maestro ); myself::ShowPage( talker, fnHi2 ); return; } } } } else if( ask == 303 ) { myself::ShowMultisell( reply, talker ); return; } } }