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Everything posted by KONO
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Thank for Help..
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Hello Help me please. I want check count Monsterkill from Id me Add to file L2MonsterInstance.java @Override public boolean doDie(L2Character killer) { if (!super.doDie(killer)) { return false; } // TODO: Find Better way! (Achievement function) if ((killer != null) && killer.isPlayer()) { if (getId() == AchievementsManager.getInstance().getMobId()) { ((L2PcInstance) killer).setKilledSpecificMob(true); } } if (_returnToSpawnTask != null) { _returnToSpawnTask.cancel(true); } if (_maintenanceTask != null) { _maintenanceTask.cancel(false); // doesn't do it? _maintenanceTask = null; } +if (killer instanceof L2PcInstance) +{ + L2PcInstance player = (L2PcInstance) killer; + if( How to check MobId) ////////////// Help me pls. + { + player.getCountersMob().onMobKill(); + } } return true; } How to check id mob if ( How to check id mob) <<<<<<<<<<< Help me pls. { player.getCountersMob().onMobKill(); } thank. all member
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wowww, Welcome back Rizel! Good start! Waiting for more from you.
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Request Anyone Has New Client Korea Ertheia
KONO replied to shoko's topic in [Request] Client Dev Help
you can down load form mmosite. -
hello how to add icon in action ( alt + c or c) thank for help
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l2j last rev it work. but i no client h5 part 5 it support. how to fix ?
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What is it ADHD ? thank
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hello how to add language in system. i want add system -th.dat in system. original -e.dat only. my path high five past 5 thank for help
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Hello, help me please my server linux centos 5.9 Error OfflineTradersTable: Loading offline traders... Exception in thread "main" java.lang.Error: Unable to determine localhost address. at com.l2jserver.gameserver.network.L2GameClient.<init>(L2GameClient.java:148) at com.l2jserver.gameserver.datatables.OfflineTradersTable.restoreOfflineTraders(OfflineTradersTable.java:178) at com.l2jserver.gameserver.GameServer.<init>(GameServer.java:397) at com.l2jserver.gameserver.GameServer.main(GameServer.java:486) L2GameClient.java:148 public L2GameClient(MMOConnection<L2GameClient> con) { super(con); _state = GameClientState.CONNECTED; _connectionStartTime = System.currentTimeMillis(); _crypt = new GameCrypt(); _stats = new ClientStats(); _packetQueue = new ArrayBlockingQueue<>(Config.CLIENT_PACKET_QUEUE_SIZE); if (Config.CHAR_STORE_INTERVAL > 0) { _autoSaveInDB = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new AutoSaveTask(), 300000L, (Config.CHAR_STORE_INTERVAL * 60000L)); } else { _autoSaveInDB = null; } try { _addr = con != null ? con.getInetAddress() : InetAddress.getLocalHost(); } catch (UnknownHostException e) { throw new Error("Unable to determine localhost address."); } } /etc/hosts 127.0.0.1 localhost localhost.localdomain 127.0.0.1 localhost 127.0.0.1 localhost.localdomain localhost ::1 localhost6.localdomain6 localhost6 Thank for help
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how i can edit Olympiad 2 week ? thank all help.
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who can create new instance kamaloka example : http://www.youtube.com/watch?v=KQaSJ_a-4kc PM. me How much for create ?
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it error : new ExShowScreenMessage(1801111, 3000,ExShowScreenMessage.MIDDLE_CENTER, true, false, -1, false); private void broadcastString(int instanceId) { ExShowScreenMessage sm = new ExShowScreenMessage(1801111, 3000,ExShowScreenMessage.MIDDLE_CENTER, true, false, -1, false); Broadcast.toPlayersInInstance(sm, instanceId); } help me please, my server l2j server h5 stable
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Code L2J Players Statistic Script, Very Good
KONO replied to Memorials's topic in Server Shares & Files [L2J]
very good nice share -
can support h5 ?
