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Everything posted by Lancer
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Help Chat color for (SHOUT TRADE HERO etc)
Lancer posted a question in Request Server Development Help [Greek]
Hi everyone. Help me please with edit chat color. Interlude client. Question: where I can edit color for chats ? -
Discussion Looking for good java developer
Lancer posted a topic in Server Development Discussion [L2J]
Hi everyone, our team want to create lineage java server, we looking for good java developer. Desirable on a permanent basis we guarantee a decent wage. Lineage 2 Interlude server based on Lucera source code. -
Help give adena but must take away
Lancer replied to Lancer's question in Request Server Development Help [L2J]
What does it mean and how to fix it ? -
Help give adena but must take away
Lancer posted a question in Request Server Development Help [L2J]
Hi. I have gmshop with item enchant scroll for 5 000 000 adena and when i have 1+ adena im traded with npc for 500+ item and take scrolls + 1.7kkk adena back. WTF is this ? <!-- Blessed Scroll: Enchant Weapon (Grade S) --> <item id="88"> <ingredient id="57" count="5000000" enchant="0"/> <production id="6577" count="1" enchant="0"/> </item> -
Hi. I'm trying to edit Item Skill: Hydro Blast in skills' xml but reuse time not work. Help please, how to edit reuse time at skill ? p.s in game when i use Item Skill: Hydro Blast my spiritshots dont uses why ?
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Discussion What You Think About Lucera?
Lancer replied to Ubuntu's topic in Server Development Discussion [L2J]
one of project based on lucera is euro-pvp.com - it is a russian server with smartguard anticheat programm. just look how many people play on lucera server project. Ofcource developers of aCis says as lucera is sheet but it is not real. lucera is a good project as I think. Sorry for my bad english because I am russian man. -
sorry not see ur last message its not spam xD
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when u reboot router may be you ipv4 adress is changed. check ur ipv4 adress. and you can reserve your 192.168.0.22 adress for you computer in router config
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Try my strategy ^_^ go to cmd and write ipconfig and remember you ipv4 address for example 192.160.0.44 then go to you router and find DMZ config. then enter you ipv4 address to dmz and reboot you router. thats all all ports has been opened try start server and check ports. sorry for my very bad english. I hope you understand it ^_^
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Help Give Stats To Item When Exchant
Lancer replied to Lancer's question in Request Server Development Help [L2J]
I have aCis 364 rev + svn. Who knows how to make such a tattoo ? or tell me how the skill enchant4skill work for duals ? where I can find the example code ? I'm a newbie in development. Help me please people who know how to do this ? I can pay for help. Sorry for my bad english. Peace ! -
Help Give Stats To Item When Exchant
Lancer replied to Lancer's question in Request Server Development Help [L2J]
It doesnt work for me. Anyone help ? When I add this code only mAtk has been increased. Sorry for my bad english help please <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> <enchant val="0" order="0x0C" stat="pAtkSpd" /> <enchant val="0" order="0x0C" stat="mAtkSpd" /> -
Help Give Stats To Item When Exchant
Lancer replied to Lancer's question in Request Server Development Help [L2J]
It doesn't work. Okay <item id="6580" type="Weapon" name="Tallum Blade*Dark Legion's Edge"> <set name="default_action" val="equip" /> <set name="weapon_type" val="DUAL" /> <set name="bodypart" val="lrhand" /> <set name="random_damage" val="10" /> <set name="attack_range" val="40" /> <set name="damage_range" val="0;0;44;120" /> <set name="crystal_count" val="2440" /> <set name="crystal_type" val="S" /> <set name="material" val="ADAMANTAITE" /> <set name="weight" val="2080" /> <set name="price" val="48800000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> <set name="enchant4_skill" val="3570-1" /> <set name="item_skill" val="3552-1" /> <for> <set order="0x08" stat="pAtk" val="342" /> <set order="0x08" stat="mAtk" val="132" /> <set order="0x08" stat="rCrit" val="8" /> <set order="0x08" stat="pAtkSpd" val="325" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> </for> </item> But I need to make Tattoo give stats (pAtk,mAtk,pAtkSpd,mAtkSpd etc) when enchant level 1,2,3,4...99,100 How can I do this ? -
Help Give Stats To Item When Exchant
Lancer posted a question in Request Server Development Help [L2J]
I have aCis server and how i can give stats (pAtkSpd, runSpd, pAtk, mAtk etc) to item when enchant it ? -
I am not author of this item but I know this did with unreal
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Hi guys I need to rotate helmet help me pls. Sorry for my bad english.
