Jump to content

Recommended Posts

Posted

Γεια σας  MxC Φιλοι μου...;-) Αποφασησα να μοιραστω μαζι σας ενα τελειο (για μενα) Welcome.htm Ειναι βασισμενο σε  Java Code Και ειναι για Interlude..

 

Εδω σας δινω μερικες φωτογραφιες:

1

81174556.jpg

2

11842433.jpg

 

Πως να το περασετε? Δειτε Εδω:

Πρωτα κατεβαστε το Welcome.htm

Mετα:

*Open Eclipse

Βρειτε - com/l2jserver/gameserver/network/clientpackets/EnterWorld.java

η  Line 327

 

Και βαλτε αυτο:

if (Config.SHOW_HTML_WELCOME)
 {
  String Welcome_Path = "data/html/welcome.htm";
  File mainText = new File(Config.DATAPACK_ROOT, Welcome_Path); // Return the pathfile of the HTML file
  if (mainText.exists())
  {
+            String ip = "N/A";
+            String account = "N/A";
+            try
+            {
+               StringTokenizer clientinfo= new StringTokenizer(activeChar.getClient().toString()," ]:-[");
+               clientinfo.nextToken();
+               clientinfo.nextToken();
+               clientinfo.nextToken();
+               account = clientinfo.nextToken();
+               clientinfo.nextToken();
+               ip = clientinfo.nextToken();
+            }
+            catch (Exception e) {}
+            NpcHtmlMessage html = new NpcHtmlMessage(1);
+            html.setFile(Welcome_Path);
+            html.replace("%clan%", String.valueOf(ClanTable.getInstance().getClan(activeChar.getClanId())));
+            html.replace("%clan%",
String.valueOf(ClanTable.getInstance().getClan(activeChar.getClanId())));
+            html.replace("%allyid%", String.valueOf(activeChar.getAllyId()));
+            html.replace("%level%", String.valueOf(activeChar.getLevel()));
+            html.replace("%xp%", String.valueOf(activeChar.getExp()));
+            html.replace("%sp%", String.valueOf(activeChar.getSp()));
+            html.replace("%class%", activeChar.getTemplate().className);
+            html.replace("%ordinal%", String.valueOf(activeChar.getClassId().ordinal()));
+            html.replace("%classid%", String.valueOf(activeChar.getClassId()));
+            html.replace("%x%", String.valueOf(activeChar.getX()));
+            html.replace("%y%", String.valueOf(activeChar.getY()));
+            html.replace("%z%", String.valueOf(activeChar.getZ()));
+            html.replace("%currenthp%", String.valueOf((int)activeChar.getCurrentHp()));
+            html.replace("%maxhp%", String.valueOf(activeChar.getMaxHp()));
+            html.replace("%karma%", String.valueOf(activeChar.getKarma()));
+            html.replace("%currentmp%", String.valueOf((int)activeChar.getCurrentMp()));
+            html.replace("%maxmp%", String.valueOf(activeChar.getMaxMp()));
+            html.replace("%pvpflag%", String.valueOf(activeChar.getPvpFlag()));
+            html.replace("%currentcp%", String.valueOf((int)activeChar.getCurrentCp()));
+            html.replace("%maxcp%", String.valueOf(activeChar.getMaxCp()));
+            html.replace("%pvpkills%", String.valueOf(activeChar.getPvpKills()));
+            html.replace("%pkkills%", String.valueOf(activeChar.getPkKills()));
+            html.replace("%currentload%", String.valueOf(activeChar.getCurrentLoad()));
+            html.replace("%maxload%", String.valueOf(activeChar.getMaxLoad()));
+            html.replace("%patk%", String.valueOf(activeChar.getPAtk(null)));
+            html.replace("%matk%", String.valueOf(activeChar.getMAtk(null,null)));
+            html.replace("%pdef%", String.valueOf(activeChar.getPDef(null)));
+            html.replace("%mdef%", String.valueOf(activeChar.getMDef(null, null)));
+            html.replace("%accuracy%", String.valueOf(activeChar.getAccuracy()));
+            html.replace("%evasion%", String.valueOf(activeChar.getEvasionRate(null)));
+            html.replace("%critical%", String.valueOf(activeChar.getCriticalHit(null,null)));
+            html.replace("%runspeed%", String.valueOf(activeChar.getRunSpeed()));
+            html.replace("%patkspd%", String.valueOf(activeChar.getPAtkSpd()));
+            html.replace("%matkspd%", String.valueOf(activeChar.getMAtkSpd()));
+            html.replace("%access%",String.valueOf(activeChar.getAccessLevel()));
+            html.replace("%account%",account);
+            html.replace("%ip%",ip);
+            html.replace("%clanhallName%", ClanHall.getName());
+            html.replace("%clanhallId%", String.valueOf(ClanHall.getId()));
+            L2Clan owner = ClanTable.getInstance().getClan(ClanHall.getOwnerId());
+            if (owner == null)
+               html.replace("%clanhallOwner%","None");
+            else
+               html.replace("%clanhallOwner%",owner.getName());
+            sendPacket(html);
+         }