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help me please I want create auto pop up. if player level 52 level52.htm <html><title>NewBieAuto Item</title><body> <center><font color="LEVEL">Welcome.</font><br> <button action="bypass -h voice .b_fight" value="Fight" width=200 height=27 back="L2UI_CT1.OlympiadWnd_DF_HeroConfirm_Down" fore="L2UI_CT1.OlympiadWnd_DF_HeroConfirm"> <button action="bypass -h voice .b_magic" value="Magic" width=200 height=27 back="L2UI_CT1.OlympiadWnd_DF_HeroConfirm_Down" fore="L2UI_CT1.OlympiadWnd_DF_HeroConfirm"> <button action="bypass -h voice .b_small" value="Small" width=200 height=27 back="L2UI_CT1.OlympiadWnd_DF_HeroConfirm_Down" fore="L2UI_CT1.OlympiadWnd_DF_HeroConfirm"> </body></html> add to file ?? if (player.getLevel() == 52) { String autoarmor= HtmCache.getInstance().getHtm(activeChar.getHtmlPrefix(), "data/html/level5.htm"); if (serverNews != null) { sendPacket(new NpcHtmlMessage(1, autoarmor)); } } I edit Quest 255_Tutorial. and add elif playerLevel == 48 : if st.getInt("lvl") < 48: st.playSound("ItemSound.quest_tutorial") st.set("lvl","48") st.showQuestionMark(33) + elif playerLevel >= 52 : + if st.getInt("lvl") < 52: + st.playSound("ItemSound.quest_tutorial") + st.set("lvl","76") + htmltext = "../../../html/level52.htm" elif playerLevel == 58 : if st.getInt("lvl") < 58: It not work help me please
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l2.ini [url] Protocol=Protocol=unreal ProtocolDescription=Unreal Protocol Name=Player Map=Index.unr LocalMap=Entry.unr Host= Portal= MapExt=unr EXEName=l2.exe SaveExt=usa Port=7777 Class=LineageWarrior.MFighter ServerAddr=l2auth.lineage2.in.th IsL2NetLogin=True IsL2Console=True IsL2Seamless=True IsL2Projector=True ISL2Mark=2 ForceAspectRatio=False AspectRatio=1.334 IsDefaultShaodw=False IsUnderWaterEffect=False IsUseCommand=True L2VersionCheck=false IsL2MemLog=False L2ThreadFilter=1 L2TestServer=false EnablePurgeLevel=True SharedSky=True L2MaxPawnResourceLoad=1.0 L2UseKeyCrypt=true L2UseReplayManager=true EnableSecondWindow=true IsUseXMLUI=True L2ShaderPath=..\system\ UseNewPetition=false L2HomeURL=http://www.lineage2.in.th/ UseAuthUserData=true NOGG_Auth=true NetSendHardWare=false [Auth] CmdLineLogin=false ExternalLogin=false UseSecondaryAuth=false UseEMailAccount=false [L2WaterEffect] ColorReference=(A=180,R=38,G=56,B=64,RR=150) EffectResolution=512 [LanguageSet] Language=0 [FontSet] ;Font=L2Font.Japan ;Glyph=Japan.gly Font=L2Font.gulim Glyph=gulim.gly [CharacterDisplay] Name=true Dist=1000 [ClippingRange] PawnMax=3.0 PawnMin=1.5 AntiPortal=1.5 Terrain=8.0 StaticMesh=4.0 Projector=0.2 StaticMeshLod=5.0 Pawn=2.0 Actor=4.0 [AutoLogOn] IsL2AutoLogOn=Ture L2ID=zodiac L2Passwd=zodiac L2Slot=7 [FirstRun] FirstRun=2110 [Engine.Engine] RenderDevice=D3DDrv.D3DRenderDevice ;RenderDevice=Engine.NullRenderDevice ;RenderDevice=OpenGLDrv.OpenGLRenderDevice AudioDevice=ALAudio.ALAudioSubsystem ;AudioDevice=XboxAudio.XboxAudioSubsystem NetworkDevice=IpDrv.TcpNetDriver DemoRecordingDevice=Engine.DemoRecDriver Console=Engine.Console