Jump to content

Question

Posted

hey i have a java code problem and i cant fix it... it is a code for killing spree reward...

 

* Increase the pvp kills count and send the info to the player

*

    */

  private int impro = 0;

    public void increasePvpKills()

    {

      impro++;

             

            switch(impro){

           

                      case 5:

              ShowMessage case5 = new showMessage("You reached 5 killing spree!", 10000);

              sendPacket(case5);

            Announcements.getInstance().announceToAll("Player: " + getName() + " :reached 5 kill in a row!");

                            addItem("Loot", 57, 100, this, true);

              break;

             

            case 10:

              showMessage case10 = new showMessage("You reached 10 killing spree!", 10000);

              sendPacket(case10);

            Announcements.getInstance().announceToAll("Player: " + getName() + " :reached 10 kill in a row!");

                              addItem("Loot", 57, 100, this, true);

              break;

             

            case 15:

              ExShowScreenMessage case15 = new showMessage("You reached 15 killing spree!", 10000);

              sendPacket(case15);

              Announcements.getInstance().announceToAll("Player: " + getName() + " :reached 15 kill in a row!");

                              addItem("Loot", 57, 100, this, true);

              break;

             

            case 20:

              showMessage case20 = new showMessage("You reached 20 killing spree!", 10000);

              sendPacket(case20);

              Announcements.getInstance().announceToAll("Player: " + getName() + " :reached 20 kill in a row!");

                              addItem("Loot", 57, 100, this, true);

              break;

             

            case 25:

              showMessage case25 = new showMessage("You reached 25 killing spree!", 10000);

              sendPacket(case25);

              Announcements.getInstance().announceToAll("Player: " + getName() + " :reached 25 kill in a row!");

                                addItem("Loot", 57, 100, this, true);

              break;

             

            case 30:

              showMessage case30 = new showMessage("You reached 30 killing spree!", 10000);

              sendPacket(case30);

              Announcements.getInstance().announceToAll("Player: " + getName() + " :reached 30 kill in a row!");

                              addItem("Loot", 57, 100, this, true);

              break;

                default:

                ;

              }

 

     

      if ((TvT._started && _inEventTvT) || (DM._started && _inEventDM) || (VIP._started && _inEventVIP) || (CTF._started && _inEventCTF))

          return;

 

      // temp fix here

      if (isMounted())

          dismount();

     

      impro = 0;

 

      if (isTransformed() && !isCursedWeaponEquipped())

      {

if (target instanceof L2PcInstance

&& AntiFeedManager.getInstance().check(this, target))

 

// Add karma to attacker and increase its PK counter

setPvpKills(getPvpKills() + 1);

 

// Send a Server->Client UserInfo packet to attacker with its Karma and PK Counter

    sendPacket(new UserInfo(this));

sendPacket(new ExBrExtraUserInfo(this));

 

there are some problems and i cant add the code in my server because i cant fix them... can any1 help me? thanks...

7 answers to this question

Recommended Posts

  • 0
Posted

Buildfile: C:\????\????????\workspace\L2_GameServer\build.xml

clean:

  [delete] Deleting directory C:\????\????????\workspace\L2_GameServer\build

verifyRequirements:

init:

    [mkdir] Created dir: C:\????\????????\workspace\L2_GameServer\build

    [mkdir] Created dir: C:\????\????????\workspace\L2_GameServer\build\classes

    [mkdir] Created dir: C:\????\????????\workspace\L2_GameServer\build\dist

    [mkdir] Created dir: C:\????\????????\workspace\L2_GameServer\build\dist\login

    [mkdir] Created dir: C:\????\????????\workspace\L2_GameServer\build\dist\gameserver

version:

    [exec] Execute failed: java.io.IOException: Cannot run program "svnversion": CreateProcess error=2, ??? ????? ?????? ? ?????? ??? ???????????? ??????? ??? ?? ???????

compile:

    [javac] Compiling 1526 source files to C:\????\????????\workspace\L2_GameServer\build\classes

    [javac] C:\????\????????\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5715: illegal start of type

    [javac] if (target instanceof L2PcInstance

    [javac] ^

    [javac] C:?????\????????\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5715: <identifier> expected

    [javac] if (target instanceof L2PcInstance

    [javac]           ^

    [javac] C:\????\????????\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5715: ';' expected

    [javac] if (target instanceof L2PcInstance

    [javac]                     ^

    [javac] C:\????\????????\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5716: illegal start of type

    [javac] && AntiFeedManager.getInstance().check(this, target))

    [javac] ^

    [javac] C:\?????\????????\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5716: ';' expected

    [javac] && AntiFeedManager.getInstance().check(this, target))

    [javac]                   ^

    [javac] C:\?????\????????\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5716: invalid method declaration; return type required

    [javac] && AntiFeedManager.getInstance().check(this, target))

    [javac]                   ^

    [javac] C:\?????\????????\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5716: ';' expected

    [javac] && AntiFeedManager.getInstance().check(this, target))

    [javac]                                 ^

    [javac] C:?????\????????\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5722: invalid method declaration; return type required

    [javac]     sendPacket(new UserInfo(this));

    [javac]     ^

    [javac] C:\?????\????????\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5722: illegal start of type

    [javac]     sendPacket(new UserInfo(this));

    [javac]               ^

    [javac] C:\?????\????????\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5722: ')' expected

    [javac]     sendPacket(new UserInfo(this));

    [javac]                   ^

    [javac] C:\?????\????????\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5722: ';' expected

    [javac]     sendPacket(new UserInfo(this));

    [javac]                           ^

    [javac] C:\??????\????????\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5722: illegal start of type

    [javac]     sendPacket(new UserInfo(this));

    [javac]                             ^

    [javac] C:\?????\????????\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5722: <identifier> expected

    [javac]     sendPacket(new UserInfo(this));

    [javac]                                 ^

    [javac] C:\?????\????????\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5722: ';' expected

    [javac]     sendPacket(new UserInfo(this));

    [javac]                                 ^

    [javac] C:\?????\????????\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5723: invalid method declaration; return type required

    [javac] sendPacket(new ExBrExtraUserInfo(this));

    [javac] ^

    [javac] C:\?????\????????\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5723: illegal start of type

    [javac] sendPacket(new ExBrExtraUserInfo(this));

    [javac]           ^

    [javac] C:\??????\????????\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5723: ')' expected

    [javac] sendPacket(new ExBrExtraUserInfo(this));

    [javac]               ^

    [javac] C:\??????\????????\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5723: ';' expected

    [javac] sendPacket(new ExBrExtraUserInfo(this));

    [javac]                                 ^

    [javac] C:\?????\????????\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5723: illegal start of type

    [javac] sendPacket(new ExBrExtraUserInfo(this));

    [javac]                                 ^

    [javac] C:\Users\????????\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5723: <identifier> expected

    [javac] sendPacket(new ExBrExtraUserInfo(this));

    [javac]                                     ^

    [javac] C:\Users\????????\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5723: ';' expected

    [javac] sendPacket(new ExBrExtraUserInfo(this));

    [javac]                                       ^

    [javac] 21 errors

 

BUILD FAILED

C:\??????\????????\workspace\L2_GameServer\build.xml:63: Compile failed; see the compiler error output for details.

 

Total time: 5 seconds

 

this is what it displays me after running ant build 1 in eclipse...