 

Credits Πανε στους: Lucifer And Iliqbg

Posted

I think u can add a SS of that shit?

Eτοιμο! Και δεν νομιζω πως ειναι {SHIT} οπως λες...

 

συγγνωμη για το double Post μπερδευτηκα...

Posted

poli kalo alla dn 8a prp na iparxoune kai kapia htm arxia?

LOL? Java ειναι φιλε μου...δεν αλλαζεις welcome εσυ...απλα το βαζεις και ετοιμο....

Posted

nai enta3i file m poula ironia esy....tr prose3a ti grafi o code

Δεν πουλαω ειρονια σε κανεναν....με ρωτησες σου απαντησα..

Posted

.............................................................................................

Πρέπει να έχεις HTML γιατί αυτό που έδωσες εδώ προυποθέτει ένα welcome.htm

πρίν βάλεις αυτό το code

if (Config.SHOW_HTML_WELCOME)

 {

  String Welcome_Path = "data/html/welcome.htm";

  File mainText = new File(Config.DATAPACK_ROOT, Welcome_Path); // Return the pathfile of the HTML file

  if (mainText.exists())

  {

:D

Βέβαια δεν είναι κάτι δύσκολο να το κάνεις και μόνο σου,ενοό χωρίς να δώσεις το HTML αλλά οκ.

Posted

.............................................................................................

Πρέπει να έχεις HTML γιατί αυτό που έδωσες εδώ προυποθέτει ένα welcome.htm

πρίν βάλεις αυτό το code:D

Βέβαια δεν είναι κάτι δύσκολο να το κάνεις και μόνο σου,ενοό χωρίς να δώσεις το HTML αλλά οκ.

εμμμ....Νομιζω πως ολοι μπορουν να το φτιαξουν...

Tελος παντων εβαλα και για να κατεβασετε το WELCOME.HTM Ευχαριστω..Coyote ;-)

Posted

Εγώ νομίζω πως το έχω δει αυτό στο [share] Lineage II Develop [L2J Server] αλλά τώρα δεν παίρνω και όρκο. Είναι καλή φάση πάντως!

Posted

Εγώ νομίζω πως το έχω δει αυτό στο [share] Lineage II Develop [L2J Server] αλλά τώρα δεν παίρνω και όρκο. Είναι καλή φάση πάντως!

Ναι εχεις δικιο, και εγω τωρα το ειδα...οτι ειναι Shared...δεν το ηξερα..

Posted

Ναι εχεις δικιο, και εγω τωρα το ειδα...οτι ειναι Shared...δεν το ηξερα..

Αφού δεν το ήξερες από που το πήρες τότε; Δώσε τα Credits γιατί κάποιος Mod θα το κάνει lock.

Posted

Αφού δεν το ήξερες από που το πήρες τότε; Δώσε τα Credits γιατί κάποιος Mod θα το κάνει lock.

απο αλλο φορουμ? :S ειδα οτι ηταν ενα παρα πολυ καλο welcome.htm και ειπα να το κανω share εαν το ειχα δει εδω περα ποιος ο λογος να το κανω ξανα share?

 

BTW: Τα Credits δεν τα βλεπεις?

Guest
This topic is now closed to further replies.


