Tested.
- On event start town becomes a war zone and every inside player's coords are reloaded and set into war zone -Fixed
- On kill, you get purple and reward no matter of the flag of your target - Fixed
- On death you do not ressurect - ToDO
- On townwar but out of town you dont get reward and you will get karma on PK - Fix
- On event end the town is back to war zone and no more rewards at all. Karma no matter what if you pk. - Fix
- On event and inside town teleport wont work if enabled. On event and outside town you can teleport into the town. On event end you can teleport again even if youre in the town that was a townwar.
So this is fully working for me except the ressurect part. I am thinking to leave that like this and make it some kind of KOTH. I might make a new config. Something like doDie { if (isintownwar) { sendrequestressurect(this,true); }