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Joniredbull

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About Joniredbull

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    http://l2neworld.com

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    Male
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    In WonderLanD
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    O-MERTA

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  1. xaxaxax they are the same project dudes wake up the l2jhellas = acis just with customs ......
  2. are you sure ? cause i have test it and for me work fine lol...
  3. i know dude i have add the fixed code for that problem cause on clean rev 1004 the dupe login bugg work if you add my patch then the bug will be fixed.!
  4. First of all isnt hes work , second if you download the patch of hem and try to past in eclipse you will fail for sure..!! waht i am doing here is that to help some newbies that dont know how to put manualy the patch nothing more so dude dont play smart ass to me ;)
  5. just i whana help some newbies that dont know to add the codes nothing more..! and soon i gona share clanzone,SpecialGatekeeper that shows all Online players in any zone ;) fixed by me and many other codes :)
  6. Hello mates i whant to make my first share in maxcheaters , i will share with you my fixed MultifuctionZone, and bug that was allowing same account to be logged in twice. I hope to Help some newbies that cant addapt the codes here it is have fun soon i will share more codes ;) Fixed Pach. by me have fun...! Update: 2:42 Am 23/5/2014 i fix some Bugs now are all fine.! ### Eclipse Workspace Patch 1.0 #P L2jFrozen_GameServer Index: config/functions/PvPZone.properties =================================================================== --- config/functions/PvPZone.properties (revision 0) +++ config/functions/PvPZone.properties (revision 0) @@ -0,0 +1,60 @@ +# --------------------------------------------------------------------------- +# MultiFunctionZone - custom addon for your server +# --------------------------------------------------------------------------- +# This option will turn on PvP flag to all people when entering to the zone +EnablePvP = True + +# If set to false, zone will be no-restart zone +NoRestartZone = False + +# If set to false, zone will be no-logout zone +NoLogoutZone = False + +# If set to false, zone will be no-store zone +NoStoreZone = False + +# Give noblesse after revive? +ReviveNoblesse = False + +# Heal after revive? +ReviveHeal = False + +# Delay, in seconds, to wait before revive +# 0 to disable +ReviveDelay = 10 + +# Set the spawn points where players will be teleported on revive, if enabled +# example:150111,144740,-12248;143665,144418,-12022;144443,147685,-12139 +SpawnLoc = 150111,144740,-12248;143665,144418,-12022;144443,147685,-12139 + +# Random respawn radius +RespawnRadius = 500 + +# If set to true, players will take noblesse blessing when entering +GiveNoblesse = True + +# Remove buffs when entering to the zone +RemoveBuffs = False + +# Remove pets when entering to the zone +RemovePets = False + +# Special rewards when hunting inside this zone +# example: 57,100000;14720,1 +Rewards = 57,100000;14720,1 + +# List of Items(id's) that won't be usable inside this area and also will be unequiped when entering +# (armor, weapons, scrolls, potions, etc), example: 728,7575, 6383, 1538 +Items = 728,7575, 6383, 1538 + +# List of Grades that won't be usable inside this area and also will be unequiped when entering +# example: D,C,B,A,S,S80,S84 +Grades = C,B,A + +# Items with this enchant or more won't be usable inside this area and also will be unequiped when entering +# 0 to disable +Enchant = 0 + +# Players with one of that classes won't be able to enter to the zone +# example: 93,85,12 +Classes = 92 \ No newline at end of file Index: head-src/com/l2jfrozen/gameserver/model/L2Character.java =================================================================== --- head-src/com/l2jfrozen/gameserver/model/L2Character.java (revision 1004) +++ head-src/com/l2jfrozen/gameserver/model/L2Character.java (working copy) @@ -340,6 +340,9 @@ /** The Constant ZONE_DANGERAREA. */ public static final int ZONE_DANGERAREA = 16384; + + /** The Constant ZONE_MULTIFUNCTION. */ + public static final int ZONE_MULTIFUNCTION = 32; /** The Constant ZONE_NOSTORE. */ public static final int ZONE_NOSTORE = 32768; Index: head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestRecipeShopListSet.java =================================================================== --- head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestRecipeShopListSet.java (revision 1004) +++ head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestRecipeShopListSet.java (working copy) @@ -19,10 +19,12 @@ package com.l2jfrozen.gameserver.network.clientpackets; import com.l2jfrozen.Config; + import com.l2jfrozen.gameserver.model.L2Character; import com.l2jfrozen.gameserver.model.L2ManufactureItem; import com.l2jfrozen.gameserver.model.L2ManufactureList; import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance; +import com.l2jfrozen.gameserver.model.zone.type.L2PvPZone; import com.l2jfrozen.gameserver.network.SystemMessageId; import com.l2jfrozen.gameserver.network.serverpackets.ActionFailed; import com.l2jfrozen.gameserver.network.serverpackets.RecipeShopMsg; @@ -67,7 +69,14 @@ player.sendPacket(ActionFailed.STATIC_PACKET); return; } - + + + if (player.isInsideZone(L2Character.ZONE_MULTIFUNCTION) && !L2PvPZone.store_zone) + { + player.sendMessage("You cannot craft while inside Multifunction zone."); + return; + } + if(player.isTradeDisabled()) { player.sendMessage("Private manufacture are disable here. Try in another place."); Index: head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestRestart.java =================================================================== --- head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestRestart.java (revision 1004) +++ head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestRestart.java (working copy) @@ -20,15 +20,18 @@ import java.util.logging.Logger; + import com.l2jfrozen.Config; import com.l2jfrozen.gameserver.GameServer; import com.l2jfrozen.gameserver.communitybbs.Manager.RegionBBSManager; import com.l2jfrozen.gameserver.datatables.SkillTable; import com.l2jfrozen.gameserver.model.Inventory; +import com.l2jfrozen.gameserver.model.L2Character; import com.l2jfrozen.gameserver.model.L2Party; import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance; import com.l2jfrozen.gameserver.model.entity.olympiad.Olympiad; import com.l2jfrozen.gameserver.model.entity.sevensigns.SevenSignsFestival; +import com.l2jfrozen.gameserver.model.zone.type.L2PvPZone; import com.l2jfrozen.gameserver.network.L2GameClient; import com.l2jfrozen.gameserver.network.L2GameClient.GameClientState; import com.l2jfrozen.gameserver.network.SystemMessageId; @@ -103,6 +106,13 @@ sendPacket(RestartResponse.valueOf(false)); return; } + + if(player.isInsideZone(L2Character.ZONE_MULTIFUNCTION) && !L2PvPZone.restart_zone) + { + player.sendMessage("You cannot restart while inside a Multifunction zone."); + sendPacket(RestartResponse.valueOf(false)); + return; + } // Check if player is in away mode if(player.isAway()) Index: head-src/com/l2jfrozen/gameserver/network/clientpackets/Logout.java =================================================================== --- head-src/com/l2jfrozen/gameserver/network/clientpackets/Logout.java (revision 1004) +++ head-src/com/l2jfrozen/gameserver/network/clientpackets/Logout.java (working copy) @@ -16,6 +16,7 @@ import java.util.logging.Logger; + import com.l2jfrozen.Config; import com.l2jfrozen.gameserver.communitybbs.Manager.RegionBBSManager; import com.l2jfrozen.gameserver.datatables.SkillTable; @@ -24,6 +25,7 @@ import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance; import com.l2jfrozen.gameserver.model.entity.olympiad.Olympiad; import com.l2jfrozen.gameserver.model.entity.sevensigns.SevenSignsFestival; +import com.l2jfrozen.gameserver.model.zone.type.L2PvPZone; import com.l2jfrozen.gameserver.network.SystemMessageId; import com.l2jfrozen.gameserver.network.serverpackets.ActionFailed; import com.l2jfrozen.gameserver.network.serverpackets.SystemMessage; @@ -53,7 +55,13 @@ player.sendPacket(ActionFailed.STATIC_PACKET); return; } - + + if(player.isInsideZone(L2Character.ZONE_MULTIFUNCTION) && !L2PvPZone.logout_zone) + { + player.sendMessage("You cannot Logout while inside a Multifunction zone."); + player.sendPacket(ActionFailed.STATIC_PACKET); + return; + } if (player.isAway()) { player.sendMessage("You can't restart in Away mode."); Index: head-src/com/l2jfrozen/gameserver/network/clientpackets/UseItem.java =================================================================== --- head-src/com/l2jfrozen/gameserver/network/clientpackets/UseItem.java (revision 1004) +++ head-src/com/l2jfrozen/gameserver/network/clientpackets/UseItem.java (working copy) @@ -19,6 +19,7 @@ package com.l2jfrozen.gameserver.network.clientpackets; import java.util.Arrays; + import java.util.logging.Logger; import com.l2jfrozen.Config; @@ -29,10 +30,12 @@ import com.l2jfrozen.gameserver.managers.CastleManager; import