DefaultPlayerMenu=UDebugMenu.UDebugRootWindow Language=int GameEngine=Engine.GameEngine EditorEngine=Editor.EditorEngine GUIController=Engine.BaseGUIController ;DefaultGame=WarfareGame.WarfareTeamGame ;DefaultServerGame=WarfareGame.WarfareTeamGame DefaultGame=Engine.GameInfo DefaultServerGame=Engine.GameInfo ViewportManager=WinDrv.WindowsClient ;ViewportManager=XboxDrv.XboxClient ;ViewportManager=SDLDrv.SDLClient Render=Render.Render Input=Engine.Input Canvas=Engine.Canvas DefaultPlayerController=Engine.LineagePlayerController L2NetHandler=Engine.NetHandler L2Console=NWindow.ConsoleWnd L2Font=NWindow.L2Font [Core.System] PurgeCacheDays=30 SavePath=../Save CachePath=../Cache CacheExt=.uxx Paths=../System/*.u Paths=../StaticMeshes/*.usx Paths=../Textures/*.utx Paths=../Sounds/*.uax Paths=../Voice/*.uax Paths=../Maps/*.unr ;Paths=../Music/*.umx Paths=../Animations/*.ukx Paths=../Animations/*.uix Paths=../SysTextures/*.utx Paths=../Animations/*.usk Paths=../Saves/*.uvx Suppress=DevLoad Suppress=DevSave Suppress=DevNetTraffic Suppress=DevGarbage Suppress=DevKill Suppress=DevReplace Suppress=DevCompile Suppress=DevBind Suppress=DevBsp [Engine.GameEngine] CacheSizeMegs=32 UseSound=True ;ServerActors=IpDrv.UdpBeacon ;ServerActors=IpServer.UdpServerQuery ;ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900 ;ServerActors=UWeb.WebServer ServerPackages=AmbientCreatures ;ServerPackages=WarEffects ;ServerPackages=Decorations ServerPackages=GamePlay ServerPackages=UnrealGame ;ServerPackages=WarfareGame ;ServerPackages=WarClassLight ;ServerPackages=WarClassHeavy ;ServerPackages=WarClassMisc ;ServerPackages=Pickups [WinDrv.WindowsClient] WindowedViewportX=1024 WindowedViewportY=768 FullscreenViewportX=1024 FullscreenViewportY=768 MenuViewportX=640 MenuViewportY=480 Brightness=0.800000 Contrast=0.700000 Gamma=0.800000 UseJoystick=False CaptureMouse=True StartupFullscreen=true UseWindowFrame=true ScreenFlashes=True NoLighting=False MinDesiredFrameRate=35.000000 Decals=True Coronas=True DecoLayers=True Projectors=True NoDynamicLights=False ReportDynamicUploads=False TextureDetailInterface=Higher TextureDetailTerrain=Higher TextureDetailWeaponSkin=Higher TextureDetailPlayerSkin=Higher TextureDetailWorld=Higher TextureDetailRenderMap=Higher TextureDetailLightmap=Higher NoFractalAnim=False ScaleHUDX=0.0 [sDLDrv.SDLClient] WindowedViewportX=1024 WindowedViewportY=768 FullscreenViewportX=1024 FullscreenViewportY=768 MenuViewportX=640 MenuViewportY=480 Brightness=0.800000 Contrast=0.700000 Gamma=0.800000 UseJoystick=False JoystickNumber=0 IgnoreHat=False JoystickHatNumber=0 CaptureMouse=True StartupFullscreen=true ScreenFlashes=True NoLighting=False MinDesiredFrameRate=35.000000 Decals=True Coronas=True DecoLayers=True Projectors=True NoDynamicLights=False ReportDynamicUploads=False TextureDetailInterface=Normal TextureDetailTerrain=Normal TextureDetailWeaponSkin=Normal TextureDetailPlayerSkin=Normal TextureDetailWorld=Normal TextureDetailRenderMap=Normal TextureDetailLightmap=UltraHigh NoFractalAnim=False [Engine.Player] ConfiguredInternetSpeed=10000 