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Hi everybody, i`m glad to present you L2 Rise of King Project.

It is a INTERLUDE project !

 

SVN: http://subversion.assembla.com/svn/L2JRok/

 

Timeline: http://timeline.l2riseofking.ro

 

Forum: http://forum.l2riseofking.ro

 

L2JRok TODO :

 

1.Code-Style Formatter - DONE 100%

2.Organazing Libs - DONE 100 %

3.Organazing Config - DONE 75 %

4.Add Tvt - DONE 100 %

5.Fix Sql - DONE 99 %

6.Fix Skils - DONE 75 %

7.Rework ActionFail - DONE 99 %

8.Fix All Phx Error , Exploit - DONE 75 %

9.Fix All FloodProtection - DONE 98 %

10.Fix MMOCore - DONE 100 %

11.Rework Olympiad - DONE 90 %

12.Rework L2PcInstance - DONE 95 %

13.New Script Engine - DONE 15 %

14.Organazing Imports - DONE 80 %

15.Fix All Warning - DONE 98 %

16.ADD Custom - NOT DONE

17.Clean UP - DONE 50 %

18.Community Board  -  NOT DONE

19.Mail Sistem - NOT DONE

 

Register to our forum in order to view all the boards & post.

 

Report any bug in the forum.

 

For more information please check the forum !

 

Thanks .

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  • Posts

    • I just found it funny that you reversed the reverse engineer champions. They won't like this for sure.    Anyway, the project vision is very good it is aligned with what the players need and want something that both e-global and l2reborn has failed to provide. These are stable projects, they are not good "games". And players play "games" they don't play "projects".  When no good "games" exist, they flock towards good "projects". Lineage 2 private scene has produced decent projects the last years, but no decent "game". I hope you are the first ones to do so.   Generally there are two axis that Lineage 2 needs to evolve on. Modern gaming concepts and the need to respect the aging player's time. So far, most projects treat these aspects as taboo, they seem so afraid to deviate from what they call "true" Lineage 2. But the reality is that times change, you can't stay static forever, you have to evolve. NCSoft failed,they are not paving the way no more. It is us now, the collective community that have to pave our own pathways. WoW has went the same way, private projects took initiative because the company (while not failed) could not steer the game towards what players want and need in 2026.    For that reason I believe your project is going towards the right direction. The four keystones listed in the vision is what I believe is the community really needs but clearly doesn't understand it wants, because noone so far has give them a glimspe of what is beyond their retail-like garden.    I personally don't respect projects like reborn and e-global. As "games", they are simply trash, regardless of their high professionalism as endeavors. They lack innovation, they lack creativity, they are simply good software products,     
    • Giving up has never been part of my mindset. I respect projects like Reborn and E-Global they've earned their reputation. But every successful project started with people saying it would fail. If everyone gave up because there was competition, nothing new would ever exist. Skepticism is completely fair, and I'm not asking anyone to blindly believe in promises. Judge us by what we release, not by assumptions. That's exactly why we're taking our time instead of rushing something unfinished. At the end of the day, time will tell. I'd rather try to build something different and fail than never try at all.
    • Good luck beating projects like reborn eglobal and other crap l can bet you will give up after 1 year or first grand opening after online drops😁  l am very sceptical if honestly, at least run test server first or make something to show 🙂
    • Dunno, I have a friend who's really good at reverse engineering, so I don't really see a reason for anyone to be mad about it. At the end of the day, if someone has the skills and knowledge to do something, that's just part of the scene. 
    • O boy are the russians gonna get mad now that you connected to their client 😛
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