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verbrannt last won the day on November 19 2020
verbrannt had the most liked content!
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23 ExcellentAbout verbrannt

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https://github.com/madyanov/l2mapconv-public/releases Tool for building geodata from client files. Features: - Preview of the L2 map. - Preview of the existing L2J geodata. - Building new L2J geodata based on the loaded map geometry. See https://github.com/madyanov/l2mapconv-public for more information.
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Tool [C4 - God] Patched Systems & File Editors
verbrannt replied to Strain's topic in Client Development Discussion
Useless post to see hidden content. U got what u want. -
Share [L2OFF C1] Server pack
verbrannt replied to MasterToma's topic in Server Shares & Files [L2OFF]
Great work -
Share Simple Lineage 2 bot based on OpenCV
verbrannt replied to verbrannt's topic in Botting [English]
Thank you. Right now I can't record installation & configuration video tutorial. But you still can read documentation here: https://github.com/madyanov/l2-cv-bot/blob/master/README.md Yeah. You need to compile for 32-bit arch to get work. Also don't forget to use 32-bit OpenCV binaries. To compile read instructions in link I've provided above. -
Share Simple Lineage 2 bot based on OpenCV
verbrannt replied to verbrannt's topic in Botting [English]
New version: https://github.com/madyanov/l2-cv-bot/releases/tag/v0.2 Features: * Far targets detection * NextTarget command support * Spoil & drop support * HP/CP/MP restoring Demo video: -
Share Simple Lineage 2 bot based on OpenCV
verbrannt replied to verbrannt's topic in Botting [English]
Thx guys. I'm working now on far target detection algorithm, so hopefully it will be included in next release. It has much more false positives, but can be used as secondary target detection algorithm (with some heuristic rules) when primary can't find anything. -
Simple Lineage II bot that uses Computer Vision to find possible targets and monitor HP/MP/CP. Written to learn C++ basics, but can be useful for someone. Download: https://github.com/madyanov/l2-cv-bot/releases Features NPC detection HP/MP/CP monitoring Mouse and keyboard emulation Stuck resolving TTS alarm subsystem (captcha, low HP, CP decreasing, etc.) Custom behavior support (LUA scripts) Buffs/debuffs monitoring How to use Interception driver is required for mouse and keyboard emulation.
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legacy.lineage2.com
verbrannt replied to jornik's question in Request Server Development Help [L2OFF]
https://web.archive.org/web/*/legacy.lineage2.com -
verbrannt changed their profile photo
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Share Lineage 2 GF AI Decompiler
verbrannt replied to verbrannt's topic in Server Shares & Files [L2OFF]
Now working fine. Thx. It's because of bad original GF ai.obj. It has some classes at the end, that was written manually without compiler by RPG-Club team, and these classes contains some errors. BTW I can fix it by checking used, but not declared variables, and declare them if needed. -
Share Lineage 2 GF AI Decompiler
verbrannt replied to verbrannt's topic in Server Shares & Files [L2OFF]
After I've impletented this, I found, that compiler (GF by @eressea) doesn't work properly with {int, int, int, int} syntax of TelPosList property. I've got many errors during compilation: [d:\vss\globalbranch\work\overseas\ct2_final_0109\program\server\l2npc\fstring.h][112] Can't allocate buffer for fstring Compiler allocates buffer only for first 38 strings, any next string in OBJ file is empty. NASC that I'm trying to compile: https://mega.nz/#!WeA1WQKQ!2UxWCjQ8x6Y1IBFlJ7nvj8oIYQM6tKyESGleUmaOPhs -
Share Lineage 2 GF AI Decompiler
verbrannt replied to verbrannt's topic in Server Shares & Files [L2OFF]
Fixed. -
Share Lineage 2 GF AI Decompiler
verbrannt replied to verbrannt's topic in Server Shares & Files [L2OFF]
Yeah, wrong release title :) C1 support now only in c1-support branch. -
Share Lineage 2 GF AI Decompiler
verbrannt replied to verbrannt's topic in Server Shares & Files [L2OFF]
New release: https://github.com/madyanov/nasc-decompiler/releases/tag/v1.5 Fixed broken precedence & associativity (thx @master-toma for feedback) Recompiled AI now almost the same as original AI (at least C1, thx @master-toma for feedback) GF AI now decompiles without errors (no ignored classes) C1 datapack by @master-toma GD datapack updates by @ChaosPaladin Datapack format changes (enums.json -> pch.json, manual_pch.txt now parsed automatically) AI chronicles now detected automatically Added --output, --ignore & --config opti -
WTS [L2Off][Advext64][Vanganth] Il, Gf, Ge, Hf, Vanganth Il
verbrannt replied to Xeonc's topic in Marketplace [L2Packs & Files]
Epilogue trial has missing border_of_nightmare area in settings.txt. So when you use SOE in Delusion Chamber, you appearing in Dimensional Rift. -
Share Lineage 2 GF AI Decompiler
verbrannt replied to verbrannt's topic in Server Shares & Files [L2OFF]
I've added issue for this. Result should have comment with original string like this: {1000003; -80749; 149834; 0} // 1000003 - 古鲁丁城镇