Jump to content
  • 0

[Help] can't find config


Question

Posted

hi guys

i can't find my game server config i must configure it

http://www.maxcheaters.com/forum/index.php?topic=50068.0

"Open GameServer folder->Config and then open server.properties

If you want your server to be on INTERNET find this: GameserverHostname=* and replace * with your ip

If you want your server to be on LOCAL find this: GameserverHostname=* and replace * with your 127.0.0.1"

can't find config inside gameserver , i could find login normally but not game server o_O

where did it go ? rofl :P

7 answers to this question

Recommended Posts

  • 0
Posted

used SVN L2 Archid project though in the guide they say that i need navicat but dunno why didnt use it (or not yet) o_O

here it is , http://svn2.xp-dev.com/svn/L2J-Archid/trunk/

once compiled with eclpise u wont find Game Server config :|

same problem for me too imo you should not use that pack :P

  • 0
Posted

i may have a solution for u but i dont think it will work

i've downloaded a server's pack configured all i had to do is to run game server and login

there i've found a server inside config , thats what u are looking for

so create a Server.txt or w/e , and paste this inside

 

# This is the server configuration file. Here you can set up the connection for your server.

# Usually you have to change the ExternalHostname option to

# - 127.0.0.1 (if you want to play alone / testing purpose)

# - LAN IP* (if you want to play from another computer in the network)

# - WAN IP** (if you want to play with friends over internet)

# - Questions? => http://l2jfree.com

#

# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"

# **= If you want to get you WAN IP, visit http://www.whatismyip.com

# ===================================================================================================

 

# ================================================================

# General server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# Bind ip of the gameserver, use 0.0.0.0 to bind on all available IPs

GameserverHostname=0.0.0.0

GameserverPort=7777

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname=127.0.0.1

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname=127.0.0.1

# Define internal networks (10.0.0.0/8,192.168.0.0/16 is default internal networks)

InternalNetworks=

# Define optional networks and router IPs

# IP (200.100.200.100) or fully qualified domain name

# (google.com) that resolves to an IP (use ping to determine if a domain resolves).

# Format: ip,net/mask;ip,net/mask,net/mask

# (mask 192.168.0.0/16 or 192.168.0.0/255.255.0.0 would be 192.168.*.*)

# Note: keep InternalNetworks and OptionalNetworks blank for compatibility with older login server

OptionalNetworks=

 

# The Loginserver host and port

LoginPort=9014

LoginHost=127.0.0.1

 

# This is the server id that the gameserver will request (i.e. 1 is Bartz)

RequestServerID = 1

# If set to true, the login will give an other id to the server  if the requested id is allready reserved

AcceptAlternateID = True

 

# Database info

Driver=com.mysql.jdbc.Driver

#Driver=org.hsqldb.jdbcDriver

#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

URL=jdbc:mysql://localhost/l2jdb

#URL=jdbc:hsqldb:hsql://localhost/l2jdb

#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=

Login=root

Password=

MaximumDbConnections=50

 

# Datapack root directory, defaults to current directory from which the server is started

#DatapackRoot=H:/workEclipse/L2J Free/trunk/L2_DataPack_IL

 

# Define character name template

# These ones are regular expressions, visit http://www.regular-expressions.info for details

# Note: Checking lengths are done server side, but keep it in pattern for future purposes

# Character name ( Default [A-Za-z0-9\-]{3,16} )

CnameTemplate=[A-Za-z0-9\-]{3,16}

# Pet name ( Default [A-Za-z0-9\-]{3,16} )

PetNameTemplate=[A-Za-z0-9\-]{3,16}

# Clan and ally name ( [A-Za-z0-9 \-]{3,16} )

ClanAllyNameTemplate=[A-Za-z0-9 \-]{3,16}

# Title ( [A-Za-z0-9 \-\\[\\]\<\>\(\)\!\|]{3,16} )

TitleTemplate=[A-Za-z0-9 \-\\[\\]\<\>\(\)\!\|]{3,16}

 

# Maximum number of chars per account - 0 = illimited - default = 7

CharMaxNumber = 7

 

# Define how many players are allowed to play simultaneously on your server.

MaximumOnlineUsers=100

 

 

# Minimum and maximum protocol revision that server allow to connect.

# You must keep MinProtocolRevision <= MaxProtocolRevision.

MinProtocolRevision = 740

MaxProtocolRevision = 746

 

#---------------------------------------------

# Safe Reboot configuration

#---------------------------------------------

# This will prevent some exploit during restart/shutdown process

SafeReboot = True

# To use following options, SafeReboot must be set to True

# Time in seconds before server complete shutdown/reboot, when

# following striction take effect

SafeRebootTime = 10

# Disable item enchant

SafeRebootDisableEnchant=True

# Disable players teleportations

SafeRebootDisableTeleport=False

# Disable craft and crystallize

SafeRebootDisableCreateItem=False

# Disable trades and shops

SafeRebootDisableTransaction=False

# Disable actions between players

SafeRebootDisablePcIteraction=False

# Disable actions on NPC

SafeRebootDisableNpcIteraction=False

 

