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Posted

Welcome to Lineage ][ INFERNO

 

Server is Online!

 

 

Features list:

 

Server Rates:

EXP Rate: x5000.

Party EXP Rate: x7000.

SP Rate: x5000.

Adena Rate: x5000.

 

SAFE=MAX

Enchant Rates:

Safe Enchant: +15.

Max Enchant: +16.

Enchant Rate Normal: 1% for Weapons || 1% for Armors and Jewelry.

Enchant Rate Blessed: 1% for Weapons || 1% for Armors and Jewelry.

Enchant Rate Crystal: 1% for all items.

 

Buff system:

Buff slots: 32

Debuff slots: 6

Buff time: 2 hours (exclude pony/cat buffs which is 5 min).

Heroic Valor: 30 min

 

Other Features:

Instant lvl 80 (Instant lvl 80 for Subclasses)

Retail like Interlude Skills and Classes.

Weekly Sieges.

(Aden/Giran/Rune/Goddard Castles will be siegable)

Elite Clan Halls Sieges.

Sub-class with no quest.

Sub-class amount: 5

Auto pick up only from normal mobs, and drop on ground from Raids.

Geodata and Patchnotes.

Protection system Client<->Server

AntiBot system.

Banking system.

Offline shoping system.

Auto Learn Skills.

Augmentation system.

PvP Name Color

(Colored Name depends on PvP Score(1.000,2.500,5000,7500,10000))

Title Color System

(You can change your Title Color on Alchemist NPC for a price)

Custom Trade chat.

(Global Trade chat, can be used only by nobless characters)

**Passive Nobless Blessing**

(You will not lose buff if you die)

Cursed Weapon System (Zariche and Akamanah).

Heavy Armor Penalty for Archers/Daggers.

 

Custom NPC:

Luxury buffer

GM Shop (exclude Raid boss jewelery) / Special Shop / Misc Shop

Augmenter / Skill enchanter / Global GK / HERO,NOBLESS NPC

 

Custom locations and Farm system:

x2 Farm/PVP ZONE

 

Olympiad System:

Olympiad period: 1 week

Olympiad enchant restriction: +6

(all overenchanted items automaticly get +6 status)

Class based matches disabled.

Refresh all skills after match.

Customs Items can NOT be used on Olympiad.

 

Clan/Ally System:

Academy is disabled

Clan Leader of Clan lvl 6 and above will have Custom name color

To increase Clan Reputations Points and to buy clan eggs you will need Orc Badges,which are droppable at Elven Fortress

(Will be special NPC where clan leader will be able to trade Orc Badges for CRP)

Max clans per ally: 4

 

Augmentation System:

Chance to get augment skill: 99%

This way pvp gonna stay balanced.

 

Voice Commands:

.online

(Online players of server)

 

Events:

Auto TvT.

GM hosted events.

More events soon.

 

 

Hardware:

Our dedicated server located in Germany.

 

Processor: AMD Athlon 64 X2 6000+

RAM: 8GB

Connection: 100mbit/s

HDD: 2x 750gb SATA

Operation system: Linux x64.

 

 

Server is Online!

http://www.megaupload.com/?d=GD2A1I88

Web:

http://lineage2yee.co.cc/

 

We are looking for good developer from POLAND

GG:3633100

 

Posted

i like feautures i will join for sure Btw gl!!!

 

@Edit:patch fail i log in once and im gonna create account but i get critical and so on all the time critical and 200 people i think gm has put it couze it say always 200 on !!

 

//FAIL

Posted

what's with u poland servers always using gg in ur systems make it normal system i'm waiting like 10 min and the stupid l2 client can't even run its stucked....... make new patch about it.....

Posted

what's with u poland servers always using gg in ur systems make it normal system i'm waiting like 10 min and the stupid l2 client can't even run its stucked....... make new patch about it.....

 

"gg" its program to community and its not from L2 :D

Posted

No one wants to spend 10 days getting that +1 so they can have 10 more dmg during pvp. :/

 

Fix the enchant rates, need a domain, website is broken btw...

 

EDIT: There is "Salvation Buff" IN NPC BUFFER xD for 9 hours.. OMFG

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. 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