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Posted

In which way?

Refactor the jscript to script, and prolly rewrite the most of the code of the current script engine.

Thats not something important though!

 

It just a performance changes, like many we've done so far.

Posted

Refactor the jscript to script, and prolly rewrite the most of the code of the current script engine.

Thats not something important though!

 

It just a performance changes, like many we've done so far.

 

This already exists in L2JServer Standard.

Also, I was wondering.. Are the event engines coded by your team, or they are the random ones all over the net/L2JFree leeched ones?

In addition, I'd like to ask what makes the MMOCore "faster" and "reliable" o.O ?

And last but not least, 'additional' Crown System? Which is?

Posted

This already exists in L2JServer Standard.

Also, I was wondering.. Are the event engines coded by your team, or they are the random ones all over the net/L2JFree leeched ones?

In addition, I'd like to ask what makes the MMOCore "faster" and "reliable" o.O ?

And last but not least, 'additional' Crown System? Which is?

Happy that you ask, first of all you are right but not in interlude. Events like CTF, DM, StriderRace, RaidEvent(even with some addons) are the ones you can find and adapt sharred in forums like l2j's about the rest, we'll take care of them there will be no leeching. About mmocore.. well a clean code without useless lines is always better, moreover it can be quickly developed when the code is efficient, when it is well structured and even elegant that makes it in my point of view obviously faster and more reliable.

 

EDIT: The alternative and not "additional" Crown system my mistake, is a custom instance where as a guild leader you can recieve the castle crown automatically without buying it when you own a castle. and this instance is readable by enterworld, there is also protection and checks to avoid any "bugs"

Posted
well a clean code without useless lines is always better, moreover it can be quickly developed when the code is efficient, when it is well structured and even elegant that makes it in my point of view obviously faster and more reliable.

 

Ermm.. Making the coding style easier to read and removing "useless lines", certainly doesn't make the code faster, more efficient and 'reliable'. Anyway, good luck with the project, even though it forms a compilation of already-seen codes, in my honest opinion.

Posted

Ermm.. Making the coding style easier to read and removing "useless lines", certainly doesn't make the code faster, more efficient and 'reliable'.

It does does, reliable cause the developers can anytime fix any issue with it, faster cause there is a more clean stracture of the code.

 

Anyway, good luck with the project, even though it forms a compilation of already-seen codes, in my honest opinion.

Thank you but our aim was to save time and get on making our unique features and i mean customs and since what we wanted to make also was sharred what's the point of remaking already made things, like CTF which is not a rly simple event.

Posted

It does does, reliable cause the developers can anytime fix any issue with it, faster cause there is a more clean stracture of the code.

 

Still, it has nothing to do with code efficiency.

Posted

Still, it has nothing to do with code efficiency.

Thank you for removing his replies.

You are right it doesnt have to do with code efficiency but as i said it is more reliable and generally safer.

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