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l2anime


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re paidia kserei kaneis na m ftiaksei to l2anime pack ala kolao sto stargameserver  Starting L2JTeon Game Server.

Visit L2JTeon.servergame.com for updates.

 

===================================================================-[ Confi

loading gameserver config

Loaded 0 Filter Words.

Loading: ./config/custom/Olympiad.properties.

==============================================================-[ L2JTeon In

---------------------------------------------------------------------------

                    >>>>>  Owners : Maxi56 and Meyknho  <<<<<

                  >>>>>  Developers : Harpun and DanielMWX  <<<<<

---------------------------------------------------------------------------

Avaible CPU(s): 2

Processor(s) Identifier: x86 Family 6 Model 23 Stepping 10, GenuineIntel

---------------------------------------------------------------------------

Operating System: Windows 7 Build: 6.1 Architecture: x86

---------------------------------------------------------------------------

              #    #####  ###  #####  #####    ####  ##  #

              #        #    #      #    #      #    #  # #  #

              #      #      #      #    #####  #    #  #  # #

              #    #    #  #      #    #      #    #  #  ##

              ##### ##### ####      #    #####    ####  #    #

---------------------------------------------------------------------------

                        L2J Teon Core Version:    2

                        L2J Teon DataPack Version:

                        Have Fun With Our Software!

---------------------------------------------------------------------------

==================================================================-[ Databa

MLog clients using java 1.4+ standard logging.

Initializing c3p0-0.9.1.2 [built 21-May-2007 15:04:56; debug? true; trace:

Initializing c3p0 pool... com.mchange.v2.c3p0.ComboPooledDataSource [ acqui

rement -> 1, acquireRetryAttempts -> 0, acquireRetryDelay -> 500, autoCommi

ose -> true, automaticTestTable -> connection_test_table, breakAfterAcquire

re -> false, checkoutTimeout -> 0, connectionCustomizerClassName -> null, c

tionTesterClassName -> com.mchange.v2.c3p0.impl.DefaultConnectionTester, da

rceName -> 1hge1ac8crust046s2l63|b0bad7, debugUnreturnedConnectionStackTrac

false, description -> null, driverClass -> com.mysql.jdbc.Driver, factoryC

ocation -> null, forceIgnoreUnresolvedTransactions -> false, identityToken

ge1ac8crust046s2l63|b0bad7, idleConnectionTestPeriod -> 10800, initialPoolS

> 10, jdbcUrl -> jdbc:mysql://localhost/l2jdb, maxAdministrativeTaskTime ->

axConnectionAge -> 0, maxIdleTime -> 0, maxIdleTimeExcessConnections -> 0,

olSize -> 50, maxStatements -> 0, maxStatementsPerConnection -> 100, minPoo

-> 10, numHelperThreads -> 3, numThreadsAwaitingCheckoutDefaultUser -> 0,

rredTestQuery -> null, properties -> {user=******, password=******}, proper

le -> 0, testConnectionOnCheckin -> false, testConnectionOnCheckout -> fals

returnedConnectionTimeout -> 0, usesTraditionalReflectiveProxies -> false ]

ThreadPoolManager: 2 I/O Core threads prestarted...

ThreadPoolManager: 4 General Packets Core threads prestarted...

ThreadPoolManager: 4 General Task Core threads prestarted...

ThreadPoolManager: 6 Ai Core threads prestarted...

Updated characters online status.

Restored 0 elements.

Cleaned  0 elements from database.

Exception in thread "main" java.lang.OutOfMemoryError: Java heap space

        at java.util.Arrays.copyOf(Unknown Source)

        at java.util.BitSet.ensureCapacity(Unknown Source)

        at java.util.BitSet.expandTo(Unknown Source)

        at java.util.BitSet.set(Unknown Source)

        at net.sf.l2j.gameserver.idfactory.BitSetIDFactory.initialize(BitSe

ctory.java:84)

        at net.sf.l2j.gameserver.idfactory.BitSetIDFactory.<init>(BitSetIDF

y.java:65)

        at net.sf.l2j.gameserver.idfactory.IdFactory.<clinit>(IdFactory.jav

 

        at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:180)

        at net.sf.l2j.gameserver.GameServer.main(GameServer.java:564)

 

 

 

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