Jump to content

xxdem

Members
  • Posts

    1,644
  • Joined

  • Last visited

  • Days Won

    8
  • Feedback

    0%

Everything posted by xxdem

  1. EISAI TERMA STOKOS
  2. paralitos eisai kai esy ton paralito 9a akous https://www.youtube.com/results?search_query=l2aepvp https://www.youtube.com/channel/UCBZeqh5wxUc6dCYBmeAiR7A poly failare zwo, 2 mines pige full
  3. o georgianos sou peftei varis gia aderfi tou idous sou, 9es xronia poutsas akoma gia na psoniseis georgiano
  4. ante mori poustra na fas kamia poutsa sti sigkrou apo kana voulgaro
  5. mavro louki mono
  6. There's no rules regarding your title, but thanks for renaming it tho, it was a misinforming title. The new one suits it better
  7. As far as the delivery of donation tokens isn't done automatically by this service you technically can't call it a Donation NPC but a custom merchant
  8. parta
  9. http://pastebin.com/uUHMSnM6
  10. if (roll < rate) { //success enoeite pws to roll pou vlepeis sto msg einai to idio me afto pou kanei to check
  11. final int rate = Math.min(100, EnchantManager.getEnchantRate(_itemInstance, _enchantScroll)); final int roll = Rnd.get(100); player.sendMessage("You have rolled " + roll + "/" + rate + ".");
  12. btw ti kwdika na diksei o vlakas, oute kserei ti grafei oute na to diavasei de mporei
  13. pio random kwdiko ? enchant?
  14. egw toulaxiston kai aloi 2-3 gelaga me afton ton karagkiozi kai eixe kai enan malaka to forum na gelame, twra ti 9a minoume me to ka9isterimeno poustraki na mas zalizei ta arxidia?
  15. reason ?
  16. ela sou vrika kai xaideftiko re kavliarii gianna-Kiss me afto na vgeis sigrou 9a vgaleis osa evgale o AEPvP se 2 mines
  17. Vorfin > gianakis
  18. This is premium software, even 50 Euros is low for someone that considers himself serious server admin.
  19. For all the clowns that don't understand the functionality of this engine, read this before you post: <fails basepenalty="CRYSTALLIZE" basevalue="2" > <fail tier="ADENA" basepenalty="NONE" basevalue="0" > <target enchants="1,2,3,4,5,6,7,8,9,10,11,12" penalty="SET" value="4"/> <target enchants="13,14,15,16,17,18" penalty="SET" value="10"/> <target enchants="19,20" penalty="DEC" value="4"/> </fail> </fails> Let "Arcana Mace" be an item that belongs to ADENA tier category. If we fail enchanting to +10 the enchant will reset to +4 ("SET" command with value=4) if we fail enchanting to + 15 the enchant will reset to +10 same as above but different value (10) if we fail enchanting to + 20 the enchant will DECREMENT by 4, (result = current_enchant - DEC_VALUE) = 19 - 4 = 15 IF the enchant or the TIER is not specified or doesnt match the enchanted item as a "target" or "fail" the basevalue of the parent node will be inherited. for example: If we fail enchanting a +21 Arcana Mace WHOSE case IS NOT specified in a target group the default basepenalty NONE will be applied which basically means no action. All other cases will lead to the very basic penalty which is CRYSTALLIZE All these as commanded on the XML, this is neither "basic" or "shared", if your understanding and IQ is negative thats not my fault
  20. Its very different, the one you link here is dumb and not expandable whereas mine binds on the item.xml directly where you can create new UNIQUE scrolls on the live server and its very expandable. Don't post bullshit if your knowledge and understanding is both inferior and minimal My system is supported by a complex custom data structure that is error-free, expandable and highly efficient. data/items/EnchantScrolls.xml example <?xml version="1.0" encoding="UTF-8"?> <list> <item id="32001" type="EnchantScroll" name="Unique Scroll: Weapon"> <set name="announce_success" val="%playername% has succesfully enchanted %item% to +%itemench%!" /> <set name="announce_fail" val="%playername% has failed the enchant of %item% to +%itemench%!" /> <rates baserate="30" basefakerate="80" > <rate tier="ANY" baserate="0" basefakerate="80"> <target enchants="8,9,10,11,12" rate="60" fakerate="80" /> <target enchants="13,14,15" rate="70" /> </rate> <rate tier="ADENA" baserate="70" /> </rates> <fails basepenalty="CRYSTALLIZE" basevalue="2" > <fail tier="ADENA" basepenalty="NONE" basevalue="0" > <target enchants="8,9,10,11,12" penalty="SET" value="4"/> <target enchants="13,14,15" penalty="DEC" value="1"/> </fail> </fails> </item> </list>
  21. You don't have a clue of what you're talking about.
  22. min me kaneis quote xwris na sou apef9inw to logo
  23. toso poly ton e9ikse to poutsoforum? exoun upo9ei xeirotera.
  24. poso pi9ano einai na ginw unban?
×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock