Jump to content

Tristis

Members
  • Posts

    66
  • Credits

  • Joined

  • Last visited

  • Feedback

    0%

Everything posted by Tristis

  1. den nomizw. se poio meros? nomizw mono to primeval isle einai custom pvp zone me auto flag mono. oxi omades kai tetoia.
  2. geia sas. psaxnw tropo na kanw thn Heine pvp zone etsi wste opote kapoios phgainei ekei automata na mpainei se mia omada kai na paizei pvp me thn antipalh omada me eidiko reward system. dhladh to spawn sthn heine na einai san na mpike se tvt kateuthian xwris npc gia event join kai tetoia. yparxei kapoios kwdikos? xrhsimopoiw l2jfrozen. euxaristw.
  3. I am talking about the classic share posted by PyroMaker... seven years ago. The links don't work after so many years and I can't remember which weapons' textures the Epic weapons actually used (and I don't remember the number for both hero and normal effect either). http://www.maxcheaters.com/topic/2575-share-epic-weapons-custom-dusk-weapons/ Thank you.
  4. This bug doesn't even need core support to be fixed. Just put only custom weapons in shops not opening your inventory. So, except if the cheater started farming at age 7 and he is now 80 years old, he'll never be able to buy 100 weapons from there.
  5. I would, if its java was based on L2JServer Interlude java and nothing else. But I see there are many changes to the point that if I could use aCis to fix L2J I should make my own pack instead of making a server. Plus, if I could do that, I would also be able to use the source from the latest revision of L2J too. How is it that java seems so easy right now?
  6. They are too much about money as far as I can see. Not compared with the L2JServer team.
  7. No, I believe someone has it. And I do believe that the source can still be reached somehow. The L2JServer team was always better than anyone who created a pack. If we find the source, then L2JServer IL will be back, and I can make all the work, give credits, and upload a new revision to prove it. But MaxCheaters forum contains all the bug and exploit fixes for L2JServer Interlude. Although the authors are all banned and their posts date back to 2009. As for missing NPCs, I'm not that noob, I can handle html, xml and SQL if it's familiar (and L2JServer's is). Java is a problem though, but still, if I find a code that doesn't fit anywhere, most of the times, I can find how to add it manually. If I try a new pack, I won't be able to do all these things. Link? I searched about aCis and I didn't find much. And, since it has its own section, it is probably something completely different, and someone with basic and outdated developing knowledge wouldn't be able to work with it.
  8. Why? It's just a changeset from L2JServer. Their Changesets are enough to replace everything that other packs, like aCis, have to offer. Where are they? Why their trac needs authorization? They said that they hate it when they create something and Maxtor makes money out of it because the members of the forum share them here, though. Kind of. No, it's not too difficult to change my source. The problem is that, as I see aCis' java files, all the codes that I used to know and I am going to add won't be working. It's something different. Other claases, other message types, other terms and I am still trying to learn java, I haven't learned much yet. That's why I prefer what I have worked with until now. I'm sure the codes written by the L2JServer team for Interlude are saved somewhere.
  9. Pffff :P I hate to be wrong. Anyway, aCis seems too new to me. I cannot use it for now. When I opened the java files I got lost. I prefer updating L2JServer and fixing bugs all day. So, does anyone have the code?
  10. Most of these skills don't work in aCis either. Come on. Just give the code if you have it :P Ok, I checked the aCis Datapack and I can see that it has the skills fixed. I'm thinking of changing to aCis, but it is a bit annoying, because it seems I'll have much much much less rework to do, and I like fixing things.
  11. Hello again, this time my question is not as stupid as the other two ones :P So, I found this: http://www.maxcheaters.com/topic/98112-sharebluffswitchtricksalvationsoul-of-the-phoenix-skills-etc-rework/?hl=%20interlude%20%20skills The problem is, however, that it's an extremely incomplete code, and I don't suggest to anyone to use it without a backup (fortunately, I did have a back up, although I started adding codes before noticing how incomplete it is). All these skills also need core support for L2PlayableInstance, L2PcInstance, and of course, the SignetZone.java adapted for Interlude, while this code only contains the effects of the skills. The uploader is extremely stupid. So, does anyone have the complete code? It's impossible for me to unbury it from the L2JServer forum. I hope it's not deleted. I'm sure someone has the complete code. I don't think the L2JServer team would write an incomplete core support such as this one and leave it like that.
  12. And this: + if (ProtectionDualBox.check(activeChar)) + ProtectionDualBox.disc(activeChar); Should be changed to this: + if (ProtectionNetwork.check(activeChar)) + ProtectionNetwork.disc(activeChar); Right?
  13. I've inserted all the anti-phx java codes that can be found I think. And two of them are for the enchant. So, except of changing the pack, how can a code that checks a character's skills be added? I mean, it would take years for someone to write manually exactly which skills a character can have, and it would be useless to check them according to their number because, what if someone has an extra - augment skill? If there is a limit in the skills they can learn they won't be able to have augment skills either. Plus, this exploit works in both L2JHellas and L2JFrozen, I've seen it.
  14. Cannot really do that. I've done much work on L2JServer already. By the way, if this bug is indeed working (I am not sure), it certainly works in L2JHellas and L2JFrozen, because I've played in several servers using these two packs and they all had subclass delay and subclass unequip and some exploiters still managed to have multiclass. I still don't know how they did it, maybe they didn't do it by restarting. But, now that I think of it, my request is probably useless. Because, even if there is a code not allowing restart while learning skills, you can still use the task manager to close L2.exe. LoL, sorry. I'll make sure I'll think better before asking for help :P
  15. I am using this one: http://svn.l2jserver.com/branches/L2_GameServer_it/ http://svn.l2jdp.com/branches/L2J_DataPack_IT/ I thought they were the latest Interlude revisions. No. :(
  16. So, if I understood correctly, you create a java file named "custom" in model. I get these errors though: public class ProtectionNetwork It says "The public type ProtectionNetwork must be defined in its own file." And it gives me the option to rename the file to "ProtectionNetwork". Then I get another error here: player.getClient().getConnection().getSocketChannel().socket().getInetAddress().getHostAddress(); It says "The method GetSocketChannel() is undefined for the type MMOConnection<L2GameServerClient>" and suggests "Add cast to method receiver." Sorry for bumping.
  17. Hi again, Is there a code available for disallowing restarting or logging out while you are still learning skills (either from SubClass or Class Change) to avoid the stucking-skills exploit? P.S. I use Interlude l2jserver.
  18. Error: There is no such skill. Problem solved. Please lock the topic.
  19. I am trying to fix an Interlude skill in L2JServer. I editted the stats correctly, I added the skill on SQL, I checked my system folder and the skill does exist, yet, when I try to add it, this error comes up. StartGameServer.bat doesn't report any errors at all though. I also checked if I learn the skill when I got the class required to learn it, but there is nothing. Should I add something else except of its stats and add it in skill_trees.sql? Is there a restriction in java not allowing this skill to exist? Thx.
×
×
  • Create New...