com.l2jfrozen.gameserver.managers.ClanHallManager; import com.l2jfrozen.gameserver.model.Inventory; +import com.l2jfrozen.gameserver.model.L2Character; import com.l2jfrozen.gameserver.model.L2Clan; import com.l2jfrozen.gameserver.model.L2Object; import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance; import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance; +import com.l2jfrozen.gameserver.model.zone.type.L2PvPZone; import com.l2jfrozen.gameserver.network.SystemMessageId; import com.l2jfrozen.gameserver.network.serverpackets.ActionFailed; import com.l2jfrozen.gameserver.network.serverpackets.EtcStatusUpdate; @@ -101,7 +104,11 @@ // NOTE: disabled due to deadlocks // synchronized (activeChar.getInventory()) // { - + if(getClient().getActiveChar().isInsideZone(L2Character.ZONE_MULTIFUNCTION) && !L2PvPZone.checkItem(item)) + { + getClient().getActiveChar().sendMessage("You cannot use "+item.getName()+" inside this zone."); + return; + } if (item.isWear()) // No unequipping wear-items return; Index: head-src/com/l2jfrozen/gameserver/datatables/xml/ZoneData.java =================================================================== --- head-src/com/l2jfrozen/gameserver/datatables/xml/ZoneData.java (revision 1004) +++ head-src/com/l2jfrozen/gameserver/datatables/xml/ZoneData.java (working copy) @@ -18,6 +18,7 @@ package com.l2jfrozen.gameserver.datatables.xml; import java.io.File; + import java.sql.Connection; import java.sql.PreparedStatement; import java.sql.ResultSet; @@ -58,6 +59,7 @@ import com.l2jfrozen.gameserver.model.zone.type.L2FortZone; import com.l2jfrozen.gameserver.model.zone.type.L2JailZone; import com.l2jfrozen.gameserver.model.zone.type.L2MotherTreeZone; +import com.l2jfrozen.gameserver.model.zone.type.L2PvPZone; import com.l2jfrozen.gameserver.model.zone.type.L2NoHqZone; import com.l2jfrozen.gameserver.model.zone.type.L2NoLandingZone; import com.l2jfrozen.gameserver.model.zone.type.L2NoStoreZone; @@ -245,6 +247,10 @@ { temp = new L2NoHqZone(zoneId); } + else if(zoneType.equals("PvPZone")) + { + temp = new L2PvPZone(zoneId); + } else if(zoneType.equals("BossZone")) { int boss_id = -1; Index: head-src/com/l2jfrozen/gameserver/network/clientpackets/SetPrivateStoreListSell.java =================================================================== --- head-src/com/l2jfrozen/gameserver/network/clientpackets/SetPrivateStoreListSell.java (revision 1004) +++ head-src/com/l2jfrozen/gameserver/network/clientpackets/SetPrivateStoreListSell.java (working copy) @@ -19,9 +19,11 @@ package com.l2jfrozen.gameserver.network.clientpackets; import com.l2jfrozen.Config; + import com.l2jfrozen.gameserver.model.L2Character; import com.l2jfrozen.gameserver.model.TradeList; import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance; +import com.l2jfrozen.gameserver.model.zone.type.L2PvPZone; import com.l2jfrozen.gameserver.network.SystemMessageId; import com.l2jfrozen.gameserver.network.serverpackets.ActionFailed; import com.l2jfrozen.gameserver.network.serverpackets.PrivateStoreManageListSell; @@ -106,7 +108,14 @@ player.sendPacket(ActionFailed.STATIC_PACKET); return; } - + + if (player.isInsideZone(L2Character.ZONE_MULTIFUNCTION) && !L2PvPZone.store_zone) + { + player.sendPacket(new PrivateStoreManageListSell(player)); + player.sendMessage("You cannot start store while inside Multifunction zone."); + return; + } + TradeList tradeList = player.getSellList(); tradeList.clear(); tradeList.setPackaged(_packageSale); Index: head-src/com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java =================================================================== --- head-src/com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java (revision 1004) +++ head-src/com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java (working copy) @@ -20,6 +20,7 @@ import static com.l2jfrozen.gameserver.ai.CtrlIntention.AI_INTENTION_MOVE_TO; + import java.sql.Connection; import java.sql.PreparedStatement; import java.sql.ResultSet; @@ -156,6 +157,7 @@ import com.l2jfrozen.gameserver.model.extender.BaseExtender.EventType; import com.l2jfrozen.gameserver.model.quest.Quest; import com.l2jfrozen.gameserver.model.quest.QuestState; +import com.l2jfrozen.gameserver.model.zone.type.L2PvPZone; import com.l2jfrozen.gameserver.model.zone.type.L2TownZone; import com.l2jfrozen.gameserver.network.L2GameClient; import com.l2jfrozen.gameserver.network.SystemMessageId; @@ -281,6 +283,9 @@ /** The _vote timestamp. */ private long _voteTimestamp = 0; + + + public int counter = 0; /** The _posticipate sit. */ private boolean _posticipateSit; @@ -8297,6 +8302,9 @@ // Add karma to attacker and