ConfiguredLanSpeed=20000 [ALAudio.ALAudioSubsystem] UseEAX=False Use3DSound=False UseDefaultDriver=true CompatibilityMode=False UsePrecache=True ReverseStereo=false Channels=32 MusicVolume=0.1 AmbientVolume=1.0 SoundVolume=1.0 DopplerFactor=1.0 Rolloff=0.5 TimeBetweenHWUpdates=15 DisablePitch=False LowQualitySound=False [ipDrv.TcpNetDriver] AllowDownloads=True ConnectionTimeout=15.0 InitialConnectTimeout=500.0 AckTimeout=1.0 KeepAliveTime=0.2 MaxClientRate=20000 SimLatency=0 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=20 LanServerMaxTickRate=35 DownloadManagers=IpDrv.HTTPDownload DownloadManagers=Engine.ChannelDownload [ipDrv.HTTPDownload] RedirectToURL= ProxyServerHost= ProxyServerPort=3128 UseCompression=True [Engine.DemoRecDriver] DemoSpectatorClass=Warriors.CHSpectator MaxClientRate=25000 ConnectionTimeout=15.0 InitialConnectTimeout=500.0 AckTimeout=1.0 KeepAliveTime=1.0 SimLatency=0 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=60 LanServerMaxTickRate=60 [Engine.GameReplicationInfo] ServerName=Another Unreal Server ShortName=Unreal Server [ipDrv.TcpipConnection] SimPacketLoss=0 SimLatency=0 [ipServer.UdpServerQuery] GameName=ut [ipDrv.UdpBeacon] DoBeacon=True BeaconTime=0.50 BeaconTimeout=5.0 BeaconProduct=ut [XboxDrv.XboxClient] TextureDetail=Medium SkinDetail=Medium LightmapDetail=High TextureMinLOD=6 TextureMaxLOD=9 Brightness=0.8 Contrast=0.7 Gamma=0.8 NoFractalAnim=True [XBoxAudio.XBoxAudioSubsystem] ReverseStereo=False Channels=32 MusicVolume=1.0 SoundVolume=1.0 AmbientFactor=1.0 UsePrecache=True [D3DDrv.D3DRenderDevice] DetailTextures=True HighDetailActors=True SuperHighDetailActors=True UsePrecaching=True UseTrilinear=True AdapterNumber=-1 ReduceMouseLag=True UseTripleBuffering=False UseHardwareTL=True UseHardwareVS=True UseCubemaps=True DesiredRefreshRate=60 UseCompressedLightmaps=True UseStencil=True Use16bit=False Use16bitTextures=False MaxPixelShaderVersion=255 UseVSync=False LevelOfAnisotropy=1 DetailTexMipBias=0.8 DefaultTexMipBias=-0.5 UseNPatches=False TesselationFactor=1.0 CheckForOverflow=False [OpenGLDrv.OpenGLRenderDevice] DetailTextures=True HighDetailActors=True SuperHighDetailActors=True UsePrecaching=True UseCompressedLightmaps=True UseTrilinear=True UseStencil=False MaxTextureUnits=8 VARSize=32 ReduceMouseLag=False [Engine.NullRenderDevice] DetailTextures=True HighDetailActors=True SuperHighDetailActors=True UsePrecaching=True UseCompressedLightmaps=True UseStencil=False [Editor.EditorEngine] UseSound=True CacheSizeMegs=32 GridEnabled=True SnapVertices=False SnapDistance=10.000000 GridSize=(X=16.000000,Y=16.000000,Z=16.000000) RotGridEnabled=True RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024) GameCommandLine=-log FovAngleDegrees=90.000000 GodMode=True AutoSave=True AutoSaveTimeMinutes=5 AutoSaveIndex=6 UseAxisIndicator=True MatineeCurveDetail=0.1 LoadEntirePackageWhenSaving=0 EditPackages=Core EditPackages=Engine EditPackages=Fire EditPackages=Editor EditPackages=UWindow EditPackages=UnrealEd EditPackages=IpDrv EditPackages=GamePlay EditPackages=LineageEffect