ok im here now with something new.Im going to show you how to create a weapon texture for counter-strike.
You may have seen a "models" folder in your Counter-Strike 1.6\cstrike directory.This is the folder where every texture of players,weapons and other goes.We will edit w_tmp.mdl
Prog we have to use is Half-Life Model Viewer (download here http://www.cs-maps.org/dlcount/dxc.php?url=packs/hlmviewer12.zip )
Ok we open the program and we go file>load model and we open w_tmp.mdl from our Counter-Strike 1.6\cstrike\models folder.This is the texture that shows tmp on the floor.
now you can see that in "render" there is a weapon in 3d mode.We go to "texture" in this bar.
puss export and save the file as you want("whatever").It saves the file as .bmp.And you know now we edit it with paint,photoshop or other progs and after we replace the whatever.bmp with this we edited.
after we go to Model Viewer again and we import our edited bmp file("whatever.bmp") and we replace it.
for me was this(i had edited this file before the guide)
and then we press save model and we replace the file w_tmp.mdl
we have finished now we go ingame to see what we have done.
And yes it worked.
its not a fantastic improvement but i wanted to show you how to make it!!
Enjoy it!