  • Posts

    • GoldRush launches tomorrow! July 18 16:00 GMT+3 Europe / International Register your account in the website, connect wallet and be ready to dominate!
    • 🏰 L2EXALTA LEGACY — Interlude x45 📅 Grand Opening: 31/07/2026 — 21:30 (GMT+3) 🌐 Website: https://l2exalta.org/ 💬 Discord: https://discord.gg/zNTCZD4AcT 📌 Wiki: https://l2exalta.org/en/wiki.html#progression   ⚙️ MAIN INFO Chronicle : Interlude Rates : x45 Adena : x50 Spoil : x1 Drop : x5 Safe Enchant : +3 Files : L2OFF   💰 ECONOMY EX Coin : dynamic market currency, mined from monsters, Raid Bosses and Grand Bosses value fluctuates over time Exalta Vouchers : premium currency used for store, donations and EX Coin exchange Exchange : convert EX Coin into Exalta Vouchers Investment options : choose safer or riskier market strategies with EX Coin   ⚔️ PROGRESSION & GEAR Exalta Armors : signature top-tier gear line Forge System : upgrade weapons, armor and jewels with risk/reward mechanics Raid Boss progression tied to materials and prestige   🤖 AUTOFARM Access : Auto Hunting button, bottom-right UI Duration : controlled via tickets or in-game currency Route Mode : record custom farm routes Support Mode : healer/support builds auto-follow, heal and assist party Smart targeting logic with class-specific behavior (mage/archer/melee/support) Captcha designed not to interrupt legitimate AutoFarm sessions   🧪 BUFFER Exalta Buffer NPC/interface Scheme Buffer : save multiple buff loadouts Class presets for mage, fighter, support, PvP   🛠️ SMART GADGETS / QOL Autoloot filter Drop value tracker Boss timer tools Farm stats tracker Auto-consume system In-game server assistant   🗺️ DUNGEON FINDER / PVE Party matching with roles (Tank / Healer / DPS) Ready-check before teleport Monastery of Silence custom PvE zone Party-based reward structure   🎟️ DAILY PROGRESS / EXALTA PASS Daily and weekly tasks (farm, PvP, boss, check-in) Premium Pass track with extra rewards Monastery Daily Quest Reward boards for claiming progress   🏠 HOUSING & EXPEDITIONS Player residences with service NPCs Exalta Spirit Expeditions to themed territories Rewards vary by territory Owner-only access   🏆 PVP / TOURNAMENT Scheduled Tournament system Ranking points from wins/participation Spectator Mode for watching live matches PvP Statues for top-ranked players Anti-feed protections   🛡️ CLAN CONTENT Clan Civil War battlefield event Clan Dungeon Raid content DPS Meter for contribution tracking Support Credit system Classic siege/clan politics preserved   🏪 AUCTION / SHOPS Auction House with seller fee Black Market Dealer (limited-time special offers) Custom shops and multisells Confirmation prompts on purchases/sales   💳 DONATIONS / VIP Donation rewards linked to Exalta Vouchers VIP tiers with comfort/cosmetic bonuses Premium store Gift/promo codes for events   🎥 STREAMER / COMMUNITY Streamer Panel with visible stream links Viewer rewards system Streamer Points for cosmetics/vouchers In-game voice chat (global/party/clan/alliance/command)   🔒 FAIR PLAY Strong Anti-Bot protection Reward protection tied to valid client state Captcha on suspicious activity Staff investigation tools No bots, packet tools or modified clients allowed   👑 GRANDBOSS SPAWNS Orfen : 1 day + 1h random Core : 1 day + 1h random Queen Ant : 1 day 6h + 1h random Zaken : 2 days 12h + 1h random Baium : 5 days + 1h random Antharas : 8 days + 1h random Valakas : 11 days + 1h random   🏅 OLYMPIAD Runs Thursday, Friday, Saturday Heroes change monthly Balanced and fair matchmaking
    • yup basically another one just in case https://drive.google.com/file/d/1UtccbD9e50x3WEnQBab2PTZnBHwpcGYM/view?usp=sharing LineageWarrior.FMagic (CollideActors = True; > False) LineageWarrior.FOrc (CollideActors = True; > False) LineageWarrior.FShaman (CollideActors = True; > False) LineageWarrior.MDarkElf (CollideActors = True; > False) LineageWarrior.MDwarf (CollideActors = True; > False) LineageWarrior.MElf (CollideActors = True; > False) LineageWarrior.MFighter (CollideActors = True; > False) LineageWarrior.MMagic (CollideActors = True; > False) LineageWarrior.MOrc (CollideActors = True; > False) LineageWarrior.MShaman (CollideActors = True; > False) LineageWarrior.FDwarf (CollideActors = True; > False) LineageWarrior.FElf (CollideActors = True; > False) LineageWarrior.FFighter (CollideActors = True; > False)
    • @l2naylondev Requiring a player to log in just for the sake of logging  seems exploitable. Someone could log in only to claim the reward and immediately leave, or repeatedly change their ip. So i guess  are there are additional protections in place ? such as locking the reward by account, character , and ip. It would also be useful to add a playtime requirement. For example, after logging in, the player would need to remain active for at least x playtime  before getting the reward or other parameters configurable by the xml.  I suggest improving the system before selling it. 
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..