EditPackages=LineageWarrior EditPackages=LineageNpc EditPackages=LineageNpc2 EditPackages=LineageNpcEv EditPackages=LineageMonster EditPackages=LineageMonster2 EditPackages=LineageMonster3 EditPackages=LineageMonster4 EditPackages=LineageMonster5 EditPackages=LineageMonster6 EditPackages=LineageVehicle EditPackages=LineageDeco EditPackages=LineageCreature EditPackages=UDebugMenu EditPackages=LineageSkillEffect EditPackages=LineageSceneInfo ;EditPackages=WarEffects ;EditPackages=Decorations ;EditPackages=WarfareGame ;EditPackages=IHVDemoContent ;EditPackages=Pickups ;EditPackages=WarClassLight ;EditPackages=WarClassHeavy ;EditPackages=WarClassMisc ;EditPackages=AmbientCreatures ;EditPackages=Vehicles ;EditPackages=UPreview [uMenu.UnrealConsole] RootWindow=UMenu.UMenuRootWindow UWindowKey=IK_Esc ShowDesktop=True [uMenu.UMenuMenuBar] ShowHelp=True GameUMenuDefault=UTMenu.UTGameMenu MultiplayerUMenuDefault=UTMenu.UTMultiplayerMenu OptionsUMenuDefault=UTMenu.UTOptionsMenu [Engine.GameInfo] bLowGore=False bVeryLowGore=False [uWeb.WebServer] ;Applications[0]=UTServerAdmin.UTServerAdmin ;ApplicationPaths[0]=/ServerAdmin ;Applications[1]=UTServerAdmin.UTImageServer ;ApplicationPaths[1]=/images DefaultApplication=0 bEnabled=False [Engine.LevelInfo] PhysicsDetailLevel=PDL_Medium [Engine.Console] ConsoleKey=9 [WindowPositions] GameLog=(X=0,Y=0,XL=512,YL=256) [secure] SecureModule=False [PrimeShop] UsePrimeShop=false UseGoodsInventory=false [Localize] UseLectureMark=false UseJapanMinigame1=false UseTeleportFlag=true [bloodRain] bEmitterSkip=True NumEventID=21 ;ฤซธถฟค ฝรภธถภป EventID_0=16195020 MaxParticle_0=100 ;ฑท็ต๒ ธถภป (วืฑธ ฦ๗วิ) EventID_1=17225020 MaxParticle_1=100 ;ธปวฯดย ผถ ฝรภธถภป EventID_2=17255020 MaxParticle_2=100 ;ดูลฉฟควม ดห ม๖ด๋ EventID_3=19195020 MaxParticle_3=100 ;ฑท็ต๐ฟภ ผบ ธถภป EventID_4=19215020 MaxParticle_4=100 ;ว๏ นูฟ๎ตๅ ม๖ฟช EventID_5=19255020 MaxParticle_5=100 ;ฟ๘ฝรภว ผถ ผฑย๘ภๅ EventID_6=20175020 MaxParticle_6=100 ;ดูลฉฟควม ฝรภ ธถภป EventID_7=20185020 MaxParticle_7=100 ;ต๐ฟย ผบ ธถภป EventID_8=20225020 MaxParticle_8=100 ;ท็ฟ๎ ผบ ธถภป EventID_9=21165020 MaxParticle_9=100 ;ฟควม ฝรภ ธถภป EventID_10=21195020 MaxParticle_10=100 ;ฑโถ๕ วืฑธ EventID_11=21235020 MaxParticle_11=100 ;ฟภทป ผบ ธถภป EventID_12=22195020 MaxParticle_12=100 ;ฟ๋ภว ฐ่ฐ๎ EventID_13=22215020 MaxParticle_13=100 ;ฑโถ๕ ผบ ธถภป EventID_14=22225020 MaxParticle_14=100 ;ป็ณษฒ ธถภป EventID_15=23205020 MaxParticle_15=100 ;ฟ๋ภว ฐ่ฐ๎ EventID_16=23215020 MaxParticle_16=100 ;ผ๖ป๓ตตฝร วฯภฬณืฝบ EventID_17=23245020 MaxParticle_17=100 ;พฦตง ผบ ธถภป EventID_18=24185020 MaxParticle_18=100 ;ฝลลนภว ผถ ม๖ฟช EventID_19=24235020 MaxParticle_19=100 ;ฐํฟไวั บะม๖ ม๖ฟช EventID_20=25195020 MaxParticle_20=100 ;;end of branch I chang Protocol=Protocol=unreal to Protocol=Protocol=216 It not work, When i open l2.exe is not preborn.
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help me please system H5, I download from official thailand I can't edit systemmsg-th.dat from l2 file edit ct2.6, run game Error My System: http://www.4shared.com/zip/0FgIs_17/system.html? Thak All