increase its PK counter setPvpKills(getPvpKills() + 1); + + L2PvPZone.givereward(this); + // Increase the kill count for a special hero aura heroConsecutiveKillCount++; Index: head-src/com/l2jfrozen/gameserver/model/ItemContainer.java =================================================================== --- head-src/com/l2jfrozen/gameserver/model/ItemContainer.java (revision 1004) +++ head-src/com/l2jfrozen/gameserver/model/ItemContainer.java (working copy) @@ -44,7 +44,7 @@ { protected static final Logger _log = Logger.getLogger(ItemContainer.class.getName()); - protected final List<L2ItemInstance> _items; + public final List<L2ItemInstance> _items; protected ItemContainer() { Index: head-src/com/l2jfrozen/gameserver/thread/LoginServerThread.java =================================================================== --- head-src/com/l2jfrozen/gameserver/thread/LoginServerThread.java (revision 1004) +++ head-src/com/l2jfrozen/gameserver/thread/LoginServerThread.java (working copy) @@ -507,9 +507,19 @@ pl = null; } - public void addGameServerLogin(String account, L2GameClient client) - { - _accountsInGameServer.put(account, client); + /* + + * @return {@code true} if account was not already logged in, {@code false} + + * otherwise + + */ + + public boolean addGameServerLogin(String account, L2GameClient client) { + + return ((FastMap<String, L2GameClient>) _accountsInGameServer).putIfAbsent(account, client) == null; + + } public void sendAccessLevel(String account, int level) Index: head-src/com/l2jfrozen/gameserver/network/serverpackets/Die.java =================================================================== --- head-src/com/l2jfrozen/gameserver/network/serverpackets/Die.java (revision 1004) +++ head-src/com/l2jfrozen/gameserver/network/serverpackets/Die.java (working copy) @@ -19,6 +19,7 @@ package com.l2jfrozen.gameserver.network.serverpackets; import com.l2jfrozen.gameserver.datatables.AccessLevel; + import com.l2jfrozen.gameserver.datatables.sql.AccessLevels; import com.l2jfrozen.gameserver.managers.CastleManager; import com.l2jfrozen.gameserver.managers.FortManager; @@ -31,6 +32,7 @@ import com.l2jfrozen.gameserver.model.entity.event.TvT; import com.l2jfrozen.gameserver.model.entity.siege.Castle; import com.l2jfrozen.gameserver.model.entity.siege.Fort; +import com.l2jfrozen.gameserver.model.zone.type.L2PvPZone; /** * sample 0b 952a1048 objectId 00000000 00000000 00000000 00000000 00000000 00000000 format dddddd rev 377 format @@ -64,7 +66,8 @@ || (DM.is_started() && player._inEventDM) || (CTF.is_started() && player._inEventCTF) || player.isInFunEvent() - || player.isPendingRevive()); + || player.isPendingRevive() + || (player.isInsideZone(L2Character.ZONE_MULTIFUNCTION) && L2PvPZone.revive)); } _charObjId = cha.getObjectId(); _fake = !cha.isDead(); Index: head-src/com/l2jfrozen/gameserver/network/clientpackets/AuthLogin.java =================================================================== --- head-src/com/l2jfrozen/gameserver/network/clientpackets/AuthLogin.java (revision 1004) +++ head-src/com/l2jfrozen/gameserver/network/clientpackets/AuthLogin.java (working copy) @@ -16,8 +16,10 @@ import java.util.logging.Logger; + import com.l2jfrozen.Config; import com.l2jfrozen.gameserver.network.L2GameClient; +import com.l2jfrozen.gameserver.network.serverpackets.L2GameServerPacket; import com.l2jfrozen.gameserver.thread.LoginServerThread; import com.l2jfrozen.gameserver.thread.LoginServerThread.SessionKey; @@ -55,9 +57,26 @@ // avoid potential exploits if (client.getAccountName() == null) { - client.setAccountName(_loginName); - LoginServerThread.getInstance().addGameServerLogin(_loginName, client); - LoginServerThread.getInstance().addWaitingClientAndSendRequest(_loginName, client, key); + // Preventing duplicate login in case client login server socket was + + // disconnected or this packet was not sent yet + + if (LoginServerThread.getInstance().addGameServerLogin(_loginName,client)) { + + client.setAccountName(_loginName); + + LoginServerThread.getInstance().addWaitingClientAndSendRequest( + + _loginName, client, key); + + } else { + + client.close((L2GameServerPacket) null); + + } + + + } } Index: head-src/com/l2jfrozen/gameserver/model/zone/type/L2PvPZone.java =================================================================== --- head-src/com/l2jfrozen/gameserver/model/zone/type/L2PvPZone.java (revision 0) +++ head-src/com/l2jfrozen/gameserver/model/zone/type/L2PvPZone.java (revision 0) @@ -0,0 +1,342 @@ +/* + * This program is free software: you can redistribute it and/or modify it under + * the terms of the GNU General Public License as published by