  • 0
Posted

Buildfile: C:\????\????????\workspace\L2_GameServer\build.xml

clean:

  [delete] Deleting directory C:\????\????????\workspace\L2_GameServer\build

verifyRequirements:

init:

    [mkdir] Created dir: C:\????\????????\workspace\L2_GameServer\build

    [mkdir] Created dir: C:\????\????????\workspace\L2_GameServer\build\classes

    [mkdir] Created dir: C:\????\????????\workspace\L2_GameServer\build\dist

    [mkdir] Created dir: C:\????\????????\workspace\L2_GameServer\build\dist\login

    [mkdir] Created dir: C:\????\????????\workspace\L2_GameServer\build\dist\gameserver

version:

    [exec] Execute failed: java.io.IOException: Cannot run program "svnversion": CreateProcess error=2, ??? ????? ?????? ? ?????? ??? ???????????? ??????? ??? ?? ???????

compile:

    [javac] Compiling 1526 source files to C:\????\????????\workspace\L2_GameServer\build\classes

    [javac] C:\????\????????\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5715: illegal start of type

    [javac] if (target instanceof L2PcInstance

    [javac] ^

    [javac] C:?????\????????\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5715: <identifier> expected

    [javac] if (target instanceof L2PcInstance

    [javac]           ^

    [javac] C:\????\????????\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5715: ';' expected

    [javac] if (target instanceof L2PcInstance

    [javac]                     ^

    [javac] C:\????\????????\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5716: illegal start of type

    [javac] && AntiFeedManager.getInstance().check(this, target))

    [javac] ^

    [javac] C:\?????\????????\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5716: ';' expected

    [javac] && AntiFeedManager.getInstance().check(this, target))

    [javac]                   ^

    [javac] C:\?????\????????\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5716: invalid method declaration; return type required

    [javac] && AntiFeedManager.getInstance().check(this, target))

    [javac]                   ^

    [javac] C:\?????\????????\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5716: ';' expected

    [javac] && AntiFeedManager.getInstance().check(this, target))

    [javac]                                 ^

    [javac] C:?????\????????\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5722: invalid method declaration; return type required

    [javac]     sendPacket(new UserInfo(this));

    [javac]     ^

    [javac] C:\?????\????????\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5722: illegal start of type

    [javac]     sendPacket(new UserInfo(this));

    [javac]               ^

    [javac] C:\?????\????????\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5722: ')' expected

    [javac]     sendPacket(new UserInfo(this));

    [javac]                   ^

    [javac] C:\?????\????????\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5722: ';' expected

    [javac]     sendPacket(new UserInfo(this));

    [javac]                           ^

    [javac] C:\??????\????????\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5722: illegal start of type

    [javac]     sendPacket(new UserInfo(this));

    [javac]                             ^

    [javac] C:\?????\????????\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5722: <identifier> expected

    [javac]     sendPacket(new UserInfo(this));

    [javac]                                 ^

    [javac] C:\?????\????????\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5722: ';' expected

    [javac]     sendPacket(new UserInfo(this));

    [javac]                                 ^

    [javac] C:\?????\????????\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5723: invalid method declaration; return type required

    [javac] sendPacket(new ExBrExtraUserInfo(this));

    [javac] ^

    [javac] C:\?????\????????\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5723: illegal start of type

    [javac] sendPacket(new ExBrExtraUserInfo(this));

    [javac]           ^

    [javac] C:\??????\????????\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5723: ')' expected

    [javac] sendPacket(new ExBrExtraUserInfo(this));

    [javac]               ^

    [javac] C:\??????\????????\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5723: ';' expected

    [javac] sendPacket(new ExBrExtraUserInfo(this));

    [javac]                                 ^

    [javac] C:\?????\????????\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5723: illegal start of type

    [javac] sendPacket(new ExBrExtraUserInfo(this));

    [javac]                                 ^

    [javac] C:\Users\????????\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5723: <identifier> expected

    [javac] sendPacket(new ExBrExtraUserInfo(this));

    [javac]                                     ^

    [javac] C:\Users\????????\workspace\L2_GameServer\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5723: ';' expected

    [javac] sendPacket(new ExBrExtraUserInfo(this));

    [javac]                                       ^

    [javac] 21 errors

 

BUILD FAILED

C:\??????\????????\workspace\L2_GameServer\build.xml:63: Compile failed; see the compiler error output for details.

