Jump to content

Recommended Posts

Posted

This guide is really a cookie cutter build for all you PvP mages out there that want to own a lot in Arena and Battlegrounds.

 

With Frost Mage PvP you really want to focus on a 0/5/56 build (0 in Arcane, 5 in Fire, 56 in Frost). Below I will outline what talents will help you out a lot with it as well.

 

Fire Tree

Impact (5 points) - This talent spell will give all your Fire spells a 10% chance to stun the target for 2 seconds. This is extremely valuable tool for PvP due to the fact it helps keep your enemy slowed down enough to do some major damage to them before they can reach you.

 

Frost Tree

Improved Frostbolt (5 points) - This talent will decrease the casting time of your frostbolt spell by a half a second. Who wouldn't want to cast this faster? Smiley

 

Elemental Precision (3 points) - This talent reduces mana cost and chance targets resists your Frost and Fire spells by 3%.

 

Ice Shards (5 points) - Increases the critical strike damage bonus of your Frost spells by 100%.

 

Frost Bite (3 points) - Gives your Chill effects a 15% to freeze the target for 5 seconds.

 

Improved Frost Nova (2 points) - Reduces the cooldown of your Frost Nova spell by 4 seconds.

 

Permafrost (3 points) - This increases the duration of your Chill effects by 3 seconds and reduces the target speed by an additional 10%.

 

You can start to see the power of this build especially against any melee attacker (Warriors tend to come to mind here). Keep them CC'ed and blast away at them. Can bring you in a pretty quick win against them.

 

Piercing Ice (3 points) - This increases the damage of all your Frost spells by 6%.

 

Coldsnap (1 point) - This is an extremely useful instant spell which when used it finishes the cooldown on all your frost spells. The only downside with this is that it has a 10 minute cooldown itself, but then again if it didn't have such a long cooldown Mage PvP would be even more overpowered than it currently is.

 

Artic Reach (2 points) - Increases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.

   

 

Frost Channeling (3 points) - Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 10%.

 

Shatter (5 points) - Increases the critical strike chance of all your spells against frozen targets by 50%.

 

Ice Block (1 point) - This spell is the equivalent to the Paladin's bubble and can save you from death by protecting you from all physical attacks for 10 seconds but you can not attack, use spells, or move. You can only use this once every 30 seconds.

 

Improved Cone of Cold (3 points) - Increases the damage dealt by your Cone of Cold spell by 35%.

 

Winter's Chill (5 points) - Gives your Frost damage spells a 100% chance to apply the Winter's Chill effect which increases the chance a Frost spell will critically hit the target by 2% for 15 seconds. It can stack up to 5 times.

 

Ice Barrier (1 point) - Instantly shields you absorbing 454 damage at rank 1 but it is trainable to be able to absorb 1003 damage at rank 5. It lasts for 1 minute and the spells you cast will not be interrupted while the shield is on you.

 

Artic Winds (5 points) - Increases all Frost damage you cause by 5% and reduces the chance melee and ranged attacks will hit you by 5%.

 

Empowered Frostbolt (5 points) - Your Frostbolt spell gains an additional 10% of your bonus spell damage effects and an additional 5% chance to critically strike.

 

Summon Water Elemental (1 point) - This is kinda what makes it so useful with all the slowing abilities as well as the Frost Nova spells. This spell summons a Water Elemental to fight for you for 45 seconds. The Water Elemental is very useful in Arenas since 45 seconds really can be a long time in an arena match.

 

Keep your opponent slowed down or Frost Nova'd and let your Water Elemental do a lot of the damage while you work towards keeping your opponent CC'ed the whole time. It does take some practice but can be very hard to beat with an experienced player with tons of mage pvp practice behind the wheel.

 

If you play a World of Warcraft Mage and have a guide (PvP or PvE) that you have written and you would like to see it on this website please feel free to drop me an e-mail to get it listed on this site.

 

Be sure to bookmark this page.

  • 2 weeks later...
Posted

GJ!

 

+1 from me for all that usefull guides in WoW section!As i see and as i searched it is not c/p...Nice!

 

don't desserver +1 leecher noob. and you thanos123 nice searching THE FIRST LINK FROM GOOGLE!!!

 

Look Here:

http://www.freewarcraftguides.com/frost_mage_pvp.php

 

 

Posted

of course yesssss you are friend with linux editor you are in wow team are you the god's brother because if your are tell him to send me 2 ferrari please.

  • 7 months later...
Posted

what about to pve? ;P

I would be rly greatfull if some1 make one.. bc i wanna start playing wow with a mage..but don't know which talents are better..

Can somebody make one guide for mage pve.. or pve and a bit pvp (smthg like plz)

 

tks (:

Posted

what about to pve? ;P

I would be rly greatfull if some1 make one.. bc i wanna start playing wow with a mage..but don't know which talents are better..

Can somebody make one guide for mage pve.. or pve and a bit pvp (smthg like plz)

 

tks (:

 

a good end game raiding spec:

 

http://www.wowhead.com/?talent=obZxgRzfcIoeRtMhG0o (2/48/11)

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • Hey, any one can help me or tell advice how to make this shown damage on screen directly on enemy when im hitting it, becuase now this damage is located on my screen near my character. What script or what interface.u class i need modify?
    • Opening Date: Q4 2026 (exact date TBA) Chronicle: High Five (H5) Rates: Mob EXP/SP: low (secondary) | PvP EXP: main progression source (custom formula, exact rate TBA)   Hey everyone,   Announcing L2Berserk, a custom Lineage 2 High Five project currently in development. This is a solo project, so progress may take a bit longer than a full team would need — but it's moving forward steadily. The idea behind it is simple: most servers either force you into rigid factions or let PvP happen almost by accident while everyone grinds mobs for hours. L2Berserk is a crossover of both worlds — there's no faction split, no separate towns, everyone spawns and plays in one shared hub, but progression itself is built around fighting other players instead of farming spots. If you enjoy PvP more than staring at a bot-farming route, this is being built with you in mind.   Already implemented: Custom launcher — own CDN and updater, auto-detects your existing install so setup is fast and low-friction Tower of Trials — a 10-floor PvE dungeon, 3 monster waves per floor, difficulty scales as you climb; built as a solo/small-group challenge track separate from the PvP-EXP loop PvP Arena — an NPC that queues players into Party vs Party or Command Channel vs Command Channel arena matches on demand Olympiad — implemented and functional for structured 1v1/team PvP Event Manager — automated system running rotating events every 10 minutes non-stop, so there's always something active for players to jump into Single shared hub — no faction-locked zones; PvP-driven EXP progression is the main way you level PvP Zone — a dedicated zone avaiable through PvP Zone Teleport Scroll. Zones have boundaries so players won't run from pvp forever. Planned: Kill-streak rewards / bounty system — the more active you are in PvP, the more visible and rewarded you become PvP ranking / leaderboard with seasonal recognition More content and events Additional Discord integrations A live testing phase with the community before the official opening, so mechanics get stress-tested before Q4 A lot more features are planned beyond what's listed here — the project is still actively growing If you have suggestions, feel free to post them on Discord   A note on where things stand: the server is currently offline (0% uptime) — that's expected at this early stage, not a sign the project stalled. Following along and feedback from anyone interested in this kind of PvP-first server are very welcome.   Website: l2berserk.fun
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..