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LF Lf Russian To Translate Admin Html Menu To English
Lancer replied to Personal Advertiser's question in Request Server Development Help [L2J]
I can do this = ) icq: 376-825-243 -
Simplest Gatekeeper For Acis Interlude
Lancer replied to Lancer's topic in Server Shares & Files [L2J]
gatekeeper. did u blind ? -
lol its mine html code on 100%. show me that share. ur funny boy.
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Hi everybody. Help me please. People dont connect to me. I dont have router. In cmd ipconfig - ipv4 10.0.27.93 I have dynamic IP and use no-ip. My no-ip - l2hellsong.servebeer.com Loginserver.properties #============================================================= # Loginserver #============================================================= # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname = l2hellsong.servebeer.com # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname = 10.0.27.93 # Bind ip of the LoginServer, use * to bind on all available IPs LoginserverHostname = 10.0.27.93 LoginserverPort = 2106 # How many times you can provide an invalid account/pass before the IP gets banned LoginTryBeforeBan = 10 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600) LoginBlockAfterBan = 600 # The address on which login will listen for GameServers, use * to bind on all available IPs LoginHostname = 10.0.27.93 # The port on which login will listen for GameServers LoginPort = 9014 # If set to true any GameServer can register on your login's free slots AcceptNewGameServer = False # If false, the licence (after the login) will not be shown # It is highly recomended for Account Security to leave this option as default (True) ShowLicence = True #============================================================= # Database informations #============================================================= URL = jdbc:mysql://localhost/acis?useUnicode=true&characterEncoding=UTF-8 #URL = jdbc:hsqldb:hsql://localhost/acis #URL = jdbc:sqlserver://localhost/database=acis/user=sa/password= Login = root Password = password MaximumDbConnections = 10 # Usable values: "true" - "false", use this option to choose whether accounts will be created automatically or not. AutoCreateAccounts = True #============================================================= # Security #============================================================= # Log all events from loginserver (account creation, failed/success login, etc) LogLoginController = False # FloodProtection. time in ms EnableFloodProtection = True FastConnectionLimit = 15 NormalConnectionTime = 700 FastConnectionTime = 350 MaxConnectionPerIP = 50 #============================================================= # Test server, shoudnt be touched in live server #============================================================= Debug = False Developer = False PacketHandlerDebug = False Gameserver.properties # ================================================================ # Gameserver setting # ================================================================ # Bind ip of the gameserver, use * to bind on all available IPs. GameserverHostname = 10.0.27.93 GameserverPort = 7777 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # If this ip is resolvable by Login just leave * ExternalHostname = l2hellsong.servebeer.com # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname. # If this ip is resolvable by Login just leave * InternalHostname = 10.0.27.93 # The Loginserver host and port. LoginPort = 9014 LoginHost = 10.0.27.93 # This is the server id that the gameserver will request. RequestServerID = 1 # If set to true, the login will give an other id to the server (if the requested id is already reserved). AcceptAlternateID = True # ================================================================ # Database informations # ================================================================ URL = jdbc:mysql://localhost/acis?useUnicode=true&characterEncoding=UTF-8 #URL = jdbc:hsqldb:hsql://localhost/acis #URL = jdbc:sqlserver://localhost/database=acis/user=sa/password= Login = root Password = password # Maximum database connections (minimum 2, basically 10 if number under 10, default 100). MaximumDbConnections = 100 # Idle connections expiration