 

Total time: 5 seconds

 

this is what it displays me after running ant build 1 in eclipse...

hey i have a java code problem and i cant fix it... it is a code for killing spree reward...

 

* Increase the pvp kills count and send the info to the player

*

    */

  private int impro = 0;

    public void increasePvpKills()

    {

      impro++;

             

            switch(impro){

           

                      case 5:

              ShowMessage case5 = new showMessage("You reached 5 killing spree!", 10000);

              sendPacket(case5);

            Announcements.getInstance().announceToAll("Player: " + getName() + " :reached 5 kill in a row!");

                            addItem("Loot", 57, 100, this, true);

              break;

             

            case 10:

              showMessage case10 = new showMessage("You reached 10 killing spree!", 10000);

              sendPacket(case10);

            Announcements.getInstance().announceToAll("Player: " + getName() + " :reached 10 kill in a row!");

                              addItem("Loot", 57, 100, this, true);

              break;

             

            case 15:

              ExShowScreenMessage case15 = new showMessage("You reached 15 killing spree!", 10000);

              sendPacket(case15);

              Announcements.getInstance().announceToAll("Player: " + getName() + " :reached 15 kill in a row!");

                              addItem("Loot", 57, 100, this, true);

              break;

             

            case 20:

              showMessage case20 = new showMessage("You reached 20 killing spree!", 10000);

              sendPacket(case20);

              Announcements.getInstance().announceToAll("Player: " + getName() + " :reached 20 kill in a row!");

                              addItem("Loot", 57, 100, this, true);

              break;

             

            case 25:

              showMessage case25 = new showMessage("You reached 25 killing spree!", 10000);

              sendPacket(case25);

              Announcements.getInstance().announceToAll("Player: " + getName() + " :reached 25 kill in a row!");

                                addItem("Loot", 57, 100, this, true);

              break;

             

            case 30:

              showMessage case30 = new showMessage("You reached 30 killing spree!", 10000);

              sendPacket(case30);

              Announcements.getInstance().announceToAll("Player: " + getName() + " :reached 30 kill in a row!");

                              addItem("Loot", 57, 100, this, true);

              break;

                default:

                ;

              }

 

     

      if ((TvT._started && _inEventTvT) || (DM._started && _inEventDM) || (VIP._started && _inEventVIP) || (CTF._started && _inEventCTF))

          return;

 

      // temp fix here

      if (isMounted())

          dismount();

     

      impro = 0;

 

      if (isTransformed() && !isCursedWeaponEquipped())

      {

if (target instanceof L2PcInstance

&& AntiFeedManager.getInstance().check(this, target))

 

// Add karma to attacker and increase its PK counter

setPvpKills(getPvpKills() + 1);

 

// Send a Server->Client UserInfo packet to attacker with its Karma and PK Counter

    sendPacket(new UserInfo(this));

sendPacket(new ExBrExtraUserInfo(this));

 

there are some problems and i cant add the code in my server because i cant fix them... can any1 help me? thanks...

  • 0
Posted

Cant find anything wrong in code, atleast not in this part. All the errors are at that part of the code wich has nothing to do with kill spree. It may be that some of the  {} bracket were not closed somewhere before, or something like that.

if ((TvT._started && _inEventTvT) || (DM._started && _inEventDM) || (VIP._started && _inEventVIP) || (CTF._started && _inEventCTF))
          return;

       // temp fix here
       if (isMounted())
          dismount();
      
      impro = 0;

       if (isTransformed() && !isCursedWeaponEquipped())
       {
      if (target instanceof L2PcInstance
            && AntiFeedManager.getInstance().check(this, target))
       
         // Add karma to attacker and increase its PK counter
         setPvpKills(getPvpKills() + 1);
      
         // Send a Server->Client UserInfo packet to attacker with its Karma and PK Counter
          sendPacket(new UserInfo(this));
         sendPacket(new ExBrExtraUserInfo(this));

 

Did you copy this part of code from somewhere aswell? Cause this part of code shouldnt be modifyed in your case.