the Free Software + * Foundation, either version 3 of the License, or (at your option) any later + * version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more + * details. + * + * You should have received a copy of the GNU General Public License along with + * this program. If not, see <http://www.gnu.org/licenses/>. + */ +/* + * This program is free software: you can redistribute it and/or modify it under + * the terms of the GNU General Public License as published by the Free Software + * Foundation, either version 3 of the License, or (at your option) any later + * version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more + * details. + * + * You should have received a copy of the GNU General Public License along with + * this program. If not, see <http://www.gnu.org/licenses/>. + */ +package com.l2jfrozen.gameserver.model.zone.type; + +import java.io.File; +import java.io.FileInputStream; +import java.util.ArrayList; +import java.util.List; +import java.util.Properties; +import com.l2jfrozen.gameserver.datatables.SkillTable; +import com.l2jfrozen.gameserver.model.L2Character; +import com.l2jfrozen.gameserver.model.L2Skill; +import com.l2jfrozen.gameserver.model.L2Summon; +import com.l2jfrozen.gameserver.model.PcInventory; +import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance; +import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance; +import com.l2jfrozen.gameserver.model.zone.L2ZoneType; +import com.l2jfrozen.gameserver.thread.ThreadPoolManager; +import com.l2jfrozen.util.random.Rnd; +import javolution.util.FastList; + +/** + * + * @author Wyatt + * @version 1.2 + * + */ + +public class L2PvPZone extends L2ZoneType +{ + + public L2PvPZone(int id) + { + super(id); + loadConfigs(); + } + + public static boolean pvp_enabled, restart_zone, store_zone, logout_zone, revive_noblesse, revive_heal, revive, remove_buffs, remove_pets, give_noblesse; + static int radius, enchant, revive_delay; + static int[][] spawn_loc; + L2Skill noblesse = SkillTable.getInstance().getInfo(1323, 1); + private static List<String> items = new FastList<String>(); + private static List<String> classes = new FastList<String>(); + private static List<String> grades = new FastList<String>(); + public static List<int[]> rewards = new ArrayList<int[]>(); + static String[] gradeNames = {"","D","C","B","A","S"}; + + + @Override + protected void onEnter(L2Character character) + { + character.setInsideZone(L2Character.ZONE_NOSUMMONFRIEND, true); + character.setInsideZone(L2Character.ZONE_MULTIFUNCTION, true); + + if (character instanceof L2PcInstance) + { + L2PcInstance activeChar = ((L2PcInstance) character); + if(classes != null && classes.contains(""+activeChar.getClassId().getId())) + { + activeChar.teleToLocation(83597,147888,-3405); + activeChar.sendMessage("Your class is not allowed in the Special PvP zone."); + return; + } + + for(L2ItemInstance o : activeChar.getInventory()._items) + { + if(o.isEquipable() && o.isEquipped() && !checkItem(o)) + { + int slot = activeChar.getInventory().getSlotFromItem(o); + activeChar.getInventory().unEquipItemInBodySlotAndRecord(slot); + activeChar.sendMessage(o.getItemName()+" unequiped because is not allowed inside this zone."); + } + } + activeChar.sendMessage("You entered in a Special PvP zone."); + clear(activeChar); + if(give_noblesse) + noblesse.getEffects(activeChar, activeChar); + if(pvp_enabled && activeChar.getPvpFlag() == 0) + activeChar.updatePvPFlag(1); + } + } + + @Override + protected void onExit(L2Character character) + { + character.setInsideZone(L2Character.ZONE_NOSUMMONFRIEND, false); + character.setInsideZone(L2Character.ZONE_MULTIFUNCTION, false); + + if (character instanceof L2PcInstance) + { + L2PcInstance activeChar = ((L2PcInstance) character); + activeChar.sendMessage("You left from a Special PvP zone bay baby..!"); + + if(pvp_enabled) + activeChar.stopPvPFlag(); + } + } + + @Override + public void onDieInside(final L2Character character) + { + if (character instanceof L2PcInstance) + { + final L2PcInstance activeChar = ((L2PcInstance) character); + if(revive) + { + ThreadPoolManager.getInstance().scheduleGeneral(new Runnable() + { + @Override + public void run() + { + activeChar.doRevive(); + heal(activeChar); + int[] loc = spawn_loc[Rnd.get(spawn_loc.length)]; + activeChar.teleToLocation(loc[0]+Rnd.get(-radius,radius), loc[1]+Rnd.get(-radius,radius), loc[2]); + } + },revive_delay*1000); + } + } + } + + @Override + public void onReviveInside(L2Character character) + { + if (character instanceof L2PcInstance) + { + L2PcInstance activeChar = ((L2PcInstance) character); + if(revive_noblesse) + noblesse.getEffects(activeChar, activeChar); + if(revive_heal) + heal(activeChar); + } + } + + static void heal(L2PcInstance activeChar) + { + activeChar.setCurrentHp(activeChar.getMaxHp()); + activeChar.setCurrentCp(activeChar.getMaxCp()); + activeChar.setCurrentMp(activeChar.getMaxMp()); + } + + private void clear (L2PcInstance player) + { + if(remove_buffs) + { + player.stopAllEffects(); + if(remove_pets) + { + L2Summon pet = player.getPet(); + if(pet!