Sell ready interlude server files, with all popular features and tested, stable source + fully functional premium geodata for free.
Features include:
Events: DM CTF TVT LM
Dressme system
Custom Buffer
GM Shop
Custom community board
Donation manager
Auto Farm
Album:
sell c6 — ImgBB
Test Server online:
Patch link: https://drive.google.com/file/d/1mvEbv9XESsvfWwc638xFyyzyESeE2U95/view?usp=drive_link
Auto acc create and auto admin
Price: 300$.
Discord: l2retro
Faltan demasiados archivos, y lógicas en clases claves como L2pcInstance, entre otras. si bien muchas cosas están y el flujo es valorable. Gracias por tu esfuerzo es bastante... pero realmente no esta completo el código, falta que subas todas las modificaciones en clases colaterales... podrías intentar subir un diff de todo el mod completo de tu pack y bueno ahí si que cada uno adapte... pero faltan muchas cosas, dudo que haya gente que lo haya echo funcionar con esto...
I know people who have fully bypassed and reversed AAC. One day, they might even release the full source code, but for now, they’re still making money off it. I won’t name anyone, but it’s clear that there aren’t any truly solid anticheats for Lineage2. As I’ve said before, kernel level anticheats are the only real solution. Anything that runs as Internal and injects gets flagged, and your account ends up getting kicked or banned. That’s just how most games handle it nowadays.
To TL;DR the whole thing cheating will always exist because there are people out there smart enough to bypass any protection and run private cheats. Public cheats are always detected eventually, so I don’t see any point in buying AAC, especially when they claim it blocks adr, which simply isn’t true.
🌐 Website: https://l2adonis.com
📅 GRAND OPENING: July 18, 2025 – 20:00 (UTC+2)
💬 Discord: https://discord.com/invite/tZBj8JxAwx
🚫 No auto-farm • No auto-macro • No pay-to-win • No custom
Some Basic Info's (More detalied info's on website)
EXP/SP: x25
Adena: x15
Drop: x15
Spoil: x15
Seal Stones: x15
Raid Boss Drop: x10
Epic Boss Drop: x1
Manor: x10
Safe Enchant: +4
Max Enchant: +16
Normal Scroll Chance: 50%
Blessed Scroll Chance: 66% (If enchant fail item remain +4)
Buff Slots (30+4 extra with Divine Inspiration)
Dances/Songs Slots 14
Auto-learn skills
⚔️ Real PvP • Real Progression • Retail-like experience
JOIN NOW and relive the real L2 experience!
Discord : utchiha_market
Telegram : https://t.me/utchiha_market
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Not sure if we’re legit? Check Our server — real reviews, real buyers
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Question
alexis6
re paidia kserei kaneis na m ftiaksei to l2anime pack ala kolao sto stargameserver Starting L2JTeon Game Server.
Visit L2JTeon.servergame.com for updates.
===================================================================-[ Confi
loading gameserver config
Loaded 0 Filter Words.
Loading: ./config/custom/Olympiad.properties.
==============================================================-[ L2JTeon In
---------------------------------------------------------------------------
>>>>> Owners : Maxi56 and Meyknho <<<<<
>>>>> Developers : Harpun and DanielMWX <<<<<
---------------------------------------------------------------------------
Avaible CPU(s): 2
Processor(s) Identifier: x86 Family 6 Model 23 Stepping 10, GenuineIntel
---------------------------------------------------------------------------
Operating System: Windows 7 Build: 6.1 Architecture: x86
---------------------------------------------------------------------------
# ##### ### ##### ##### #### ## #
# # # # # # # # # #
# # # # ##### # # # # #
# # # # # # # # # ##
##### ##### #### # ##### #### # #
---------------------------------------------------------------------------
L2J Teon Core Version: 2
L2J Teon DataPack Version:
Have Fun With Our Software!
---------------------------------------------------------------------------
==================================================================-[ Databa
MLog clients using java 1.4+ standard logging.
Initializing c3p0-0.9.1.2 [built 21-May-2007 15:04:56; debug? true; trace:
Initializing c3p0 pool... com.mchange.v2.c3p0.ComboPooledDataSource [ acqui
rement -> 1, acquireRetryAttempts -> 0, acquireRetryDelay -> 500, autoCommi
ose -> true, automaticTestTable -> connection_test_table, breakAfterAcquire
re -> false, checkoutTimeout -> 0, connectionCustomizerClassName -> null, c
tionTesterClassName -> com.mchange.v2.c3p0.impl.DefaultConnectionTester, da
rceName -> 1hge1ac8crust046s2l63|b0bad7, debugUnreturnedConnectionStackTrac
false, description -> null, driverClass -> com.mysql.jdbc.Driver, factoryC
ocation -> null, forceIgnoreUnresolvedTransactions -> false, identityToken
ge1ac8crust046s2l63|b0bad7, idleConnectionTestPeriod -> 10800, initialPoolS
> 10, jdbcUrl -> jdbc:mysql://localhost/l2jdb, maxAdministrativeTaskTime ->
axConnectionAge -> 0, maxIdleTime -> 0, maxIdleTimeExcessConnections -> 0,
olSize -> 50, maxStatements -> 0, maxStatementsPerConnection -> 100, minPoo
-> 10, numHelperThreads -> 3, numThreadsAwaitingCheckoutDefaultUser -> 0,
rredTestQuery -> null, properties -> {user=******, password=******}, proper
le -> 0, testConnectionOnCheckin -> false, testConnectionOnCheckout -> fals
returnedConnectionTimeout -> 0, usesTraditionalReflectiveProxies -> false ]
ThreadPoolManager: 2 I/O Core threads prestarted...
ThreadPoolManager: 4 General Packets Core threads prestarted...
ThreadPoolManager: 4 General Task Core threads prestarted...
ThreadPoolManager: 6 Ai Core threads prestarted...
Updated characters online status.
Restored 0 elements.
Cleaned 0 elements from database.
Exception in thread "main" java.lang.OutOfMemoryError: Java heap space
at java.util.Arrays.copyOf(Unknown Source)
at java.util.BitSet.ensureCapacity(Unknown Source)
at java.util.BitSet.expandTo(Unknown Source)
at java.util.BitSet.set(Unknown Source)
at net.sf.l2j.gameserver.idfactory.BitSetIDFactory.initialize(BitSe
ctory.java:84)
at net.sf.l2j.gameserver.idfactory.BitSetIDFactory.<init>(BitSetIDF
y.java:65)
at net.sf.l2j.gameserver.idfactory.IdFactory.<clinit>(IdFactory.jav
at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:180)
at net.sf.l2j.gameserver.GameServer.main(GameServer.java:564)
1 answer to this question
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