  • 0
Posted

i copied it from the topic which had the code for killing spree. you mean that if i delete this part that has nothing to do with the code, i will do the code work??

No. That part of code was allready in your L2PcInstance.java. It may have been allitle different due to different packs/revs. Just look at the code, first part of code is about kill sprees, later its just regular checks after pvp kill. Dont just copy code blindly, try to understand wich line does what and you will know what you need and what is unesscesary.

When someone posts part of code for something (in this case kill spree), they usualy post it this way:

some original code (not modyfied)

modyfied part (in this case kill spree)

some original code again.

 

This is being done so that you would know where to add/replace the modyfied code. Do not copy part with original code, just find that oroginal code in your files and compare whats the difference. And apply only the difference :)

I hope you'll get what I mean.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • Hello.Please delete this post. Reason for deletion: no longer relevant.
    • --- Interlude GvE PvP new season start at 2026-06-27 21:00 GMT+3 ---   Gameplay: Chronicle: Interlude Type: Faction/GvE (Angels vs Nature vs Demons) GM Shop: B-S grade Buff slots: 20+4 Starting level: 74 + rebirth system   New Features: Client: Modern interface based on Essence Balance: New class skills for better balance Achievement Rewards: Daily, Weekly, One-time TOP rankings: PvP, Event PvP, Map PvP, Clan PvP, Event MvP, Map MvP Zones: 70 different PvP zones,  18 different events (8 map events | 10 main events) 12 Grand/raid bosses. Castle siege Olympiad Clan Hall challenge Custom Enchant System: Dynamic success chance (greater enchant level or item grade less enchanting success chance) Enchant rate: Blessed scrolls dynamic from 100% to 25%. Crystal Scrolls: 100%; Max enchant weapon +12 Max enchant armor +8 Safe point enchant system Extra Features: PvP items with level upgrade Weapon/Armor upgrade (from B grade to S) system Attributes system   Website: https://l2cygnus.com Community: Discord Facebook: https://www.facebook.com/l2cygnus Youtube: 
    • 🚀 L2JOne Website System — Features & Security Overview 📌 Overview The L2JOne Website System is a complete platform designed for Lineage 2 servers, providing account management, donation processing, game integration, automation tools, and advanced security protections.   Built with a focus on: Security Performance Automation Scalability Easy Administration 🎮 Player Features ✔ Account Registration Direct account creation from the website Game database integration Data validation Optional email verification Google reCAPTCHA protection ✔ Secure Login System Protected user sessions Automatic Session ID regeneration Session Fixation protection Secure logout ✔ Player Control Panel Ticket balance management Purchase history Transfer history Character selection Automatic item delivery ✔ Account Recovery Email-based recovery Temporary recovery tokens Automatic token expiration 💰 Donation System Supported Payment Gateways Mercado Pago PIX Credit Card Debit Card Stripe International credit cards PayPal Worldwide payments Binance Pay Cryptocurrency payments ⚡ Automated Credit Delivery Once a payment is confirmed: Gateway validates the transaction. Webhook signature is verified. Order is marked as completed. Credits are added to the player's balance. Player transfers credits to a character. Items are automatically delivered in-game. No manual intervention required. 🎁 Coupon System Percentage discounts Fixed value discounts Usage limits Expiration dates Minimum purchase requirements 🎟 Ticket System Internal virtual currency Item conversion system Administrative adjustments Full transaction history Balance management 📊 Administrative Dashboard Real-Time Statistics Total revenue Daily revenue New registrations Total purchases Pending payments Approved payments Reports Sales reports Financial reports Player activity reports Transfer history Interactive Charts Revenue growth Daily earnings Monthly earnings Visitors by country Payment distribution 🌍 Analytics System Visitor countries Browser statistics Operating systems Device tracking Access history 📰 News Management System Unlimited news posts Featured images HTML