Simmo Posted February 1, 2011 Posted February 1, 2011 Karma -- The Enlightened One. Lore: Even in her youth, Karma exhibited almost superhuman composure. While her peers explored the torrent of emotions that came with adolescence, Karma meditated in the Lotus Gardens. She was convinced that the true path to enlightenment was a journey inward, to a place within the self, overlooked by most. She exuded such inner contentment that she quickly became a go-to mediator and confidante in her village. Her instructors used to say: "That girl can not only weather a storm, but calm it." Karma did not live extravagantly; her parents owned a local business selling antiques in the Navori province and they often struggled to provide for themselves, though they did so with cheery optimism. Her most prized possessions were two exquisite fans taken from her family's shop. When Noxian troops invaded southern Ionia, her village was one of the first to fall. The villagers who survived the assault were captured by Noxian forces. It was then that Karma found her calling. By exploiting the insecurities of the Noxian commander, she negotiated the safe release of the villagers to the northern lands. She was present at the Placidium, where the Elders had considered surrender until Irelia's impassioned last stand renewed the Ionians' hope. Karma used this hope to solidify the Elders' commitment to remain defiant against the Noxian onslaught. For her devotion and charisma, Karma was made the figurehead of the Ionian resistance. She never compromised, and she shared every hardship with her people, even when it came to combat. By tapping into her inner resilience, she discovered that she could bring great force to bear against her foes on the battlefield. She modified her fans into lethal implements, and was tutored by Janna to enhance their effects. The Noxians called her "The Enlightened One," a nickname she embraced, and one which they would come to dread. She joined the League to represent Ionia in the ultimate political arena. "Her fan technique is a deadly art of grace and poise, but her truest strength lies in the hearts of those willing to die alongside her." –Irelia, the Will of the Blades Abilities: Heavenly Wave: Karma sends forth a wave of hidden blades from her fans, dealing magic damage to units in a cone in front of her. Mantra Bonus: In addition to dealing damage to enemies, Heavenly Wave will also heal allies in the cone. The amount healed is amplified depending upon the amount of life Karma, or her allies are missing Spirit Bond: Karma bonds an ally or enemy creating a beam between them. Bonded allies have increased movement speed and bonded enemies have reduced movement speed. Enemy units that come in contact with the beam take magic damage, and champions who pass through the beam receive the same movement speed modifier as bonded champions. Mantra Bonus: Karma imbues the beam to grant bonus movement speed to any ally that passes through the beam. Any enemy that passes through the beam suffers reduced movement speedKarma strengthens the bond to double the effect of the movement speed modifier. Soul Shield: Karma summons a protective shield that absorbs incoming damage. Mantra Bonus: In addition to the shield, energy radiates out from the shield, dealing damage to enemy units around the recipient. Mantra (Ultimate): Karma empowers her next ability to do an additional effect. Mantra is available at level 1 and does not require a skill point. Inner Flame (Passive): Karma gains increased Ability Power corresponding to her missing Health. Quote
Fortuna Posted February 6, 2011 Posted February 6, 2011 Still never seen one in any game. Seriously... Quote
WeirdSituation Posted February 6, 2011 Posted February 6, 2011 i have seen 3 and i have played a lot of games since her "life". 2 was fail and 1 was playing quite nice. Quote
Simmo Posted February 6, 2011 Author Posted February 6, 2011 Never saw any of them get more than 1 kill. Quote
Fortuna Posted February 6, 2011 Posted February 6, 2011 Never saw any of them get more than 1 kill. Afaik she is a support, so it's normal. If supports get kills, then they hurt their team. Even if you have a 5/0 Janna at 10 min and your team has a total of 7 kills, you're just ruining your team. Quote
Simmo Posted February 6, 2011 Author Posted February 6, 2011 Afaik she is a support, so it's normal. If supports get kills, then they hurt their team. Even if you have a 5/0 Janna at 10 min and your team has a total of 7 kills, you're just ruining your team. Yeah but the video made by Riot he gets like 5/1 :P Quote
Fortuna Posted February 6, 2011 Posted February 6, 2011 Yeah but the video made by Riot he gets like 5/1 :P And team got a total of..? Quote
Vadfex Posted February 17, 2011 Posted February 17, 2011 She's great on supporting, played her and my shield saved bunch of lives, also my shield destroyed few lives too(great area damage). She's the type of char who can easily cycle between support and nuke. Quote
WeirdSituation Posted February 23, 2011 Posted February 23, 2011 She's great on supporting, played her and my shield saved bunch of lives, also my shield destroyed few lives too(great area damage). She's the type of char who can easily cycle between support and nuke. yes but i think that sona is more preferable from karma for this ;) Quote
Fortuna Posted February 23, 2011 Posted February 23, 2011 yes but i think that sona is more preferable from karma for this ;) Sona cannot nuke that hard. The only champion that has a similar role imo is Kayle. Quote
Belzebul Posted March 11, 2011 Posted March 11, 2011 she sucks. seriously now, the thing that fails basically is this mantra system. Quote
Mav3R Posted March 11, 2011 Posted March 11, 2011 she sucks. seriously now, the thing that fails basically is this mantra system. Quote
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