= null) + { + pet.stopAllEffects(); + pet.unSummon(player); + } + } + } + else + { + if(remove_pets) + { + L2Summon pet = player.getPet(); + if(pet!= null) + { + pet.unSummon(player); + } + } + } + } + + public static void givereward(L2PcInstance player) + { + if(player.isInsideZone(L2Character.ZONE_MULTIFUNCTION)) + { + for (int[] reward : rewards) + { + PcInventory inv = player.getInventory(); + inv.addItem("Custom Reward", reward[0], reward[1], player, player); + } + } + } + + public static boolean checkItem (L2ItemInstance item) + { + int o = item.getItem().getCrystalType(); + int e = item.getEnchantLevel(); + + if(enchant != 0 && e >= enchant) + { + return false; + } + + if(grades.contains(gradeNames[o])) + return false; + + if(items != null && items.contains(""+item.getItemId())) + return false; + return true; + } + + private static void loadConfigs() + { + try + { + Properties prop = new Properties(); + prop.load(new FileInputStream(new File("./config/functions/PvPZone.properties"))); + pvp_enabled = Boolean.parseBoolean(prop.getProperty("EnablePvP", "False")); + spawn_loc = parseItemsList(prop.getProperty("SpawnLoc", "150111,144740,-12248")); + revive_delay = Integer.parseInt(prop.getProperty("ReviveDelay", "10")); + if(revive_delay != 0) + { + revive = true; + } + give_noblesse = Boolean.parseBoolean(prop.getProperty("GiveNoblesse", "False")); + String[] propertySplit = prop.getProperty("Items", "").split(","); + if (propertySplit.length != 0) + { + for(String i : propertySplit) + { + items.add(i); + } + } + propertySplit = prop.getProperty("Grades", "").split(","); + if (propertySplit.length != 0) + { + for(String i : propertySplit) + { + if(i.equals("D") || i.equals("C") || i.equals("B") || i.equals("A") || i.equals("S")) + grades.add(i); + } + } + propertySplit = prop.getProperty("Classes", "").split(","); + if (propertySplit.length != 0) + { + for(String i : propertySplit) + { + classes.add(i); + } + } + radius = Integer.parseInt(prop.getProperty("RespawnRadius", "500")); + enchant = Integer.parseInt(prop.getProperty("Enchant", "0")); + remove_buffs = Boolean.parseBoolean(prop.getProperty("RemoveBuffs", "False")); + remove_pets = Boolean.parseBoolean(prop.getProperty("RemovePets", "False")); + restart_zone = Boolean.parseBoolean(prop.getProperty("NoRestartZone", "False")); + store_zone = Boolean.parseBoolean(prop.getProperty("NoStoreZone", "False")); + logout_zone = Boolean.parseBoolean(prop.getProperty("NoLogoutZone", "False")); + revive_noblesse = Boolean.parseBoolean(prop.getProperty("ReviveNoblesse", "False")); + revive_heal = Boolean.parseBoolean(prop.getProperty("ReviveHeal", "False")); + propertySplit = prop.getProperty("Rewards", "57,100000").split(";"); + for (String reward : propertySplit) + { + String[] rewardSplit = reward.split(","); + if (rewardSplit.length == 2) + { + try + { + rewards.add(new int[]{Integer.parseInt(rewardSplit[0]), Integer.parseInt(rewardSplit[1])}); + } + catch (NumberFormatException nfe) + { + } + } + } + } + catch(Exception e) + { + e.printStackTrace(); + } + } + + private static int[][] parseItemsList(String line) + { + final String[] propertySplit = line.split(";"); + if (propertySplit.length == 0) + return null; + + int i = 0; + String[] valueSplit; + final int[][] result = new int[propertySplit.length][]; + for (String value : propertySplit) + { + valueSplit = value.split(","); + if (valueSplit.length != 3) + { + return null; + } + + result[i] = new int[3]; + try + { + result[i][0] = Integer.parseInt(valueSplit[0]); + } + catch (NumberFormatException e) + { + return null; + } + try + { + result[i][1] = Integer.parseInt(valueSplit[1]); + } + catch (NumberFormatException e) + { + return null; + } + try + { + result[i][2] = Integer.parseInt(valueSplit[2]); + } + catch (NumberFormatException e) + { + return null; + } + i++; + } + return result; + } +} \ No newline at end of file Index: head-src/com/l2jfrozen/gameserver/network/clientpackets/SetPrivateStoreListBuy.java =================================================================== --- head-src/com/l2jfrozen/gameserver/network/clientpackets/SetPrivateStoreListBuy.java (revision 1004) +++ head-src/com/l2jfrozen/gameserver/network/clientpackets/SetPrivateStoreListBuy.java (working copy) @@ -19,9 +19,11 @@ package com.l2jfrozen.gameserver.network.clientpackets; import com.l2jfrozen.Config; + import com.l2jfrozen.gameserver.model.L2Character; import com.l2jfrozen.gameserver.model.TradeList; import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance; +import com.l2jfrozen.gameserver.model.zone.type.L2PvPZone; import com.l2jfrozen.gameserver.network.SystemMessageId; import com.l2jfrozen.gameserver.network.serverpackets.ActionFailed; import com.l2jfrozen.gameserver.network.serverpackets.PrivateStoreManageListBuy; @@ -106,7 +108,13 @@ player.sendPacket(ActionFailed.STATIC_PACKET); return; } - + + if (player.isInsideZone(L2Character.ZONE_MULTIFUNCTION) && !L2PvPZone.store_zone) + { + player.sendPacket(new PrivateStoreManageListBuy(player)); + player.sendMessage("You cannot start store while inside Special PvP zone."); + return; + } TradeList tradeList = player.getBuyList(); tradeList.clear(); ----------------------------------------- Zone.xml ----------------------------------------- <zone id="61000" type="PvPZone" shape="NPoly" minZ="-4000" maxZ="-3000"> <stat name='noPeace' val='true'/> <spawn X='11468' Y='-24749' Z='-3646'/> <spawn X='9904' Y='-22846' Z='-3697'/> <spawn X='7889' Y='-22686' Z='-3684'/> <spawn X='5380' Y='-23475' Z='-3717'/> </zone> -------------------------------------------- ZoneDaTa.Sql Primeval Isle wharf ------------------------------------------- INSERT INTO `zone_vertices` VALUES ('61000', '0', '11880', '-25221'); INSERT INTO `zone_vertices` VALUES ('61000', '1', '10000', '-25073'); INSERT INTO `zone_vertices` VALUES ('61000', '2', '9319', '-24224'); INSERT INTO `zone_vertices` VALUES ('61000', '3', '5153', '-24258'); INSERT INTO `zone_vertices` VALUES ('61000', '4', '5125', '-22591'); INSERT INTO `zone_vertices` VALUES ('61000', '5', '9618', '-21319'); INSERT INTO `zone_vertices` VALUES ('61000', '6', '10993', '-22303'); INSERT INTO `zone_vertices` VALUES ('61000', '7', '12323', '-24775');
  7. akrivos opos to lew egw den nomizo na iparxi filarakh... ;) gt ine san event den ine apla flagzone ...blabla.. in ena event ipotithete ala periexi mesa ola flagzone, Special Gatekeeper ,pvp enchant , kai tha exi xrono opos to TvT ena paradigma..... opote den nomizo na iparxi afto to pragma gt to exw psaksi kala ;)
  8. Hello kai apo mena, mia kali idea einai na ftiaksis ena ( custom zone = pvp zone AutoFlag, pou tha einai se ena sigkekrimeno meros opou emis 8a epilegoume tha einai kapos san TvT pou tha leei oti se 15 lepta To Custom Zone tha aniksi kai i pextes tha mpwroune na pane se mia idikh Custom Gatekeeper pou tha afini na mpenis se afto to Zone kai otan tha mpenoune sto zone kai tha pernoume pvp as poume 20+ pvp = 1 enchant stin armor..... kai to katheksis Kai to Custom Zone tha kratah 1 wra kai meta tha Klini oste na ksananiksi meta apo 3 wres... i den kserw kai egw analoga me to poso theloume emis na to kanoume, kai FIsika na iparxoun ta analoga Configs oste na mpwris na valis ta sigkekrimena ( Zone,Enchant,Time....) pou thes kai fisika na exi prostasia geia ta bot pvp , afto den nomizo na to exi di kanenas se kanena Online server mexri wras ;)
  9. Hello mates, I have add the Advenced Gatekeeper in L2Jfrozen but there i have one problem there shows Online people in town only. So if any one know how to make the code to show all players in all zones thanx.! here is the Code /* This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. * * http://www.gnu.org/copyleft/gpl.html */ package com.l2jfrozen.gameserver.model.actor.instance; import javolution.text.TextBuilder; import com.l2jfrozen.gameserver.ai.CtrlIntention; import com.l2jfrozen.gameserver.managers.TownManager; import com.l2jfrozen.gameserver.model.L2Character; import com.l2jfrozen.gameserver.model.zone.L2ZoneType; import com.l2jfrozen.gameserver.network.serverpackets.ActionFailed; import com.l2jfrozen.gameserver.network.serverpackets.MyTargetSelected; import com.l2jfrozen.gameserver.network.serverpackets.NpcHtmlMessage; import com.l2jfrozen.gameserver.network.serverpackets.ValidateLocation; import com.l2jfrozen.gameserver.templates.L2NpcTemplate; public class L2ElfokeeperInstance extends L2FolkInstance { public L2ElfokeeperInstance(int objectId, L2NpcTemplate template) { super(objectId, template); } @Override public void onBypassFeedback(L2PcInstance player, String command) { if(player == null) { return; } if(command.startsWith("Go to: Main Town")) { player.teleToLocation(82698, 148638, -3473); } if(command.startsWith("Normal: Farm Zone")) { player.teleToLocation(147456, 