editor support Homepage highlights 🎥 Video & Streaming System Supports: YouTube Twitch Kick Custom stream embeds ⏳ Countdown System Launch countdown timer Configurable date and time Timezone support Homepage integration 📥 Download Center Fully configurable: Game Client Official Patch Mirror Downloads Torrent Downloads External Download Links 📱 Social Media Integration Discord Facebook Instagram Telegram YouTube 🔒 Security Layer CSRF Protection All forms include: Unique security tokens Mandatory validation Automatic expiration Protects against: Cross-Site Request Forgery (CSRF) Google reCAPTCHA Protection Integrated Google reCAPTCHA v3 Protects against: Bots Automated registrations Brute-force attacks Session Security Session ID regeneration HttpOnly cookies SameSite cookie protection Secure cookie support Protects against: Session hijacking Session fixation attacks Upload Protection Sensitive file types are blocked: .sql .sqlite .log .pem .key Directory Protection Direct access denied to: config/ private/ storage/ cli/ database/ Unauthorized access is blocked. Anti-Replay Protection Financial callbacks include: Signed timestamps Expiration windows One-time validation Protects against: Payment replay attacks Duplicate transaction processing Webhook Security HMAC signature validation Shared secret verification Mandatory request authentication Protects against: Fake payment notifications Fraudulent credit generation Duplicate Payment Prevention Built-in: Idempotency control Transaction reference validation Payment status verification Prevents: Double credits Repeated processing SQL Injection Protection Secure database layer using: PDO Prepared Statements Parameter Binding No unsafe SQL concatenation. XSS Protection Output sanitization through: HTML escaping Input filtering Protects against: Cross-Site Scripting (XSS) Session theft Licensing Protection Centralized licensing system with: Unique license key Unique secret key Remote validation Domain verification Heartbeat monitoring Anti-Cloning Protection Licenses are linked to: Authorized domain Unique credentials Central validation server Unauthorized domain usage can be automatically blocked. ⚙ Administrative Tools User Management Create accounts Edit accounts Suspend users Adjust balances Financial Management Approve transactions Cancel orders Financial reports Content Management News management Download management Video management Social media management Global Settings Rates configuration Countdown management Payment gateway settings License management 🚀 Technology Stack PHP 8+ MySQL 9+ / MariaDB 11+ Bootstrap 5.3.8 AdminLTE 4..0.2 Mercado Pago SDK Stripe SDK PayPal API Binance Pay API Google reCAPTCHA v3 PDO Secure Database Layer 🛡 Final Result The L2JOne Website System delivers a professional-grade solution for Lineage 2 servers, combining: ✅ Modern Administrative Dashboard ✅ Advanced Donation System ✅ Automatic In-Game Delivery ✅ Real-Time Statistics ✅ Centralized Licensing Platform ✅ Financial Fraud Protection ✅ SQL Injection Protection ✅ XSS Protection ✅ CSRF Protection ✅ Anti-Replay Security ✅ Anti-Cloning Protection A complete, secure, and scalable platform built for professional Lineage 2 server operations DEMO SITE: "My Site" - Lineage II I am currently studying programming in Trybe | Cursos de Inteligência Artificial e Tecnologia Price: 150 USDT Payment methods: Crypto using the Tron network or PayPal (you pay an administrative fee). You can choose to pay a monthly fee to get new features or stick with your current version with security updates! The maintenance fee is only 30 USDT per month. Customers currently using my website: http://www.l2shadowwars.com/                                                                                                        Panel Admin:            Database WebSIte     PANEL PLAYER     StartPack    
    • Fixed a lot of null crashes, damn vanganth 🤣 Added engine that you can create your custom quests Extender dungeon systen so u can create as many dungeons as you like       Possibility to create a server from scratch its possible just is the work + the license/month , many ask for the creation.. i can do everything u like, i can even implement UFOs to fly over gym so.. whatever your dream is i can be as close as possible!
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..