Skip to content

[Share][Completed]Command to display all commands.

Featured Replies

Just a small flashy one that came in mind a minute ago. Instead of writting in your server what commands are available, you can get that automatic by the following patch. By using the .commandhelp , you get all the available voiced commands.

 

Beta state, report bugs.

 

Core:

 

Index: java/com/l2jserver/extensions/VoicedCommands.java
===================================================================
--- java/com/l2jserver/extensions/VoicedCommands.java	(revision 0)
+++ java/com/l2jserver/extensions/VoicedCommands.java	(revision 0)
@@ -0,0 +1,76 @@
+/*
+ * This program is free software: you can redistribute it and/or modify it under
+ * the terms of the GNU General Public License as published by the Free Software
+ * Foundation, either version 3 of the License, or (at your option) any later
+ * version.
+ * 
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ * 
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+package com.l2jserver.extensions;
+
+import com.l2jserver.gameserver.handler.IVoicedCommandHandler;
+import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
+
+import javolution.util.FastList;
+
+/**
+ * @author Issle
+ *
+ */
+public class VoicedCommands implements IVoicedCommandHandler
+{
+	public  FastList<String> commands = new FastList<String>();
+	
+	
+	public void reload()
+	{
+		commands = new FastList<String>();
+	}
+	
+	private volatile static VoicedCommands singleton;
+	
+	private VoicedCommands()
+	{
+		commands = new FastList<String>();
+	}
+	
+	public static VoicedCommands getInstance()
+	{
+		if (singleton == null)
+		{
+			synchronized (VoicedCommands.class)
+			{
+				if (singleton == null)
+					singleton = new VoicedCommands();
+			}
+		}
+		return singleton;
+	}
+
+	@Override
+	public boolean useVoicedCommand(String command, L2PcInstance activeChar, String params)
+	{
+		String output = "Available commands:";
+		for(String s: commands)
+		{
+			output += (" ."+s);
+		}
+		
+		activeChar.sendMessage(output);
+		return false;
+	}
+
+	@Override
+	public String[] getVoicedCommandList()
+	{
+		String[] command = new String[1];
+		command[0] = "commandhelp";
+		return command;
+	}
+}
Index: java/com/l2jserver/gameserver/handler/VoicedCommandHandler.java
===================================================================
--- java/com/l2jserver/gameserver/handler/VoicedCommandHandler.java	(revision 4469)
+++ java/com/l2jserver/gameserver/handler/VoicedCommandHandler.java	(working copy)
@@ -19,6 +19,7 @@
import java.util.logging.Logger;

import com.l2jserver.Config;
+import com.l2jserver.extensions.VoicedCommands;

/**
 * This class ...
@@ -39,6 +40,7 @@
	private VoicedCommandHandler()
	{
		_datatable = new TIntObjectHashMap<IVoicedCommandHandler>();
+		VoicedCommands.getInstance().reload();
	}

	public void registerVoicedCommandHandler(IVoicedCommandHandler handler)
@@ -49,6 +51,7 @@
			if (Config.DEBUG)
				_log.fine("Adding handler for command " + ids[i]);
			_datatable.put(ids[i].hashCode(), handler);
+			VoicedCommands.getInstance().commands.add(ids[i]);
		}
	}


 

Datapack:

 


Index: data/scripts/handlers/MasterHandler.java
===================================================================
--- data/scripts/handlers/MasterHandler.java	(revision 7732)
+++ data/scripts/handlers/MasterHandler.java	(working copy)
@@ -244,6 +244,7 @@
import handlers.voicedcommandhandlers.ChatAdmin;
import handlers.voicedcommandhandlers.Debug;
import handlers.voicedcommandhandlers.Lang;
import handlers.voicedcommandhandlers.TvTVoicedInfo;
import handlers.voicedcommandhandlers.Wedding;
import handlers.voicedcommandhandlers.stats;
@@ -251,6 +252,7 @@
import java.util.logging.Logger;

import com.l2jserver.Config;
+import com.l2jserver.extensions.VoicedCommands;
import com.l2jserver.gameserver.handler.ActionHandler;
import com.l2jserver.gameserver.handler.AdminCommandHandler;
import com.l2jserver.gameserver.handler.BypassHandler;
@@ -550,6 +552,8 @@
			VoicedCommandHandler.getInstance().registerVoicedCommandHandler(new Lang());
		if (Config.L2JMOD_DEBUG_VOICE_COMMAND)
			VoicedCommandHandler.getInstance().registerVoicedCommandHandler(new Debug());
+		
+		VoicedCommandHandler.getInstance().registerVoicedCommandHandler(VoicedCommands.getInstance());
		_log.config("Loaded " + VoicedCommandHandler.getInstance().size() + " VoicedHandlers");
	}

good job ;)

  • Author

How do you know it has no errors ? Did you test it ?

How do you know it has no errors ? Did you test it ?

no you didnt test it ?
  • Author

i did , but you said good job, not me ;) I just placed there a share ....

i did , but you said good job, not me ;) I just placed there a share ....

ahh i didnt see the author , anyway i will test it.

i did , but you said good job, not me ;) I just placed there a share ....

 

You are Issle right? :p

 

You got ur pvp-unlock system shared too? :p

I really loved that feature in Relapse,, and im thinking of opening just a little server, just for friends xD

  • Author

You are Issle right? :p

 

You got ur pvp-unlock system shared too? :p

I really loved that feature in Relapse,, and im thinking of opening just a little server, just for friends xD

 

Ill share that too, when i rewrite it cause its not l2j-compatible. Yes , im Issle.

Ill share that too, when i rewrite it cause its not l2j-compatible.

 

Awh Great xD

 

Ill see it when shared <3

Goodnight now :p

  • Author

http://img195.imageshack.us/i/shot00008rc.png/

 

There in the systemmessage is the command list after using .commandhelp

 

PS: That could part of a bigger project, making a complete system that html-shows the info of the server. Rates/most populated zones/commands etc etc.

I like it but it shows not enabled voice commands as well. :/

 

And what about formatting it a bit more (meaning not every command next to the other one, more like a table) and an additional quick info to the appropriate voice command?

 

Or maybe a html file is better then a sys-message full of voice commands (if you have many of them)..?

  • Author

Since im planning to code a "server info" html mod, i guess this will get incorporated there.

Since im planning to code a "server info" html mod, i guess this will get incorporated there.

 

Kewl, looking forward to it. :D

Create an account or sign in to comment

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.