26886, -2207); } if(command.startsWith("Special: Fight Zone")) { player.teleToLocation(11500, -24305, -3669); } if(command.startsWith("Special: Clan Zone ")) { player.teleToLocation(18748, 145437, -3132); } if(command.startsWith("Special: Boss Zone")) { player.teleToLocation(111383, 219107, -3546); } } @Override public void onAction(L2PcInstance player) { if (!canTarget(player)) { return; } if (this != player.getTarget()) { player.setTarget(this); player.sendPacket(new MyTargetSelected(getObjectId(), 0)); player.sendPacket(new ValidateLocation(this)); } else if (!canInteract(player)) { player.getAI().setIntention(CtrlIntention.AI_INTENTION_INTERACT, this); } else { showHtmlWindow(player); } player.sendPacket(new ActionFailed()); } private void showHtmlWindow(L2PcInstance activeChar) { NpcHtmlMessage nhm = new NpcHtmlMessage(5); TextBuilder tb = new TextBuilder(""); tb.append("<html><head><title>Welcome Traveler</title></head><body>"); tb.append("<center>"); tb.append("<table width=\"250\" cellpadding=\"5\" bgcolor=\"000000\">"); tb.append("<tr>"); tb.append("<td width=\"45\" valign=\"top\" align=\"center\"><img src=\"L2ui_ch3.menubutton4\" width=\"38\" height=\"38\"></td>"); tb.append("<td valign=\"top\"><font color=\"FF6600\">Advanced Gatekeeper</font>"); tb.append("<br1><font color=\"00FF00\">"+activeChar.getName()+"</font>, here you can spy who's where.</td>"); tb.append("</tr>"); tb.append("</table>"); tb.append("</center>"); tb.append("<center>"); tb.append("<td valign=\"top\"><font color=\"FF6600\">Where you gonna teleport " + activeChar.getName()+".</font><br>"); tb.append("<td valign=\"top\"><font color=\"FF6600\">Players Inside Giran Town</font> :<font color=\"000000\"> " + pewpew(9)+".</font>"); tb.append("<button value=\"Main Town\" action=\"bypass -h npc_" + getObjectId() + "_Go to: Main Town\" width=70 height=21 back=\"L2UI.DefaultButton_click\" fore=\"L2UI.DefaultButton\"><br>"); tb.append("<td valign=\"top\"><font color=\"FF6600\">Players Inside Farm Zone : " + pewpew(12)+".</font>"); tb.append("<button value=\"Aden\" action=\"bypass -h npc_" + getObjectId() + "_aden\" width=70 height=21 back=\"L2UI.DefaultButton_click\" fore=\"L2UI.DefaultButton\"><br>"); tb.append("<td valign=\"top\"><font color=\"FF6600\">Players Inside PvP Zone</font> :<font color=\"000000\">" + pewpew(10)+".</font>"); tb.append("<button value=\"Fight Zone\" action=\"bypass -h npc_" + getObjectId() + "_Special: Fight Zone\" width=70 height=21 back=\"L2UI.DefaultButton_click\" fore=\"L2UI.DefaultButton\"><br>"); tb.append("<td valign=\"top\"><font color=\"FF6600\">Players Clan Zone : " + pewpew(8)+".</font>"); tb.append("<button value=\"Dion\" action=\"bypass -h npc_" + getObjectId() + "_dion\" width=70 height=21 back=\"L2UI.DefaultButton_click\" fore=\"L2UI.DefaultButton\"><br>"); tb.append("<td valign=\"top\"><font color=\"FF6600\">Players Inside Boss Zone : " + pewpew(15)+".</font>"); tb.append("<button value=\"Heine\" action=\"bypass -h npc_" + getObjectId() + "_heine\" width=70 height=21 back=\"L2UI.DefaultButton_click\" fore=\"L2UI.DefaultButton\"><br>"); tb.append("</center>"); tb.append("<center>"); tb.append("<img src=\"l2ui_ch3.herotower_deco\" width=256 height=32 align=center>"); tb.append("<font color=\"FF6600\">By MaC</font>"); tb.append("</center>"); tb.append("</body></html>"); nhm.setHtml(tb.toString()); activeChar.sendPacket(nhm); activeChar.sendPacket(new ActionFailed()); } public static int pewpew(int bitch) { L2ZoneType zone = TownManager.getInstance().getTown(bitch); int i = 0; if(zone != null) { for (L2Character character : zone.getCharactersInside().values()) if (character instanceof L2PcInstance) i++; return i; } return -1; } } the Problem is in that code here how i can change it and make all zones not only L2TownZone . L2ZoneType zone = TownManager.getInstance().getTown(bitch); int i = 0; if(zone != null)
  10. so if my stupid 60 IQ like you say , then way the most poppular server are L2OFF? how you can explane that because like you say i am stupid and i am retard, and you don't even know me....! but you think because of L2J you can modificated the files and make some crapy codes is better to use L2J? you are funy dude realy . but i like smart ass like you , all the time you think you know it all and you can judge others .
  11. where is the bullshit here? ,,,, the most of people here using L2java crap server's with ton's of bugs unbalanced skills,chars . so plz dude feel sorry about your self not about me. end of story.!!
  12. yo listen up kid, respect others suggestions and don't be smart ass....
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