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sltbnjr

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Everything posted by sltbnjr

  1. Wrong section and involving retail servers good luck
  2. there is already an option to play a sound if a raid-type mob is present in X range look in sound alert tab ~­.~
  3. I think it was pointed out the server turksauron's app worked on wasn't actually bakeice
  4. More recent versions do.
  5. I'm afraid you're completely wrong on this one Adal, WPC will say undefined type because it is, infact, not the packets WPC expects(L2 packets or that other game WPC supports). The reason you do see parsed strings, integers and whatnot with L2 packets is only because they always have the same fixed structure. Mcrabben is right, those packets are not even encrypted. It could be interesting to intercept the application blacklist and modify the names I haven't changed my mind tho, I'm still never gonna run bakeice.
  6. there is more than 1 field for an item on HP.
  7. no valid packets will ever be blocked.
  8. This cannot be done with walker script. Later versions of walker have it as an option, so that probably is the best idea for you.
  9. The only thing depmax does it patch exploits that have been public for years. It's just meant for the terrible admins who couldn't figure it for themselves otherwise.
  10. This is non sense. The server already handles thousands of packets a second and your few packets won't make it go crazy.
  11. You can't configure walker to sell at one specific time, but if you setup walker properly it will try selling every X milliseconds until selling is available.
  12. AA is anti-alias <.<
  13. disable AA when working at such low resolutions
  14. It's impossible to do with just walker script, but relatively simple to do with packets
  15. That made me lol. Paradise is at the state L2J was two months into, except L2J never pretended to be the best there ever was. Except also the little fact the L2J project had to find the packet structures all on their own and were the ones to find everything for the other projects to use. Except also that L2J couldn't just steal the code from L2J, lol. In other words, forget about paradise. It's a donation scam scheme.
  16. Unless it was added in a very recent version, walker scripts never had CP variables which is why your script won't work. An available option is to do it at packet level. catch StatusUpdate(0x0E) packets, look for CurrentCP/MaxCP fields (0x21 and 0x22 respectively) If the CP% is below whatever threshold you assign, you have two options to actually use the CP pots By getting the object ID of your CP potions from the ItemList(0x1B) packet and sending a UseItem with that, or if you want to make it simpler, you may do a cheap walker script hack, by crafting a StatusUpdate for say, SP, with a set value. Then in walker script, you CharStatus(SP,==,yourvalue){useitem ...
  17. Hiding a blocked process from a loader is only half of the problem The other half is getting processes such as walker to hook properly, and that's a much bigger challenge so no, rootkit won't solve anything
  18. Why would you ever think about running a server if you can't even go x64 in the very first place?
  19. Running no gameguard if the server is L2J with GG on will get you kicked on connect Running no gameguard on retail is a very bad idea because that's basically the same thing as running on an OOG bot. AutoHotKey won't work because gameguard hooks SendInput's entry point in order to prevent tools of this exact same nature
  20. I saw Bots001-4 and 5 random names in a bartz apostate farmer group once hoho
  21. That only worked in C4.
  22. You have to use JMP not call so steal a properly made script next time
  23. SOCKS proxy it externally and use sauron's WP to see the packets
  24. Paying is the only way to get CT1-compatible walker versions to work Where have you been the past 2 weeks? Not like there are over 1 billion threads about the subject or anything
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