# Network traffic optimization: minimum time between sending char's hp/mp status update packet.

NetworkTrafficOptimization = False

NetworkTrafficOptimizationMs = 1100

 

# Flood Protection

# if enabled players which send more then PACKETLIMIT packets in PACKETTIMELIMIT ms will get kicked

# warning not tested made a quickhack for squeezed :)

FloodProtection = False

PacketLimit = 500

PacketTimeLimit = 1100

 

 

# ================================================================

# JMX Administration

# ================================================================

# Port to connect with l2jmx, -1 to disable jmx completely

admin_portJMX=-1

# Port to connect to jmx via HTTP, -1 to disable

# disable it if it is not local test

# http adaptor is usefull to see if your server is running with l2jbeans, or to see others beans (JRE, logging)

# It is also possible to use it if you forbid this port for external host, but you have to be sure nobody can reach this url !

admin_portHTTP=-1

# password for keystore_file, the keystore file should be in config folder.

# Comment it or remove the keystore file if you doesn't want to activate secure socket.

#keystore_password=password

# keystore file

# this file is used to store a SSL certificate for your jmx server.

# You have to create it with keytool like this :

# $JAVA_HOME/bin/keytool -genkey -keyalg "RSA" -keystore myKeystore.jks -storepass myPassword -dname "cn=myhost"

# Change myKeystore, myPassword and myhost for your own needs

# You have to give this file to all people that will use l2jmx

#keystore=keystore.jks

 

 

 

thats it it should work , and modify what must be done from the other guide

gl

 

  • 0
Posted

Sethek shared between gameserver.properties and database.properties.

 

Use a search tool next time, notepad++ is enough to scan a folder with a specific name (you could try with GameserverPort, InternalHostname etc).

 

Btw you will have many problems with Archid, so just forgive it. This pack isn't finished and won't be finished according to Sethek words.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • You are right, and most of them meant it when they said it.   Servers wipe because it is the only tool they have left. Something breaks the economy, a duplication bug or an exploited quest or a bad multisell, and the owner cannot tell which items came out of it. When you cannot find the bad items, the only way to clean the world is to delete the world. That is not dishonesty, it is running out of options.   So the answer is not to promise harder. It is to not need the promise: Backups run daily into three places: this machine, an S3 bucket whose key can write and cannot delete, and a computer that is not the server at all.   A restore test runs weekly and actually restores, into a scratch database, comparing every table against production. I ran it before writing this reply: 119 tables, 0 missing, 0 empty, characters back with their coordinates. Binary logging is on with sync_binlog=1 and fourteen days of retention. Every change is on record, so an item can be traced back to what produced it and removed by itself.   That is what makes "fix the bug and remove what it produced" a real option instead of a slogan. What I will not promise is that the server runs forever. If it ever closes, that is an ending, not a wipe, and you would hear it from me first.   Six months is the only proof that counts. Bookmark the thread.
    • I think it happened when I tried adding an ad banner—it turned out to be an ad injector that scattered ads all over the site and cluttered it up. I’ve removed it now; you either visited right when it was active, or it was just leftover residue. It’s gone now (try Ctrl + Shift + R). I’m fixing the responsiveness right now!
    • A brand-new High Five x5 server built for players, not wallets. Only a week old — the perfect time to start. And this Friday we're running a Double XP Comeback Weekend. 🎉 DOUBLE XP COMEBACK WEEKEND — Friday 21 August, 14:00 → Sunday • x2 XP & SP · x2 Adena & drops · FREE full buffs all weekend 📊 RATES • XP / SP: x5 · Adena & drops: boosted · Chronicle: High Five (L2jMobius, retail-based) ✨ QUALITY OF LIFE • Auto-loot for everyone (adena & items straight to inventory; herbs on ground) • Free buffer in the Community Board (Alt+B) • Offline shops • Champion monsters — passive, extra rewards, drop event medals • Premium earned in-game via medals: +20% XP/SP, gold nickname, up to 6 windows • Multibox: 2 windows free, 6 with Premium • Vote rewards (HopZone, TopZone) 🌐 WEBSITE & COMMUNITY • Full web panel, auction house, referral rewards, 2FA, support tickets • Custom auto-updating launcher • Hands-on GM — real-time bug fixes & support • No RMT, no pay-to-win 🔗 Website: https://nolifer.eu · Discord: https://discord.gg/Z9p4pmXFYx
    • Theres servers " no vipe" will vipe after few months 🤣🤣🤣🤣
    • Theres days Java less bugged that L2OFF plus for players doesn't matter, 90% of them can't even tell lol
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..