time (0 = never expire, default). MaximumDbIdleTime = 0 # ================================================================ # serverList # ================================================================ # Displays [] in front of server name. ServerListBrackets = False # Displays a clock next to the server name. ServerListClock = False # If True, the server will be set as GM only. ServerGMOnly = False # If True, the server will be a test server (listed by testserver clients only). TestServer = False # ================================================================ # Clients related options # ================================================================ # Allow delete chars after D days, 0 = feature disabled. DeleteCharAfterDays = 1 # Define how many players are allowed to play simultaneously on your server. MaximumOnlineUsers = 100 # Minimum and maximum protocol revision that server allow to connect. # You must keep MinProtocolRevision <= MaxProtocolRevision. # Default: 730 MinProtocolRevision = 730 # Default: 746 MaxProtocolRevision = 746 #============================================================= # Jail & Punishements #============================================================= # Player punishment for illegal actions. # 1 - broadcast warning to gms only # 2 - kick player(default) # 3 - kick & ban player # 4 - jail player (define minutes of jail with param: 0 = infinite) DefaultPunish = 2 DefaultPunishParam = 0 # ================================================================ # Automatic options # ================================================================ # AutoLoot, don't lead herbs behavior. False by default. AutoLoot = True # AutoLoot from raid boss. False by default. AutoLootRaid = False # If False, herbs will drop on ground even if AutoLoot is enabled. False by default. AutoLootHerbs = False # ================================================================= # Items Management # ================================================================= # Allows players to drop items on the ground, default True. AllowDiscardItem = True # Allows the creation of multiple non-stackable items at one time, default True. MultipleItemDrop = True # Destroys dropped herbs after X seconds, set 0 to disable, default 15. AutoDestroyHerbTime = 15 # Destroys dropped items after X seconds, set 0 to disable, default 600. AutoDestroyItemTime = 600 # Destroys dropped equipable items (armor, weapon, jewelry) after X seconds, set 0 to disable, default 0. AutoDestroyEquipableItemTime = 0 # Destroys dropped items after specified time. Ignores rules above, default 57-0,5575-0,6673-0. # 57-0: Item id 57 will never be destroyed. # 57-600: Item id 57 will be destroyed after 600 seconds/10 minutes. AutoDestroySpecialItemTime = 57-0,5575-0,6673-0 # Items dropped by players will have destroy time multiplied by X, default 1. # 0: Items dropped by players will never be destroyed. PlayerDroppedItemMultiplier = 1 # Save dropped items into DB, restore them after reboot/start, default True. SaveDroppedItem = False # ================================================================= # RATES # ================================================================= # Rate control, float values. RateXp = 200. RateSp = 200. RatePartyXp = 1. RatePartySp = 1. RateDropAdena = 1. RateConsumableCost = 1. RateDropItems = 1. RateRaidDropItems = 1. RateDropSpoil = 1. RateDropManor = 1 # Quest configuration settings. RateQuestDrop = 1. RateQuestReward = 1. RateQuestRewardXP = 1. RateQuestRewardSP = 1. RateQuestRewardAdena = 1. RateKarmaExpLost = 1 RateSiegeGuardsPrice = 1 # Player Drop Rate control, percent (%) values. PlayerDropLimit = 0 PlayerRateDrop = 0 PlayerRateDropItem = 0 PlayerRateDropEquip = 0 PlayerRateDropEquipWeapon = 0 # Karma Drop Rate control, percent (%) values. KarmaDropLimit = 10 KarmaRateDrop = 40 KarmaRateDropItem = 50 KarmaRateDropEquip = 40 KarmaRateDropEquipWeapon = 10 # Pet rate control (float values except for "PetFoodRate", default 1./1/1.). PetXpRate = 1. PetFoodRate = 1 SinEaterXpRate = 1. # Common herbs (default). RateCommonHerbs = 0. # Herb of Life (categorie 1). RateHpHerbs = 0. # Herb of Mana (categorie 2). RateMpHerbs = 0. # Special herbs (categorie 3). RateSpecialHerbs = 0. # ================================================================= # Allowed