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Gameserver error
well basically i got it working with jdk/jre 9.0.4 and no i dont keep all java versions installed on my pc i delete the old ones or keep them in backup and not installed on the pc.. as for the version of acis i am using its the latest free source available and right now i have no problems except i need to change some codes i found here to fit in the current version.. so thank you for your time and help .. Lock please
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Gameserver error
tried every version of java from 6-12 nothing ... ofc 6-7 dont even work with the pack anymore if i remember correct and from 8-12 same error
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Gameserver error
yeah sry guys tried everything i could find for days and couldnt do it.. can someone help me through teamviewer?
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Gameserver error
i already have the geodata files inside the server/gameserver/data/geodata
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Gameserver error
Hello guys im a newbie in l2 and i try to open my own server but i get this error
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Navicat
Hello is there any way to decrypt the passwords from navicat?
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One Time Help
lock please job done
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Subclasses
solved.. LOCK PLEASE
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One Time Help
I WILL GIVE 10 EURO IN MONEYSAFE TO THE ONE WHO WILL HELP ME SOLVE THIS PROBLEM WITH THE SUBCLASS.. PS: FROM ALTSETTINGS THE OPTION CHANGE SUBCLASS WITHOUT QUEST IS ALREADY TRUE! EDIT: PACK IS FROZEN FAST PLEAST FAST!!
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Subclasses
i did.. im bladedancer.. no1 even all the testers with 3rd class cant make subclass
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Subclasses
some help please?
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Subclasses
So guys i work on a frozen pack and i have a problem with the subclasses manager i cant change subclass and this is what i get :
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Not Dying Mobs
problem solved! sry ipotonic u were right.. i had it Tru not True.. thnx! (A mod Please lock)
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Not Dying Mobs
i already checked both of ur answers but still no.. ofc i wouldnt change npcattackable since it says mobs wont get dmg..its something else.. eitherway thnx for answering
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Not Dying Mobs
SO im new at this and im working on a frozen pack(i know not too good) but just for starters.. well i was changing some configs and after a server restart NOT EVEN a single mob dies.. not even from //kill .. any suggestion?