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Lantus

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About Lantus

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  1. Thanks a lot for the share. However I did It work with anotehr procedure. I want to ask you if you have the proceadure to skip race or classes (I mean, dark elves with wite elves and so). Thanks again
  2. Here I`m again. I finally solved the substack issue but It seens to be not completely. After I shouted down the server and put It on again, I have this errors in server.exe SKilles The thing is I could do all the subclasses ingame, and put all the skilles but when I restart the server this is what happens. Any ideas?
  3. Once and again I want to thank you guys for all the help you gave me. I solved the issue so I can close de topic. Thanks again
  4. Gracias por comentar sobre mi problema y también a l2daniel. Entonces, si lo entiendo bien, ¿no sería bueno poner un apilador NPC debido a que no se puede vender el elixir de Mimir? Otro problema y aquí es donde pongo "UPS" es porque no tengo una llamada de procedimiento como esa. Te muestro la imagen. ¿Está mi paquete con archivos faltantes? However I`ve found a procedure that could work. Please tell me if It`s correct ALTER PROCEDURE [dbo].[lin_SetAquireSkill] ( @char_id INT, @subjob_id INT, @skill_id INT, @skill_level TINYINT ) AS SET NOCOUNT ON IF EXISTS(SELECT skill_lev FROM user_skill WHERE char_id = @char_id AND skill_id = @skill_id ) UPDATE user_skill SET skill_lev = @skill_level WHERE char_id = @char_id AND skill_id = @skill_id ELSE INSERT INTO user_skill (char_id, subjob_id, skill_id, skill_lev) VALUES (@char_id, @subjob_id, @skill_id, @skill_level); INSERT INTO user_skill (char_id, subjob_id, skill_id, skill_lev) VALUES (@char_id, 1, @skill_id, @skill_level); INSERT INTO user_skill (char_id, subjob_id, skill_id, skill_lev) VALUES (@char_id, 2, @skill_id, @skill_level); INSERT INTO user_skill (char_id, subjob_id, skill_id, skill_lev) VALUES (@char_id, 3, @skill_id, @skill_level);
  5. Here we go. I`found this entry in the AI.OBJ in CLASS_CHANGE. Please tell me if I`m right and if It`s the case where I have to change. Thanks a lot class 1 class_change : citizen { parameter: string fnHi = "class_change_start.htm"; string fnHi2 = "class_change_grats.htm"; handler: EventHandler TALKED( talker ) { myself::ShowPage( talker, fnHi ); return; } EventHandler MENU_SELECTED( ask, reply, talker ) { if( ask == 3 && reply == 3 ) { if( myself::IsInCategory( @third_class_group, talker.occupation ) == 1 ) { if( talker.level >= 76 ) { if( talker.occupation == @gladiator ) { myself::ClassChange( talker, @duelist ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @warlord ) { myself::ClassChange( talker, @dreadnought ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @paladin ) { myself::ClassChange( talker, @phoenix_knight ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @dark_avenger ) { myself::ClassChange( talker, @hell_knight ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @treasure_hunter ) { myself::ClassChange( talker, @adventurer ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @hawkeye ) { myself::ClassChange( talker, @sagittarius ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @sorcerer ) { myself::ClassChange( talker, @archmage ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @necromancer ) { myself::ClassChange( talker, @soultaker ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @warlock ) { myself::ClassChange( talker, @arcana_lord ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @bishop ) { myself::ClassChange( talker, @cardinal ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @prophet ) { myself::ClassChange( talker, @hierophant ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @temple_knight ) { myself::ClassChange( talker, @evas_templar ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @swordsinger ) { myself::ClassChange( talker, @sword_muse ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @plains_walker ) { myself::ClassChange( talker, @wind_rider ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @silver_ranger ) { myself::ClassChange( talker, @moonlight_sentinel ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @spellsinger ) { myself::ClassChange( talker, @mystic_muse ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @elemental_summoner ) { myself::ClassChange( talker, @elemental_master ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @elder ) { myself::ClassChange( talker, @evas_saint ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @shillien_knight ) { myself::ClassChange( talker, @shillien_templar ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @bladedancer ) { myself::ClassChange( talker, @spectral_dancer ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @abyss_walker ) { myself::ClassChange( talker, @ghost_hunter ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @phantom_ranger ) { myself::ClassChange( talker, @ghost_sentinel ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @spellhowler ) { myself::ClassChange( talker, @storm_screamer ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @phantom_summoner ) { myself::ClassChange( talker, @spectral_master ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @shillien_elder ) { myself::ClassChange( talker, @shillien_saint ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @destroyer ) { myself::ClassChange( talker, @titan ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @tyrant ) { myself::ClassChange( talker, @grand_khavatari ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @overlord ) { myself::ClassChange( talker, @dominator ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @warcryer ) { myself::ClassChange( talker, @doomcryer ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @bounty_hunter ) { myself::ClassChange( talker, @fortune_seeker ); myself::ShowPage( talker, fnHi2 ); return; } else if( talker.occupation == @warsmith ) { myself::ClassChange( talker, @maestro ); myself::ShowPage( talker, fnHi2 ); return; } } } } else if( ask == 303 ) { myself::ShowMultisell( reply, talker ); return; } } }
  6. I`m using Vang`s pack. Sorry if my english is not so good but It`s not my first language. I`m trying my best. I`m gonna check what SANDEAGLE told me, but to be honest I don`t really know where I have to look at. So, I will check out everything in AI.OBJ
  7. Hi everyone. I have this problem when I take a subckas. I can do the subclass but the skilles are replaced by the new class. I want to keep the skilles from the class before plus the new class. How can I do that?
  8. Yes I have make the changes in L2.INI and in the DBO.SERVER as well. However I can`t log in LAN or WAN0 The Hauth file connects properly and the server too. I also changed tge client SYSTEM just in case for one "new and clean". As I said in the firs post. I can log till the server selection. Any idea?
  9. Hello everyone. I`m setting up my IL Server and when I try to log in the game I just reach to the selection server screen. Even when in the Hauth I see the connection I can`t log in, but I see in theLogD window the next problem. I`ve tried to correct this error but I `cant. Can anyone help me with this? Thx a lot
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