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Posted

Hi ,today i was playing at L2Java server and i wanted to sell my hd +25 ,one dude said that he will give me a lot of gold coins [good offer] and i said ok .He traded me ,i've putten my hd +25 in trade window and he cancel then he invited me to party and said wait i have gc at wh ,he ran to wh and BOOM i saw how he picked up my hd from the ground ,after restart my hd dissapeared and i saw him carrying it .... Someone knows that bug ? POST/SHARE IT PLEASE ,THX

  • 3 weeks later...
Posted

This and some others exploits (from same cheater) in l2java.com was fixed in few days after he do that. :) I had some difficult to find the ways, but i found and i know how to do that. Sorry, but i dont share this exploit to public...

 

P.S. Works in many l2j servers and know only some cheaters...

Posted

This and some others exploits (from same cheater) in l2java.com was fixed in few days after he do that. :) I had some difficult to find the ways, but i found and i know how to do that. Sorry, but i dont share this exploit to public...

 

P.S. Works in many l2j servers and know only some cheaters...

 

So scam for us o.o

Posted

Can you add and video?

 

omg, so in your oppinion ... everytime we(you) play lineage we should fraps it .. maybe when someone scams us to have proof? or maybe someone was op o.O great thing to know ^.^

  • 1 month later...

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  • Posts

    • @l2naylondev Requiring a player to log in just for the sake of logging  seems exploitable. Someone could log in only to claim the reward and immediately leave, or repeatedly change their ip. So i guess  are there are additional protections in place ? such as locking the reward by account, character , and ip. It would also be useful to add a playtime requirement. For example, after logging in, the player would need to remain active for at least x playtime  before getting the reward or other parameters configurable by the xml.  I suggest improving the system before selling it. 
    • I saw a few similar systems and came up with this one to help keep players on the server. It simply grants daily items every 24 hours just for logging in. There’s also the daily mission system—which assigns different tasks each day—where if you don't complete them within that 24-hour window, you get a new set of missions the next day. Sometimes, when starting out on a low-rate server (like x3), that little bit of help comes in handy—especially if you're playing solo without a clan or friends. I know there are quests to earn adena, but imagine being able to create an item that provides minor buffs or potions—nothing that would affect base stats or unbalance the server, of course; everyone can use the system however they like. I’m not looking to argue about this, haha; if anyone is interested, feel free to reach out. I’m open to criticism, too—no worries there. I just thought I’d post it. Thanks for the advice; I’ll keep improving the system and the interface. Tomorrow—or whenever I can—I’ll upload a short video so you can get an idea of what it’s like. I simply looked at what others had done and wanted to create something different, that's all, my friend. Cheers!
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