features # ================================================================= AllowFreight = False AllowWarehouse = True # If True, player can try on weapon and armor in shops. # Each item tried cost WearPrice adena. AllowWear = False WearDelay = 5 WearPrice = 10 # "Allow" types - Read variable name for info about ;p. AllowLottery = True AllowWater = True AllowCursedWeapons = True AllowManor = True AllowBoat = True # NOTE : Fishing will "bug" without geodata (if you activate w/o geodata, fishing is possible everywhere). AllowFishing = False # Allow characters to receive damage from falling. EnableFallingDamage = True # ================================================================ # Debug, Dev & Test config # ================================================================ # Don't load spawns. NoSpawns = False # Debug messages (by default False, easily "flood" your GS logs). Debug = False Developer = False PacketHandlerDebug = False # ================================================================ # Dead Lock Detector (thread detecting deadlocks) # ================================================================ # Activate the feature (by default: False). DeadLockDetector = False # Check interval in seconds (by default: 20). DeadLockCheckInterval = 20 # Automatic restart if deadlock case is found (by default: False). RestartOnDeadlock = False # ================================================================= # Logging features # ================================================================= # Logging ChatWindow. LogChat = False # Logging Item handling NOTE: This can be very space consuming. LogItems = False # Log GM actions. GMAudit = False # ================================================================= # Community board configuration # ================================================================= # Activate or no the community board. EnableCommunityBoard = False # Show this community board section when you open it. BBSDefault = _bbshome # ================================================================= # Flood Protectors # ================================================================= # The values are shown on ms. They can be setted to 0 to be disabled. RollDiceTime = 4200 HeroVoiceTime = 10000 SubclassTime = 2000 DropItemTime = 1000 ServerBypassTime = 500 MultisellTime = 100 ManufactureTime = 300 ManorTime = 3000 SendMailTime = 10000 CharacterSelectTime = 3000 GlobalChatTime = 0 TradeChatTime = 0 SocialTime = 2000 # ================================================================= # Misc # ================================================================= # Basic protection against L2Walker. L2WalkerProtection = False # Delete invalid quest from player. AutoDeleteInvalidQuestData = False # Zone setting. # 0 = Peace All the Time # 1 = PVP During Siege for siege participants # 2 = PVP All the Time ZoneTown = 0 # Show "data/html/servnews.htm" when a character logins. ShowServerNews = False # Disable tutorial on new player game entrance. Default: False. DisableTutorial = True
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Hi everybody. I want to share some gatekeeper for you. https://www.dropbox.com/s/75bgqitm4775ms8/GATEKEEPER.ZIP?dl=0
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Could you help me please ?
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Hi everybody. I want to share some gm-shop for you. https://www.dropbox.com/s/yu72q7ptijzotre/GMSHOP.ZIP?dl=0
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Help Fist Fury Skill At Acis
Lancer replied to Lancer's question in Request Server Development Help [L2J]
Thx! Its work! <skill id="222" levels="1" name="Fist Fury"> <table name="#DUALFIST"> 1.25 </table> <set name="mpConsume" val="8"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="CONT"/> <set name="operateType" val="OP_TOGGLE"/> <set name="weaponsAllowed" val="DUALFIST" /> <for> <effect count="0x7fffffff" name="DamOverTime" val="13"> <mul order="0x30" stat="pAtkSpd" val="#DUALFIST"> <using kind="DUALFIST"/> </mul> </effect> </for> </skill> -
Help Fist Fury Skill At Acis
Lancer replied to Lancer's question in Request Server Development Help [L2J]
I looked but found nothing <using kind="Dual Fist"/> does not work Who can set an example ? Important.